Player Matchup

Zhong Kui
Zhong Kui
DemetriDemon
Zhong Kui
Level 84
God Stats
2W - 0L
1,887 SR
Queue Stats
5W - 7L
1,363 Elo+
Party 2
Charybdis
Charybdis
HLGxWOLF2014
Charybdis
Level 101
God Stats
34W - 30L
1,454 SR
Queue Stats
51W - 46L
1,437 Elo+
Party 2
Osiris
Osiris
crippledkid98
Osiris
Level 59
God Stats
16W - 14L
1,098 SR
Queue Stats
243W - 259L
1,304 Elo+
Solo
Team Averages
Level 81
1,480 SR
1,368 Elo+

VS

Team Averages
Level 50
1,571 SR
1,217 Elo+
Raijin
Raijin
CaseCase22
Raijin
Level 69
God Stats
8W - 8L
1,541 SR
Queue Stats
15W - 23L
1,350 Elo+
Solo
Chernobog
Chernobog
MichaelR0955
Chernobog
Level 43
God Stats
0W - 2L
1,671 SR
Queue Stats
22W - 32L
1,150 Elo+
Party 1
Nox
Nox
Panzeh5473
Nox
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 30L
1,150 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DemetriDemon
Zhong Kui
15
0 / 1 / 7
9,474
677
11,764
8,496
7,263
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
HLGxWOLF2014
Charybdis
16
5 / 1 / 2
10,548
753
7,843
8,640
3,273
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 0 / 5
9,895
707
8,220
8,469
6,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CaseCase22
Raijin
13
1 / 3 / 0
8,588
613
7,485
11,492
4,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
MichaelR0955
Chernobog
13
1 / 2 / 1
8,557
611
5,290
11,631
4,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 2 / 1
8,272
591
3,559
7,621
3,299
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
7
Kills
2
2
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Raijin
CaseCase22
Raijin
1
3
0
0.33
W
Zhong Kui
DemetriDemon
Zhong Kui
0
1
7
3.5
W
Charybdis
HLGxWOLF2014
Charybdis
5
1
2
6
L
Chernobog
MichaelR0955
Chernobog
1
2
1
0.75
L
0
2
1
0.25
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,827
Damage
16,334
25,605
Taken
30,744
17,480
Mitigated
12,531
8,202
Healing
861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
CaseCase22
Raijin
7,485
211
0
250
11,492
4,365
0
3,570
7,287
35,440
0
W
Zhong Kui
DemetriDemon
Zhong Kui
11,764
1,295
0
2,650
8,496
7,263
172
3,483
5,013
45,667
2,659
W
Charybdis
HLGxWOLF2014
Charybdis
7,843
2,857
0
1,689
8,640
3,273
2,800
2,759
5,881
0
46,705
L
Chernobog
MichaelR0955
Chernobog
5,290
2,931
0
611
11,631
4,867
0
4,799
6,389
0
21,053
L
3,559
739
0
0
7,621
3,299
0
2,502
4,657
20,947
628
W
8,220
661
0
3,863
8,469
6,944
425
4,709
3,760
0
25,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,917
Gold Earned
25,417
190
Minions Killed
129
0
Camps Cleared
0
725,323
Distance Traveled
736,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,588
613
60
4
0
230,252
0
W
Zhong Kui
9,474
677
72
5
0
243,346
0
W
Charybdis
10,548
753
86
6
0
198,485
0
L
Chernobog
8,557
611
40
3
0
253,004
0
L
Nox
8,272
591
29
2
0
253,529
0
W
Osiris
9,895
707
32
2
0
283,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role