Player Matchup

Bellona
Bellona
 
Bellona
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
JsBITTs
Hachiman
Level 149
God Stats
5W - 3L
1,363 SR
Queue Stats
86W - 64L
1,524 Elo+
Party 1
Set
Set
OJinDFoiBanido
Set
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
144W - 52L
1,707 Elo+
Party 1
Loki
Loki
Snomah
Loki
Level 62
God Stats
2W - 0L
1,709 SR
Queue Stats
228W - 112L
1,645 Elo+
Party 1
Team Averages
Level 140
1,514 SR
1,575 Elo+

VS

Team Averages
Level 82
1,444 SR
1,319 Elo+
Chaac
Chaac
Hokage32
Chaac
Level 127
God Stats
10W - 13L
1,400 SR
Queue Stats
76W - 126L
1,424 Elo+
Party 3
Bakasura
Bakasura
LIC FERCHO3538
Bakasura
Level 81
God Stats
1W - 1L
1,726 SR
Queue Stats
65W - 102L
1,451 Elo+
Party 3
Bacchus
Bacchus
MarceloSepulve98
Bacchus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,158 Elo+
Party 2
Poseidon
Poseidon
Topo188752
Poseidon
Level 125
God Stats
1W - 2L
1,502 SR
Queue Stats
81W - 130L
1,425 Elo+
Party 3
Neith
Neith
eduardovitti
Neith
Level 11
God Stats
0W - 5L
1,095 SR
Queue Stats
2W - 12L
1,137 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 0 / 1
6,914
691
7,623
7,131
5,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
 
Bacchus
11
4 / 0 / 4
6,365
637
4,420
6,236
5,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
JsBITTs
Hachiman
12
4 / 0 / 4
6,547
655
8,578
5,775
2,352
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 1 / 4
7,105
711
5,994
5,558
3,109
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
Snomah
Loki
12
5 / 0 / 3
7,139
714
4,723
6,990
2,501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hokage32
Chaac
8
0 / 3 / 0
4,379
438
2,087
9,726
5,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bakasura
7
0 / 4 / 0
4,274
427
2,072
9,669
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 2 / 0
4,551
455
1,511
8,282
6,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Topo188752
Poseidon
8
1 / 8 / 0
4,436
444
1,855
8,442
2,603
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 4 / 0
4,219
422
2,427
7,447
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
21
Kills
1
1
Deaths
21
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
1
3.5
W
Bacchus
 
Bacchus
4
0
4
6
L
Chaac
Hokage32
Chaac
0
3
0
0
W
Hachiman
JsBITTs
Hachiman
4
0
4
6
L
Bakasura
0
4
0
0
L
0
2
0
0
W
5
1
4
7
W
Loki
Snomah
Loki
5
0
3
6.5
L
Poseidon
Topo188752
Poseidon
1
8
0
0.13
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,338
Damage
9,952
31,690
Taken
43,566
19,332
Mitigated
20,685
13,643
Healing
8,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,623
2,161
0
2,550
7,131
5,950
0
508
6,148
0
50,023
W
Bacchus
 
Bacchus
4,420
925
0
1,800
6,236
5,420
0
587
5,649
20,146
1,047
L
Chaac
Hokage32
Chaac
2,087
352
0
3,914
9,726
5,600
0
0
9,726
0
22,985
W
Hachiman
JsBITTs
Hachiman
8,578
6,169
0
3,241
5,775
2,352
330
939
4,836
0
52,533
L
Bakasura
2,072
1,475
0
1,012
9,669
3,741
0
412
9,102
0
18,860
L
1,511
227
53
1,799
8,282
6,097
0
1,000
7,282
16,270
0
W
5,994
3,306
0
1,106
5,558
3,109
230
724
4,688
0
51,708
W
Loki
Snomah
Loki
4,723
1,227
0
4,946
6,990
2,501
0
608
6,273
0
63,583
L
Poseidon
Topo188752
Poseidon
1,855
47
0
539
8,442
2,603
0
438
7,679
19,500
0
L
2,427
727
0
1,298
7,447
2,644
52
2,491
4,956
0
23,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,070
Gold Earned
21,859
396
Minions Killed
158
0
Camps Cleared
0
1,078,699
Distance Traveled
944,967
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,914
691
81
8
0
208,329
1
W
Bacchus
6,365
637
31
3
0
212,943
0
L
Chaac
4,379
438
35
4
0
153,873
0
W
Hachiman
6,547
655
86
9
0
182,148
0
L
Bakasura
4,274
427
45
5
0
234,967
0
L
Bacchus
4,551
455
20
2
0
217,240
0
W
Set
7,105
711
92
9
0
230,881
0
W
Loki
7,139
714
106
11
0
244,398
0
L
Poseidon
4,436
444
26
3
0
170,990
2
L
Neith
4,219
422
32
3
0
167,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role