Player Matchup

Charybdis
Charybdis
Gold II
HunterTheKing
Charybdis
Gold II
Level 168
God Stats
3W - 0L
1,911 SR
Queue Stats
9W - 1L
1,837 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
KingTiaramisu
Morgan Le Fay
Gold II
Level 154
God Stats
9W - 1L
1,890 SR
Queue Stats
9W - 1L
1,837 MMR
Party 1
Surtr
Surtr
Gold II
Pristis
Surtr
Gold II
Level 148
God Stats
9W - 1L
1,819 SR
Queue Stats
9W - 1L
1,837 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 157
1,873 SR
1,837 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 149
1,628 SR
1,749 MMR
Aphrodite
Aphrodite
Platinum V
DippingDots
Aphrodite
Platinum V
Level 145
God Stats
1W - 1L
1,737 SR
Queue Stats
34W - 31L
1,885 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold I
OrphanKid
Tsukuyomi
Gold I
Level 145
God Stats
0W - 1L
1,439 SR
Queue Stats
33W - 32L
1,798 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
TrueLegion24
Cthulhu
Gold IV
Level 158
God Stats
1W - 2L
1,709 SR
Queue Stats
62W - 62L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HunterTheKing
Charybdis
18
6 / 0 / 6
11,775
785
17,602
13,847
6,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
KingTiaramisu
Morgan Le Fay
17
5 / 0 / 6
11,449
763
18,169
10,443
5,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
Pristis
Surtr
16
1 / 0 / 11
10,537
702
11,472
16,698
16,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
PersephoneCharonAo KuangKuzenboAgni

VS

Bans
Ne ZhaVulcanAresGaneshaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DippingDots
Aphrodite
14
0 / 5 / 0
8,695
580
5,507
13,363
6,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
OrphanKid
Tsukuyomi
14
0 / 5 / 0
8,866
591
9,664
15,808
6,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
TrueLegion24
Cthulhu
14
0 / 2 / 0
8,599
573
11,333
21,665
18,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
12
Kills
0
0
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DippingDots
Aphrodite
0
5
0
0
W
Charybdis
HunterTheKing
Charybdis
6
0
6
9
W
Morgan Le Fay
KingTiaramisu
Morgan Le Fay
5
0
6
8
L
Tsukuyomi
OrphanKid
Tsukuyomi
0
5
0
0
W
Surtr
Pristis
Surtr
1
0
11
6.5
L
Cthulhu
TrueLegion24
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,243
Damage
26,504
40,988
Taken
50,836
28,507
Mitigated
31,692
21,033
Healing
12,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DippingDots
Aphrodite
5,507
589
5,353
4,832
13,363
6,345
0
5,694
6,828
35,249
0
W
Charybdis
HunterTheKing
Charybdis
17,602
9,383
0
10,156
13,847
6,493
1,585
4,551
9,296
0
82,303
W
Morgan Le Fay
KingTiaramisu
Morgan Le Fay
18,169
1,810
0
5,349
10,443
5,408
915
5,123
5,320
56,325
0
L
Tsukuyomi
OrphanKid
Tsukuyomi
9,664
1,515
0
1,594
15,808
6,591
0
4,640
10,313
0
37,806
W
Surtr
Pristis
Surtr
11,472
2,178
177
5,351
16,698
16,606
366
6,211
10,487
2,594
33,379
L
Cthulhu
TrueLegion24
Cthulhu
11,333
210
44
969
21,665
18,756
0
6,955
13,396
34,818
1,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,761
Gold Earned
26,160
236
Minions Killed
202
0
Camps Cleared
0
894,276
Distance Traveled
806,164
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,695
580
77
5
0
260,061
0
W
Charybdis
11,775
785
112
7
0
267,380
0
W
Morgan Le Fay
11,449
763
66
4
0
318,504
0
L
Tsukuyomi
8,866
591
63
4
0
269,737
0
W
Surtr
10,537
702
58
4
0
308,392
0
L
Cthulhu
8,599
573
62
4
0
276,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role