Player Matchup

Chiron
Chiron
BigGuyBigBeard
Chiron
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,608 Elo+
Party 2
Hachiman
Hachiman
Tokilus
Hachiman
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 33L
1,341 Elo+
Party 2
Aphrodite
Aphrodite
jb00gie8917
Aphrodite
Level 202
God Stats
4W - 5L
1,233 SR
Queue Stats
453W - 453L
1,528 Elo+
Party 2
Thanatos
Thanatos
rustyxnail
Thanatos
Level 154
God Stats
7W - 7L
1,603 SR
Queue Stats
157W - 160L
1,507 Elo+
Party 2
Nike
Nike
tehfig
Nike
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 99L
1,513 Elo+
Party 2
Team Averages
Level 135
1,467 SR
1,499 Elo+

VS

Team Averages
Level 117
1,579 SR
1,430 Elo+
Surtr
Surtr
Ace D1sco
Surtr
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 23L
1,366 Elo+
Solo
Hachiman
Hachiman
Arcangelz7
Hachiman
Level 125
God Stats
2W - 2L
1,843 SR
Queue Stats
268W - 267L
1,503 Elo+
Solo
Hel
Hel
Demonlordsora
Hel
Level 190
God Stats
4W - 6L
1,266 SR
Queue Stats
532W - 558L
1,502 Elo+
Solo
Rama
Rama
MedMeDaddy
Rama
Level 34
God Stats
3W - 0L
1,787 SR
Queue Stats
24W - 19L
1,411 Elo+
Party 1
Charon
Charon
Primetime1622
Charon
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 43L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
8,756
730
6,195
11,831
5,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
Tokilus
Hachiman
15
1 / 6 / 10
8,592
716
8,319
13,403
5,641
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
jb00gie8917
Aphrodite
16
2 / 6 / 5
9,143
762
7,063
19,425
20,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thanatos
rustyxnail
Thanatos
14
7 / 7 / 2
8,883
740
12,826
15,079
6,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nike
tehfig
Nike
15
1 / 6 / 6
8,485
707
11,448
17,329
15,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Ace D1sco
Surtr
14
2 / 6 / 14
9,087
757
8,331
16,563
17,976
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
Arcangelz7
Hachiman
16
5 / 2 / 16
10,314
860
13,028
7,497
3,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 2 / 19
10,917
910
16,148
12,785
11,798
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
12 / 3 / 14
11,405
950
17,194
13,450
7,959
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
6 / 1 / 20
11,214
935
15,376
12,270
8,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
113
13
Kills
30
30
Deaths
14
28
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Surtr
Ace D1sco
Surtr
2
6
14
1.5
W
Hachiman
Arcangelz7
Hachiman
5
2
16
6.5
L
2
5
5
0.9
W
5
2
19
7.25
W
12
3
14
6.33
W
6
1
20
16
L
Hachiman
Tokilus
Hachiman
1
6
10
1
L
Aphrodite
jb00gie8917
Aphrodite
2
6
5
0.75
L
Thanatos
rustyxnail
Thanatos
7
7
2
1.14
L
Nike
tehfig
Nike
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,851
Damage
70,077
77,067
Taken
62,565
53,744
Mitigated
49,038
20,590
Healing
29,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Ace D1sco
Surtr
8,331
2,204
573
1,290
16,563
17,976
497
2,233
14,330
421
12,524
W
Hachiman
Arcangelz7
Hachiman
13,028
7,753
1,162
853
7,497
3,292
2,073
754
6,743
0
27,981
L
6,195
2,145
912
1,740
11,831
5,569
0
4,684
7,089
0
25,659
W
16,148
136
10,893
8,514
12,785
11,798
580
1,915
10,870
31,191
0
W
17,194
11,288
313
3,208
13,450
7,959
3,309
929
12,521
0
30,239
W
15,376
3,688
563
2,422
12,270
8,013
1,237
1,716
10,554
34,973
0
L
Hachiman
Tokilus
Hachiman
8,319
5,343
236
866
13,403
5,641
0
6,474
6,929
0
18,389
L
Aphrodite
jb00gie8917
Aphrodite
7,063
520
3,881
5,538
19,425
20,601
0
7,272
12,153
16,626
1,078
L
Thanatos
rustyxnail
Thanatos
12,826
2,398
264
5,175
15,079
6,850
0
5,806
9,273
0
17,808
L
Nike
tehfig
Nike
11,448
608
592
1,386
17,329
15,083
0
7,550
9,779
935
22,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,859
Gold Earned
52,937
139
Minions Killed
149
0
Camps Cleared
0
992,280
Distance Traveled
1,178,356
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,087
757
5
0
0
212,663
2
W
Hachiman
10,314
860
34
3
0
225,656
0
L
Chiron
8,756
730
51
4
0
190,556
0
W
Hel
10,917
910
43
4
0
261,773
0
W
Rama
11,405
950
33
3
0
220,768
0
W
Charon
11,214
935
34
3
0
257,496
0
L
Hachiman
8,592
716
27
2
0
177,348
0
L
Aphrodite
9,143
762
20
2
0
212,578
0
L
Thanatos
8,883
740
9
1
0
226,249
0
L
Nike
8,485
707
32
3
0
185,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role