Player Matchup

Anubis
Anubis
Flopple
Anubis
Level 140
God Stats
6W - 3L
1,644 SR
Queue Stats
63W - 59L
1,575 Elo+
Party 2
Achilles
Achilles
HECTOR17261
Achilles
Level 147
God Stats
2W - 2L
1,457 SR
Queue Stats
105W - 71L
1,595 Elo+
Solo
Arachne
Arachne
Mortem
Arachne
Level 106
God Stats
4W - 1L
1,769 SR
Queue Stats
14W - 9L
1,622 Elo+
Party 2
Artemis
Artemis
SGRise
Artemis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 46L
1,552 Elo+
Party 2
Bake Kujira
Bake Kujira
TheChosenWoon
Bake Kujira
Level 146
God Stats
1W - 1L
1,369 SR
Queue Stats
84W - 83L
1,547 Elo+
Party 2
Team Averages
Level 134
1,548 SR
1,578 Elo+

VS

Team Averages
Level 132
1,466 SR
1,578 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
TheCuteTwink
Jing Wei
Level 129
God Stats
2W - 5L
1,447 SR
Queue Stats
220W - 187L
1,605 Elo+
Party 1
Ares
Ares
cuhwristawfer
Ares
Level 124
God Stats
2W - 6L
1,575 SR
Queue Stats
102W - 89L
1,680 Elo+
Solo
Ra
Ra
thedanceparty
Ra
Level 88
God Stats
11W - 10L
1,310 SR
Queue Stats
188W - 175L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Flopple
Anubis
11
1 / 1 / 3
6,149
615
4,336
5,513
2,666
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
HECTOR17261
Achilles
10
2 / 1 / 0
5,723
572
4,228
10,565
11,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Mortem
Arachne
11
4 / 0 / 4
5,946
595
4,852
6,616
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Artemis
SGRise
Artemis
9
0 / 2 / 2
5,063
506
3,525
5,701
1,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bake Kujira
TheChosenWoon
Bake Kujira
9
2 / 3 / 2
5,343
534
3,302
8,383
5,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
0 / 2 / 1
6,020
602
7,071
7,628
4,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Susano
 
Susano
10
2 / 1 / 3
5,387
539
3,002
7,409
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
TheCuteTwink
Jing Wei
11
2 / 0 / 1
6,114
611
4,154
4,874
1,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
1 / 3 / 3
5,163
516
5,098
10,099
7,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 3 / 0
5,737
574
3,324
5,014
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
9
Kills
6
7
Deaths
9
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
2
1
0.25
L
Susano
 
Susano
2
1
3
3.5
W
Anubis
Flopple
Anubis
1
1
3
2.5
W
Achilles
HECTOR17261
Achilles
2
1
0
2
W
Arachne
Mortem
Arachne
4
0
4
6
W
Artemis
SGRise
Artemis
0
2
2
0.5
W
Bake Kujira
TheChosenWoon
Bake Kujira
2
3
2
1
L
Jing Wei
TheCuteTwink
Jing Wei
2
0
1
2.5
L
1
3
3
0.83
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,243
Damage
22,649
36,778
Taken
35,024
24,055
Mitigated
17,225
13,745
Healing
12,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,071
1,688
0
2,886
7,628
4,226
0
0
6,943
0
45,493
L
Susano
 
Susano
3,002
659
0
3,956
7,409
2,749
0
1,177
6,191
0
34,620
W
Anubis
Flopple
Anubis
4,336
337
0
2,994
5,513
2,666
0
2,989
2,248
52,179
0
W
Achilles
HECTOR17261
Achilles
4,228
855
0
3,917
10,565
11,186
0
116
10,409
0
35,817
W
Arachne
Mortem
Arachne
4,852
3,309
0
4,093
6,616
2,501
0
1,321
5,271
0
42,233
W
Artemis
SGRise
Artemis
3,525
1,952
0
1,347
5,701
1,774
0
1,622
4,079
0
31,021
W
Bake Kujira
TheChosenWoon
Bake Kujira
3,302
947
0
1,394
8,383
5,928
0
1,845
6,349
21,542
1,357
L
Jing Wei
TheCuteTwink
Jing Wei
4,154
2,764
0
2,170
4,874
1,579
189
814
4,060
0
49,188
L
5,098
885
0
1,964
10,099
7,085
0
3,299
6,800
10,361
0
L
3,324
126
300
787
5,014
1,586
0
2,066
2,948
39,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,224
Gold Earned
28,421
320
Minions Killed
320
0
Camps Cleared
0
1,063,696
Distance Traveled
1,066,934
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,020
602
69
7
0
208,163
1
L
Susano
5,387
539
61
6
0
237,800
0
W
Anubis
6,149
615
99
10
0
200,928
2
W
Achilles
5,723
572
74
7
0
210,741
1
W
Arachne
5,946
595
64
6
0
237,057
1
W
Artemis
5,063
506
57
6
0
185,616
0
W
Bake Kujira
5,343
534
26
3
0
229,354
0
L
Jing Wei
6,114
611
88
9
0
204,272
2
L
Ares
5,163
516
8
1
0
182,241
0
L
Ra
5,737
574
94
9
0
234,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role