Player Matchup

Hachiman
Hachiman
Nhopp4
Hachiman
Level 38
God Stats
4W - 6L
1,391 SR
Queue Stats
35W - 42L
1,239 Elo+
Party 1
Merlin
Merlin
OswaldoBR4
Merlin
Level 46
God Stats
1W - 9L
1,127 SR
Queue Stats
19W - 44L
1,220 Elo+
Solo
Cthulhu
Cthulhu
SteadiedComb
Cthulhu
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 22L
1,156 Elo+
Party 1
Team Averages
Level 38
1,339 SR
1,205 Elo+

VS

Team Averages
Level 59
1,511 SR
1,429 Elo+
Raijin
Raijin
GunnSmoke762
Raijin
Level 89
God Stats
7W - 7L
1,417 SR
Queue Stats
725W - 780L
1,366 Elo+
Solo
Bacchus
Bacchus
IAmClueless5089
Bacchus
Level 61
God Stats
7W - 1L
1,643 SR
Queue Stats
15W - 9L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
Schlick_NikBlick
Danzaburou
Level 27
God Stats
6W - 3L
1,473 SR
Queue Stats
6W - 3L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Nhopp4
Hachiman
14
0 / 4 / 4
7,655
638
7,113
12,102
4,757
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
OswaldoBR4
Merlin
7
1 / 2 / 0
6,571
548
644
2,395
740
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
SteadiedComb
Cthulhu
11
0 / 6 / 0
6,854
571
5,242
18,820
18,968
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
5 / 0 / 5
9,507
792
8,519
5,912
2,521
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 9
8,975
748
6,533
12,771
17,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Schlick_NikBlick
Danzaburou
14
6 / 1 / 4
10,204
850
12,491
11,968
5,096
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
1
Kills
12
12
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Raijin
5
0
5
7.5
W
1
3
9
1.83
L
Hachiman
Nhopp4
Hachiman
0
4
4
0.5
L
Merlin
OswaldoBR4
Merlin
1
2
0
0.5
W
Danzaburou
Schlick_NikBlick
Danzaburou
6
1
4
8
L
Cthulhu
SteadiedComb
Cthulhu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,999
Damage
27,543
33,317
Taken
30,651
24,465
Mitigated
24,728
3,812
Healing
4,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
8,519
1,403
0
0
5,912
2,521
1,490
1,267
4,645
28,712
1,006
W
6,533
660
0
1,452
12,771
17,111
280
1,753
10,875
24,656
1,787
L
Hachiman
Nhopp4
Hachiman
7,113
5,125
0
3,252
12,102
4,757
0
5,123
6,855
0
24,310
L
Merlin
OswaldoBR4
Merlin
644
74
0
62
2,395
740
0
1,301
1,015
3,345
0
W
Danzaburou
Schlick_NikBlick
Danzaburou
12,491
5,225
0
3,528
11,968
5,096
434
2,636
9,332
0
45,906
L
Cthulhu
SteadiedComb
Cthulhu
5,242
482
0
498
18,820
18,968
0
7,527
10,785
16,772
296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,080
Gold Earned
28,686
58
Minions Killed
143
0
Camps Cleared
0
418,300
Distance Traveled
643,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,507
792
53
4
0
219,106
0
W
Bacchus
8,975
748
38
3
0
213,895
0
L
Hachiman
7,655
638
33
3
0
175,738
0
L
Merlin
6,571
548
6
1
0
35,104
0
W
Danzaburou
10,204
850
52
4
0
210,521
0
L
Cthulhu
6,854
571
19
2
0
207,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role