Player Matchup

Arachne
Arachne
Silver III
Daniezh
Arachne
Silver III
Level 124
God Stats
1W - 3L
1,470 SR
Queue Stats
232W - 252L
998 MMR
Solo
Mulan
Mulan
Silver V
Iancasla15
Mulan
Silver V
Level 157
God Stats
7W - 7L
1,562 SR
Queue Stats
51W - 77L
687 MMR
Solo
Chernobog
Chernobog
Silver IV
Painaulaitdu34
Chernobog
Silver IV
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 203L
810 MMR
Solo
Thor
Thor
Silver V
smitesmurfkilla
Thor
Silver V
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 85L
741 MMR
Solo
Aphrodite
Aphrodite
Silver III
trivagofurro69
Aphrodite
Silver III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 151L
958 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,506 SR
839 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,429 SR
834 MMR
Freya
Freya
Bronze II
Dingbat2003
Freya
Bronze II
Level 126
God Stats
22W - 17L
1,441 SR
Queue Stats
92W - 137L
394 MMR
Party 1
Rama
Rama
Gold I
ElParce
Rama
Gold I
Level 78
God Stats
30W - 27L
1,592 SR
Queue Stats
69W - 67L
1,620 MMR
Solo
Achilles
Achilles
Silver V
F4bien28
Achilles
Silver V
Level 78
God Stats
11W - 7L
1,521 SR
Queue Stats
195W - 211L
753 MMR
Solo
Surtr
Surtr
Bronze II
Johnald98
Surtr
Bronze II
Level 64
God Stats
6W - 9L
1,344 SR
Queue Stats
95W - 130L
441 MMR
Party 1
Ra
Ra
Silver IV
shuguaperas
Ra
Silver IV
Level 149
God Stats
12W - 20L
1,246 SR
Queue Stats
194W - 194L
963 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Daniezh
Arachne
15
1 / 3 / 0
8,730
416
7,753
23,845
10,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mulan
15
1 / 5 / 0
10,195
485
17,610
29,170
34,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
Painaulaitdu34
Chernobog
15
0 / 3 / 0
9,136
435
10,262
15,192
6,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 6 / 1
8,587
409
5,073
23,211
17,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
trivagofurro69
Aphrodite
13
0 / 5 / 0
8,371
399
13,377
18,579
8,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Maman BrigitteAo KuangBellonaThanatos

VS

Bans
AgniIshtarSkadiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 9
10,519
501
11,967
19,273
9,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rama
ElParce
Rama
20
9 / 0 / 7
13,924
663
29,724
17,566
11,685
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
F4bien28
Achilles
15
4 / 0 / 10
11,529
549
9,032
20,893
32,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Surtr
Johnald98
Surtr
15
3 / 1 / 5
11,120
530
12,187
22,531
19,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
5 / 0 / 7
12,252
583
17,275
15,826
8,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
60
2
Kills
22
22
Deaths
2
1
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Arachne
Daniezh
Arachne
1
3
0
0.33
W
1
1
9
5.5
W
Rama
ElParce
Rama
9
0
7
12.5
W
Achilles
F4bien28
Achilles
4
0
10
9
L
Mulan
1
5
0
0.2
W
Surtr
Johnald98
Surtr
3
1
5
5.5
L
Chernobog
Painaulaitdu34
Chernobog
0
3
0
0
W
5
0
7
8.5
L
0
6
1
0.08
L
Aphrodite
trivagofurro69
Aphrodite
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,075
Damage
80,185
109,997
Taken
96,089
76,986
Mitigated
81,111
33,858
Healing
46,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Daniezh
Arachne
7,753
4,037
0
8,203
23,845
10,735
19
4,555
19,153
0
73,073
W
11,967
3,382
0
10,189
19,273
9,507
638
4,326
14,947
82,048
1,706
W
Rama
ElParce
Rama
29,724
25,959
0
12,201
17,566
11,685
9,361
1,282
16,284
0
176,797
W
Achilles
F4bien28
Achilles
9,032
864
0
4,239
20,893
32,080
328
3,924
16,969
0
39,216
L
Mulan
17,610
1,418
0
7,063
29,170
34,421
0
6,313
21,775
0
84,140
W
Surtr
Johnald98
Surtr
12,187
4,896
0
4,809
22,531
19,265
30
2,450
20,081
380
67,505
L
Chernobog
Painaulaitdu34
Chernobog
10,262
7,269
0
5,132
15,192
6,169
834
5,739
9,423
0
88,412
W
17,275
517
4,562
10,744
15,826
8,574
1,334
4,474
11,352
110,892
2,585
L
5,073
704
0
1,286
23,211
17,564
0
4,183
18,984
0
53,390
L
Aphrodite
trivagofurro69
Aphrodite
13,377
366
2,875
9,299
18,579
8,097
0
8,037
10,494
65,731
637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,019
Gold Earned
59,344
538
Minions Killed
664
0
Camps Cleared
0
2,009,195
Distance Traveled
2,169,096
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,730
416
95
5
0
506,682
0
W
Freya
10,519
501
114
5
0
452,349
0
W
Rama
13,924
663
232
11
0
401,608
5
W
Achilles
11,529
549
40
2
0
455,685
3
L
Mulan
10,195
485
143
7
0
366,377
4
W
Surtr
11,120
530
94
4
0
373,606
0
L
Chernobog
9,136
435
136
6
0
385,129
4
W
Ra
12,252
583
184
9
0
485,848
0
L
Thor
8,587
409
54
3
0
368,160
0
L
Aphrodite
8,371
399
110
5
0
382,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role