Player Matchup

Nut
Nut
 
Nut
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Juke Coyot
Kuzenbo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 220L
1,463 Elo+
Party 1
Cabrakan
Cabrakan
Mickeyyaboi
Cabrakan
Level 152
God Stats
8W - 15L
1,050 SR
Queue Stats
486W - 477L
1,550 Elo+
Party 1
Ix Chel
Ix Chel
angelica 5062
Ix Chel
Level 67
God Stats
21W - 15L
1,658 SR
Queue Stats
401W - 368L
1,444 Elo+
Party 1
Ratatoskr
Ratatoskr
iMR Lemmiwinks
Ratatoskr
Level 119
God Stats
7W - 6L
1,500 SR
Queue Stats
80W - 75L
1,512 Elo+
Solo
Team Averages
Level 120
1,442 SR
1,494 Elo+

VS

Team Averages
Level 98
1,646 SR
1,529 Elo+
Achilles
Achilles
 
Achilles
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
BloodyAnarky
Mercury
Level 94
God Stats
24W - 14L
1,724 SR
Queue Stats
27W - 25L
1,558 Elo+
Solo
Aphrodite
Aphrodite
IKaviix
Aphrodite
Level 81
God Stats
4W - 7L
1,707 SR
Queue Stats
11W - 15L
1,556 Elo+
Party 2
Agni
Agni
U1318981500
Agni
Level 62
God Stats
3W - 1L
1,690 SR
Queue Stats
65W - 61L
1,490 Elo+
Solo
Anhur
Anhur
Warshak
Anhur
Level 188
God Stats
39W - 32L
1,610 SR
Queue Stats
360W - 337L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
0 / 1 / 3
8,041
473
6,125
6,807
2,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Juke Coyot
Kuzenbo
12
0 / 3 / 5
7,774
457
4,203
14,786
13,971
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Mickeyyaboi
Cabrakan
16
4 / 4 / 2
10,119
595
14,041
14,281
15,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
16
4 / 4 / 0
9,990
588
7,989
12,394
5,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
iMR Lemmiwinks
Ratatoskr
17
6 / 2 / 0
9,803
577
8,910
15,658
7,759
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 1 / 3
7,523
443
4,691
11,198
8,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
BloodyAnarky
Mercury
15
5 / 3 / 6
8,953
527
10,131
15,778
6,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Aphrodite
IKaviix
Aphrodite
11
1 / 3 / 5
7,710
454
4,965
12,380
8,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 3 / 3
9,569
563
9,942
11,410
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Warshak
Anhur
17
3 / 4 / 3
9,697
570
10,595
15,456
6,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
14
Kills
14
14
Deaths
14
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
1
3
1.5
W
Achilles
 
Achilles
2
1
3
3.5
W
Mercury
BloodyAnarky
Mercury
5
3
6
2.67
W
Aphrodite
IKaviix
Aphrodite
1
3
5
1.17
L
Kuzenbo
Juke Coyot
Kuzenbo
0
3
5
0.83
L
Cabrakan
Mickeyyaboi
Cabrakan
4
4
2
1.25
W
3
3
3
1.5
W
Anhur
Warshak
Anhur
3
4
3
1.13
L
Ix Chel
4
4
0
1
L
Ratatoskr
iMR Lemmiwinks
Ratatoskr
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,268
Damage
40,324
63,926
Taken
66,222
44,647
Mitigated
34,157
14,856
Healing
22,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
6,125
3,663
0
1,951
6,807
2,456
0
251
6,556
0
61,515
W
Achilles
 
Achilles
4,691
767
0
937
11,198
8,201
0
5,023
5,499
640
31,557
W
Mercury
BloodyAnarky
Mercury
10,131
7,712
0
2,805
15,778
6,913
0
6,403
9,145
0
57,472
W
Aphrodite
IKaviix
Aphrodite
4,965
586
2,761
6,450
12,380
8,962
0
3,339
8,953
34,560
1,058
L
Kuzenbo
Juke Coyot
Kuzenbo
4,203
1,608
0
3,812
14,786
13,971
0
3,348
11,320
14,778
0
L
Cabrakan
Mickeyyaboi
Cabrakan
14,041
1,533
0
2,055
14,281
15,008
430
1,504
12,218
56,211
4,871
W
9,942
610
0
3,500
11,410
3,737
0
6,338
5,018
85,168
4,196
W
Anhur
Warshak
Anhur
10,595
7,310
0
5,667
15,456
6,344
100
3,381
11,909
0
79,849
L
Ix Chel
7,989
1,557
503
3,109
12,394
5,453
384
6,449
5,945
76,911
0
L
Ratatoskr
iMR Lemmiwinks
Ratatoskr
8,910
1,898
0
3,426
15,658
7,759
366
2,914
12,699
0
93,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,727
Gold Earned
43,452
486
Minions Killed
488
0
Camps Cleared
0
1,689,600
Distance Traveled
1,640,235
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,041
473
96
6
0
311,648
3
W
Achilles
7,523
443
58
3
0
332,161
2
W
Mercury
8,953
527
84
5
0
398,999
0
W
Aphrodite
7,710
454
31
2
0
306,240
2
L
Kuzenbo
7,774
457
12
1
0
407,177
0
L
Cabrakan
10,119
595
99
6
0
263,497
2
W
Agni
9,569
563
165
10
0
306,243
1
W
Anhur
9,697
570
150
9
0
296,592
0
L
Ix Chel
9,990
588
149
9
0
324,062
5
L
Ratatoskr
9,803
577
130
8
0
383,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role