Player Matchup

Bake Kujira
Bake Kujira
DeathyMan69
Bake Kujira
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,683 Elo+
Party 1
Arachne
Arachne
LunaLittle
Arachne
Level 144
God Stats
3W - 1L
1,941 SR
Queue Stats
43W - 43L
1,683 Elo+
Party 1
Bacchus
Bacchus
MasterFwipFwip
Bacchus
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 46L
1,687 Elo+
Party 1
Danzaburou
Danzaburou
SniffedGlue
Danzaburou
Level 161
God Stats
3W - 0L
1,500 SR
Queue Stats
168W - 156L
1,475 Elo+
Solo
Cu Chulainn
Cu Chulainn
badlildoggy76
Cu Chulainn
Level 121
God Stats
5W - 2L
1,656 SR
Queue Stats
207W - 253L
1,449 Elo+
Solo
Team Averages
Level 118
1,620 SR
1,595 Elo+

VS

Team Averages
Level 22
1,500 SR
1,360 Elo+
Ganesha
Ganesha
DaddyTouchMyHole
Ganesha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 350L
1,275 Elo+
Solo
Thanatos
Thanatos
I Slap G0D
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,276 Elo+
Solo
Maui
Maui
RenaMikore
Maui
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 29L
1,436 Elo+
Solo
Achilles
Achilles
Solidawn
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kali
Kali
YouAPUChaha
Kali
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
167W - 238L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
DeathyMan69
Bake Kujira
16
4 / 4 / 11
9,668
879
12,624
13,889
16,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
LunaLittle
Arachne
17
6 / 1 / 11
9,683
880
9,594
7,722
8,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 2 / 9
11,365
1,033
13,338
13,739
22,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
SniffedGlue
Danzaburou
12
0 / 6 / 11
8,101
736
4,724
9,005
4,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cu Chulainn
badlildoggy76
Cu Chulainn
17
4 / 3 / 10
10,237
931
10,244
9,164
10,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 4
6,510
592
1,769
11,237
5,869
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
I Slap G0D
Thanatos
14
4 / 6 / 6
7,982
726
7,971
11,296
5,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 13
8,804
800
10,326
11,409
11,439
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Solidawn
Achilles
14
2 / 4 / 10
7,776
707
5,557
10,749
14,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
7 / 2 / 6
9,207
837
9,034
15,605
8,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
54
22
Kills
15
16
Deaths
22
52
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
Bake Kujira
DeathyMan69
Bake Kujira
4
4
11
2.38
L
Thanatos
I Slap G0D
Thanatos
4
6
6
1.17
W
Arachne
LunaLittle
Arachne
6
1
11
11.5
W
8
2
9
6.25
L
2
3
13
2.83
W
Danzaburou
SniffedGlue
Danzaburou
0
6
11
0.92
L
Achilles
Solidawn
Achilles
2
4
10
1.75
L
7
2
6
5
W
Cu Chulainn
badlildoggy76
Cu Chulainn
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,524
Damage
34,657
53,519
Taken
60,296
61,596
Mitigated
47,014
15,111
Healing
16,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,769
0
341
62
11,237
5,869
0
1,792
9,254
2,315
0
W
Bake Kujira
DeathyMan69
Bake Kujira
12,624
6,550
1,451
2,056
13,889
16,993
1,565
2,809
10,862
19,483
574
L
Thanatos
I Slap G0D
Thanatos
7,971
1,093
326
3,830
11,296
5,899
186
5,925
4,992
0
18,845
W
Arachne
LunaLittle
Arachne
9,594
7,886
1,051
1,847
7,722
8,045
1,878
2,115
5,395
0
18,284
W
13,338
1,451
1,726
3,637
13,739
22,290
1,412
2,568
10,976
25,044
933
L
10,326
1,158
1,092
2,945
11,409
11,439
264
6,533
4,560
20,304
148
W
Danzaburou
SniffedGlue
Danzaburou
4,724
1,512
598
744
9,005
4,028
1,752
2,329
6,629
0
10,135
L
Achilles
Solidawn
Achilles
5,557
1,115
0
903
10,749
14,836
110
4,766
5,781
0
11,230
L
9,034
2,656
399
6,586
15,605
8,971
206
5,333
9,964
579
28,533
W
Cu Chulainn
badlildoggy76
Cu Chulainn
10,244
1,499
0
2,001
9,164
10,240
999
2,705
6,371
0
29,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,054
Gold Earned
40,279
126
Minions Killed
113
0
Camps Cleared
0
1,065,448
Distance Traveled
825,045
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,510
592
1
0
0
104,692
0
W
Bake Kujira
9,668
879
21
2
0
227,099
0
L
Thanatos
7,982
726
31
3
0
189,070
0
W
Arachne
9,683
880
17
2
0
247,109
0
W
Bacchus
11,365
1,033
30
3
0
240,243
5
L
Maui
8,804
800
23
2
0
181,346
0
W
Danzaburou
8,101
736
3
0
0
137,055
0
L
Achilles
7,776
707
14
1
0
155,436
0
L
Kali
9,207
837
44
4
0
194,501
0
W
Cu Chulainn
10,237
931
55
5
0
213,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role