Player Matchup

Ra
Ra
AIsbell5
Ra
Level 185
God Stats
2W - 2L
1,289 SR
Queue Stats
163W - 155L
1,559 Elo+
Party 1
Merlin
Merlin
GreenxxBeans
Merlin
Level 141
God Stats
1W - 1L
1,212 SR
Queue Stats
46W - 54L
1,546 Elo+
Solo
Sobek
Sobek
Lordblack00001
Sobek
Level 163
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 111L
1,427 Elo+
Party 1
Neith
Neith
TimPjg
Neith
Level 144
God Stats
3W - 1L
1,567 SR
Queue Stats
57W - 64L
1,509 Elo+
Solo
Awilix
Awilix
onehits
Awilix
Level 166
God Stats
2W - 1L
1,726 SR
Queue Stats
159W - 151L
1,671 Elo+
Solo
Team Averages
Level 160
1,459 SR
1,543 Elo+

VS

Team Averages
Level 165
1,607 SR
1,564 Elo+
Xing Tian
Xing Tian
Brandito191
Xing Tian
Level 235
God Stats
4W - 2L
1,810 SR
Queue Stats
186W - 172L
1,590 Elo+
Solo
Artemis
Artemis
Disaccharide
Artemis
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
144W - 132L
1,558 Elo+
Solo
He Bo
He Bo
Havok XVIII
He Bo
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,629 Elo+
Solo
Guan Yu
Guan Yu
HugoHacks
Guan Yu
Level 176
God Stats
1W - 2L
1,448 SR
Queue Stats
37W - 52L
1,522 Elo+
Solo
Nemesis
Nemesis
pooshhh
Nemesis
Level 132
God Stats
0W - 1L
1,779 SR
Queue Stats
34W - 36L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 21
12,204
939
14,774
7,373
4,690
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
17
6 / 3 / 16
10,676
821
16,996
8,330
4,500
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
9 / 4 / 17
12,174
936
11,540
29,825
35,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
TimPjg
Neith
19
8 / 2 / 17
12,062
928
28,327
12,227
6,686
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
onehits
Awilix
14
1 / 5 / 12
9,928
764
9,576
11,154
5,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Brandito191
Xing Tian
15
2 / 6 / 7
8,234
633
9,302
26,515
24,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Disaccharide
Artemis
15
3 / 7 / 6
8,732
672
10,870
12,379
6,538
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
5 / 8 / 5
9,324
717
9,306
12,654
6,279
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
HugoHacks
Guan Yu
16
4 / 7 / 9
9,360
720
11,942
21,111
28,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
pooshhh
Nemesis
15
0 / 6 / 13
8,436
649
11,029
18,528
19,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
54
33
Kills
14
14
Deaths
34
83
Assists
40
Player
Kills
Deaths
Assists
KDA
W
9
0
21
19.5
L
Xing Tian
Brandito191
Xing Tian
2
6
7
0.92
L
Artemis
Disaccharide
Artemis
3
7
6
0.86
W
Merlin
6
3
16
4.67
L
5
8
5
0.94
L
Guan Yu
HugoHacks
Guan Yu
4
7
9
1.21
W
9
4
17
4.38
W
Neith
TimPjg
Neith
8
2
17
8.25
W
Awilix
onehits
Awilix
1
5
12
1.4
L
Nemesis
pooshhh
Nemesis
0
6
13
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,213
Damage
52,449
68,909
Taken
91,187
57,102
Mitigated
84,726
29,094
Healing
20,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,774
1,125
6,743
4,105
7,373
4,690
1,278
1,586
5,457
28,453
0
L
Xing Tian
Brandito191
Xing Tian
9,302
537
1,565
6,817
26,515
24,576
0
11,030
15,405
14,214
0
L
Artemis
Disaccharide
Artemis
10,870
2,904
0
205
12,379
6,538
0
6,746
5,633
0
26,059
W
Merlin
16,996
1,148
1,450
559
8,330
4,500
1,100
3,621
4,568
37,653
0
L
9,306
158
495
302
12,654
6,279
0
7,349
5,221
16,496
0
L
Guan Yu
HugoHacks
Guan Yu
11,942
1,029
2,812
3,370
21,111
28,152
26
8,042
12,989
0
23,182
W
11,540
450
56
9,684
29,825
35,398
308
7,099
21,117
16,990
1,382
W
Neith
TimPjg
Neith
28,327
15,131
301
4,627
12,227
6,686
4,213
1,519
9,979
0
56,476
W
Awilix
onehits
Awilix
9,576
2,186
980
589
11,154
5,828
944
3,740
6,705
0
20,715
L
Nemesis
pooshhh
Nemesis
11,029
1,524
926
3,765
18,528
19,181
0
9,104
9,355
0
22,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,044
Gold Earned
44,086
183
Minions Killed
100
0
Camps Cleared
0
1,247,804
Distance Traveled
1,142,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,204
939
49
4
0
276,293
0
L
Xing Tian
8,234
633
8
1
0
230,687
0
L
Artemis
8,732
672
41
3
0
194,009
0
W
Merlin
10,676
821
36
3
0
238,060
0
L
He Bo
9,324
717
19
1
0
209,784
0
L
Guan Yu
9,360
720
18
1
0
254,801
0
W
Sobek
12,174
936
12
1
0
236,248
0
W
Neith
12,062
928
62
5
0
226,466
0
W
Awilix
9,928
764
24
2
0
270,737
0
L
Nemesis
8,436
649
14
1
0
253,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role