Player Matchup

Anhur
Anhur
Gold V
Malfurionxtc
Anhur
Gold V
Level 86
God Stats
3W - 0L
2,052 SR
Queue Stats
12W - 1L
1,616 MMR
Solo
Ares
Ares
Gold II
SlimThiccDaddy
Ares
Gold II
Level 126
God Stats
3W - 1L
1,796 SR
Queue Stats
68W - 65L
1,579 MMR
Party 1
Bastet
Bastet
Gold III
ThiccDaddySlim
Bastet
Gold III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 79L
1,591 MMR
Party 1
Achilles
Achilles
Gold IV
amazingpuddles
Achilles
Gold IV
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,592 MMR
Solo
Nu Wa
Nu Wa
Gold I
vComet
Nu Wa
Gold I
Level 156
God Stats
11W - 7L
1,755 SR
Queue Stats
340W - 329L
1,605 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,721 SR
1,597 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,594 SR
1,597 MMR
Khepri
Khepri
Gold III
Almightyloh
Khepri
Gold III
Level 107
God Stats
12W - 12L
1,602 SR
Queue Stats
400W - 402L
1,590 MMR
Solo
Arachne
Arachne
Platinum III
CrimsonQuinn
Arachne
Platinum III
Level 129
God Stats
19W - 11L
1,679 SR
Queue Stats
36W - 33L
1,815 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
Croatianslayer
Sun Wukong
Gold II
Level 149
God Stats
2W - 4L
1,309 SR
Queue Stats
105W - 109L
1,610 MMR
Solo
Raijin
Raijin
Gold IV
DizzyyyD
Raijin
Gold IV
Level 147
God Stats
2W - 4L
1,796 SR
Queue Stats
64W - 68L
1,619 MMR
Solo
Danzaburou
Danzaburou
Gold V
TwanSlays
Danzaburou
Gold V
Level 159
God Stats
115W - 108L
1,581 SR
Queue Stats
436W - 458L
1,350 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 3
11,988
749
18,943
13,533
7,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 0 / 6
9,181
574
9,639
15,151
17,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
1 / 0 / 5
8,376
524
6,062
13,526
6,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Achilles
16
0 / 1 / 1
9,587
599
10,605
15,890
21,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
vComet
Nu Wa
15
1 / 1 / 1
9,001
563
8,883
7,143
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
Cu ChulainnThanatosAthenaHachiman

VS

Bans
Bake KujiraMorgan Le FayCharonAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 5 / 0
6,427
402
3,260
14,860
10,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
CrimsonQuinn
Arachne
12
0 / 4 / 0
6,832
427
9,468
19,262
6,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Croatianslayer
Sun Wukong
15
1 / 0 / 0
8,508
532
10,222
16,109
15,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
DizzyyyD
Raijin
14
1 / 1 / 0
7,801
488
8,138
10,069
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TwanSlays
Danzaburou
13
0 / 4 / 0
7,273
455
4,622
11,922
3,322
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
14
Kills
2
2
Deaths
14
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
5
0
0
L
Arachne
CrimsonQuinn
Arachne
0
4
0
0
L
Sun Wukong
Croatianslayer
Sun Wukong
1
0
0
1
L
Raijin
DizzyyyD
Raijin
1
1
0
1
W
10
0
3
11.5
W
2
0
6
5
W
1
0
5
3.5
L
Danzaburou
TwanSlays
Danzaburou
0
4
0
0
W
Achilles
0
1
1
0.5
W
Nu Wa
vComet
Nu Wa
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,132
Damage
35,710
65,243
Taken
72,222
56,653
Mitigated
39,748
20,033
Healing
20,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
3,260
405
0
3,350
14,860
10,687
0
5,303
9,310
17,080
0
L
Arachne
CrimsonQuinn
Arachne
9,468
5,973
0
7,242
19,262
6,160
0
3,437
15,541
0
63,042
L
Sun Wukong
Croatianslayer
Sun Wukong
10,222
2,603
0
4,211
16,109
15,774
0
605
13,643
0
68,094
L
Raijin
DizzyyyD
Raijin
8,138
757
0
1,068
10,069
3,805
0
5,857
3,860
73,312
1,922
W
18,943
12,635
0
7,794
13,533
7,436
3,474
1,597
11,936
0
130,602
W
9,639
1,543
0
3,137
15,151
17,932
802
3,933
11,218
31,267
2,263
W
6,062
1,689
0
3,609
13,526
6,813
0
2,827
10,657
0
85,722
L
Danzaburou
TwanSlays
Danzaburou
4,622
926
0
4,355
11,922
3,322
0
1,995
9,753
0
61,862
W
Achilles
10,605
2,437
0
4,763
15,890
21,563
0
0
14,282
0
73,352
W
Nu Wa
vComet
Nu Wa
8,883
1,630
0
730
7,143
2,909
0
2,903
4,240
83,861
1,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,133
Gold Earned
36,841
682
Minions Killed
484
0
Camps Cleared
0
1,654,457
Distance Traveled
1,675,637
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,427
402
22
1
0
319,804
4
L
Arachne
6,832
427
91
6
0
379,571
3
L
Sun Wukong
8,508
532
123
8
0
332,593
1
L
Raijin
7,801
488
141
9
0
323,674
2
W
Anhur
11,988
749
219
14
0
306,342
3
W
Ares
9,181
574
41
3
0
345,685
2
W
Bastet
8,376
524
123
8
0
381,451
2
L
Danzaburou
7,273
455
107
7
0
319,995
4
W
Achilles
9,587
599
140
9
0
316,462
0
W
Nu Wa
9,001
563
159
10
0
304,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role