Player Matchup

Charybdis
Charybdis
Gold II
HunterTheKing
Charybdis
Gold II
Level 168
God Stats
3W - 0L
1,757 SR
Queue Stats
9W - 1L
1,797 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
KingTiaramisu
Morgan Le Fay
Gold II
Level 154
God Stats
9W - 1L
1,860 SR
Queue Stats
9W - 1L
1,797 MMR
Party 1
Surtr
Surtr
Gold II
Pristis
Surtr
Gold II
Level 148
God Stats
9W - 1L
1,780 SR
Queue Stats
9W - 1L
1,797 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 157
1,799 SR
1,797 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,703 SR
1,714 MMR
Achilles
Achilles
Platinum V
Shawnii
Achilles
Platinum V
Level 159
God Stats
22W - 35L
1,676 SR
Queue Stats
448W - 426L
1,746 MMR
Solo
Raijin
Raijin
Platinum II
SmooveCrisp
Raijin
Platinum II
Level 112
God Stats
0W - 2L
1,717 SR
Queue Stats
104W - 90L
1,815 MMR
Party 2
Charon
Charon
Gold II
biniesta
Charon
Gold II
Level 103
God Stats
4W - 1L
1,715 SR
Queue Stats
75W - 63L
1,581 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HunterTheKing
Charybdis
15
2 / 0 / 9
9,501
792
12,325
10,617
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
KingTiaramisu
Morgan Le Fay
16
7 / 0 / 5
9,896
825
12,524
8,242
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Pristis
Surtr
13
3 / 1 / 9
9,055
755
9,913
13,860
12,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
PersephoneKuzenboAo KuangThothAgni

VS

Bans
AthenaHou YiXbalanqueAnhurThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Shawnii
Achilles
12
0 / 5 / 0
7,015
585
6,142
16,431
14,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
12
1 / 4 / 0
7,927
661
9,702
10,086
4,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charon
biniesta
Charon
11
0 / 3 / 1
7,201
600
6,697
11,401
10,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
12
Kills
1
1
Deaths
12
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
HunterTheKing
Charybdis
2
0
9
6.5
W
Morgan Le Fay
KingTiaramisu
Morgan Le Fay
7
0
5
9.5
W
Surtr
Pristis
Surtr
3
1
9
7.5
L
Achilles
Shawnii
Achilles
0
5
0
0
L
Raijin
1
4
0
0.25
L
Charon
biniesta
Charon
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,762
Damage
22,541
32,719
Taken
37,918
19,562
Mitigated
29,246
13,208
Healing
5,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
HunterTheKing
Charybdis
12,325
7,083
0
6,707
10,617
4,259
2,126
4,539
4,842
0
61,862
W
Morgan Le Fay
KingTiaramisu
Morgan Le Fay
12,524
921
0
3,633
8,242
3,279
553
3,248
4,422
42,468
773
W
Surtr
Pristis
Surtr
9,913
2,607
0
2,868
13,860
12,024
338
6,541
5,754
1,606
23,718
L
Achilles
Shawnii
Achilles
6,142
619
0
3,302
16,431
14,789
0
4,967
10,253
0
17,005
L
Raijin
9,702
602
0
1,650
10,086
4,230
0
2,840
6,596
32,442
0
L
Charon
biniesta
Charon
6,697
406
0
926
11,401
10,227
0
3,746
6,778
19,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,452
Gold Earned
22,143
183
Minions Killed
127
0
Camps Cleared
0
695,014
Distance Traveled
637,441
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,501
792
93
8
0
200,283
0
W
Morgan Le Fay
9,896
825
60
5
0
252,322
0
W
Surtr
9,055
755
30
3
0
242,409
0
L
Achilles
7,015
585
19
2
0
220,545
2
L
Raijin
7,927
661
83
7
0
197,556
0
L
Charon
7,201
600
25
2
0
219,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role