Player Matchup

Izanami
Izanami
GhettoSpider
Izanami
Level 41
God Stats
1W - 1L
1,780 SR
Queue Stats
9W - 22L
1,443 Elo+
Solo
Scylla
Scylla
MuchMoreSick
Scylla
Level 132
God Stats
2W - 1L
1,180 SR
Queue Stats
14W - 12L
1,543 Elo+
Solo
Hachiman
Hachiman
RogueLlama1001
Hachiman
Level 43
God Stats
6W - 2L
1,678 SR
Queue Stats
101W - 97L
1,484 Elo+
Party 1
Artio
Artio
S2Dtox
Artio
Level 104
God Stats
7W - 0L
2,023 SR
Queue Stats
150W - 137L
1,542 Elo+
Party 1
Medusa
Medusa
UHImperial
Medusa
Level 95
God Stats
3W - 1L
1,518 SR
Queue Stats
31W - 46L
1,447 Elo+
Party 1
Team Averages
Level 83
1,636 SR
1,492 Elo+

VS

Team Averages
Level 76
1,511 SR
1,508 Elo+
Jormungandr
Jormungandr
AGUSTINGS2630
Jormungandr
Level 60
God Stats
4W - 1L
1,715 SR
Queue Stats
282W - 253L
1,498 Elo+
Solo
Artio
Artio
Courtzenheimer
Artio
Level 65
God Stats
1W - 1L
1,711 SR
Queue Stats
99W - 70L
1,526 Elo+
Party 2
Merlin
Merlin
Randolph6213
Merlin
Level 101
God Stats
0W - 3L
1,303 SR
Queue Stats
198W - 192L
1,540 Elo+
Solo
Izanami
Izanami
Tawmuss
Izanami
Level 88
God Stats
2W - 5L
1,328 SR
Queue Stats
121W - 92L
1,504 Elo+
Party 2
Hou Yi
Hou Yi
thecheerbeast
Hou Yi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 79L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GhettoSpider
Izanami
12
0 / 3 / 7
7,261
807
4,118
6,874
3,079
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
16
4 / 2 / 11
9,272
1,030
9,339
5,385
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
14
3 / 2 / 11
8,358
929
7,710
7,808
3,430
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
S2Dtox
Artio
13
3 / 4 / 8
8,424
936
3,901
11,324
13,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
UHImperial
Medusa
17
9 / 2 / 9
9,823
1,091
17,615
10,438
5,289
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AGUSTINGS2630
Jormungandr
8
0 / 3 / 1
5,829
648
1,515
6,240
4,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 3 / 5
7,327
814
4,297
13,338
12,374
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
14
2 / 4 / 5
7,423
825
6,640
7,987
3,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
Tawmuss
Izanami
13
3 / 4 / 7
7,945
883
10,368
8,953
3,308
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
5 / 5 / 3
8,227
914
7,536
10,229
4,038
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
33
19
Kills
12
13
Deaths
19
46
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AGUSTINGS2630
Jormungandr
0
3
1
0.17
L
2
3
5
1.5
W
Izanami
GhettoSpider
Izanami
0
3
7
1.17
W
Scylla
4
2
11
4.75
L
Merlin
2
4
5
1.13
W
Hachiman
3
2
11
4.25
W
Artio
S2Dtox
Artio
3
4
8
1.75
L
Izanami
Tawmuss
Izanami
3
4
7
1.63
W
Medusa
UHImperial
Medusa
9
2
9
6.75
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,683
Damage
30,356
41,829
Taken
46,747
27,935
Mitigated
27,786
13,324
Healing
11,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AGUSTINGS2630
Jormungandr
1,515
117
491
793
6,240
4,937
0
2,506
3,734
4,821
0
L
4,297
150
2,697
3,423
13,338
12,374
0
3,876
9,462
4,794
829
W
Izanami
GhettoSpider
Izanami
4,118
2,847
95
414
6,874
3,079
1,639
2,390
4,484
0
8,437
W
Scylla
9,339
491
812
186
5,385
2,336
1,729
1,772
3,613
25,206
137
L
Merlin
6,640
91
145
597
7,987
3,129
0
2,084
5,903
15,014
559
W
Hachiman
7,710
4,663
1,636
1,874
7,808
3,430
1,608
1,287
6,521
0
16,404
W
Artio
S2Dtox
Artio
3,901
99
1,746
2,061
11,324
13,801
84
2,411
8,913
6,358
28
L
Izanami
Tawmuss
Izanami
10,368
7,320
567
1,910
8,953
3,308
338
2,248
6,705
0
15,826
W
Medusa
UHImperial
Medusa
17,615
7,708
763
3,737
10,438
5,289
2,355
3,463
6,975
0
39,785
L
7,536
3,969
244
381
10,229
4,038
806
2,526
7,703
0
21,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,138
Gold Earned
36,751
106
Minions Killed
78
0
Camps Cleared
0
868,378
Distance Traveled
657,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,829
648
7
1
0
61,879
0
L
Artio
7,327
814
3
0
0
158,846
0
W
Izanami
7,261
807
7
1
0
165,093
0
W
Scylla
9,272
1,030
53
6
0
181,133
0
L
Merlin
7,423
825
30
3
0
132,476
0
W
Hachiman
8,358
929
13
1
0
171,009
0
W
Artio
8,424
936
4
0
0
171,235
0
L
Izanami
7,945
883
14
2
0
160,302
0
W
Medusa
9,823
1,091
29
3
0
179,908
0
L
Hou Yi
8,227
914
24
3
0
144,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role