Player Matchup

Charybdis
Charybdis
Silver I
LINO_FERNANDEZ
Charybdis
Silver I
Level 157
God Stats
8W - 8L
1,583 SR
Queue Stats
172W - 180L
1,181 MMR
Solo
Bakasura
Bakasura
Silver I
ONI Aether
Bakasura
Silver I
Level 79
God Stats
1W - 1L
1,488 SR
Queue Stats
32W - 37L
1,294 MMR
Party 1
Poseidon
Poseidon
Gold V
ONI Revers
Poseidon
Gold V
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,299 MMR
Party 1
Surtr
Surtr
Silver II
TheRamsCepa
Surtr
Silver II
Level 159
God Stats
5W - 3L
1,500 SR
Queue Stats
186W - 193L
1,247 MMR
Solo
Ganesha
Ganesha
Silver I
Woodsy9138
Ganesha
Silver I
Level 129
God Stats
27W - 17L
1,658 SR
Queue Stats
67W - 78L
1,111 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,546 SR
1,227 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,488 SR
1,226 MMR
Ix Chel
Ix Chel
Silver V
Carad3kul0o
Ix Chel
Silver V
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,221 MMR
Solo
Thor
Thor
Silver II
Mikecessa
Thor
Silver II
Level 125
God Stats
12W - 20L
1,371 SR
Queue Stats
324W - 342L
1,103 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
Montez 00
Kuzenbo
Silver III
Level 120
God Stats
6W - 7L
1,720 SR
Queue Stats
24W - 33L
1,264 MMR
Solo
Nike
Nike
Silver I
Pеachy
Nike
Silver I
Level 121
God Stats
2W - 1L
1,284 SR
Queue Stats
135W - 153L
1,271 MMR
Solo
Danzaburou
Danzaburou
Silver IV
RageFighter2
Danzaburou
Silver IV
Level 129
God Stats
15W - 16L
1,566 SR
Queue Stats
65W - 74L
1,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LINO_FERNANDEZ
Charybdis
20
6 / 5 / 7
16,748
598
20,957
25,451
13,202
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
ONI Aether
Bakasura
20
9 / 3 / 11
16,163
577
20,486
24,659
15,909
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
ONI Revers
Poseidon
20
4 / 6 / 5
14,843
530
19,896
21,088
9,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
9 / 2 / 9
16,209
579
29,817
33,904
45,171
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ganesha
Woodsy9138
Ganesha
19
0 / 4 / 16
14,093
503
12,062
27,297
36,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bans
ThanatosAnhurHe BoHadesVamana

VS

Bans
AchillesBake KujiraAwilixAthenaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Carad3kul0o
Ix Chel
20
2 / 6 / 8
12,663
452
19,917
17,996
10,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Thor
20
8 / 7 / 4
12,952
463
15,872
31,861
18,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Montez 00
Kuzenbo
19
2 / 4 / 12
12,556
448
17,596
29,682
53,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
Pеachy
Nike
20
3 / 6 / 5
13,854
495
19,188
27,870
37,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
RageFighter2
Danzaburou
20
5 / 5 / 2
13,892
496
13,182
24,893
15,683
Hunter's Cowl

Hunter's Cowl

+50
Physical Power
+15
Mp 5
+15%
Physical Lifesteal
+20%
Attack Speed

AURA - While you are within 55 units of an allied god you gain 20% Attack Speed Aura. If you are alone you instead gain 10% Movement Speed.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
51
28
Kills
20
20
Deaths
28
48
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Carad3kul0o
Ix Chel
2
6
8
1
W
Charybdis
LINO_FERNANDEZ
Charybdis
6
5
7
1.9
L
Thor
8
7
4
1.43
L
Kuzenbo
Montez 00
Kuzenbo
2
4
12
2
W
Bakasura
ONI Aether
Bakasura
9
3
11
4.83
W
Poseidon
ONI Revers
Poseidon
4
6
5
1.08
L
Nike
Pеachy
Nike
3
6
5
0.92
L
Danzaburou
RageFighter2
Danzaburou
5
5
2
1.2
W
9
2
9
6.75
W
Ganesha
Woodsy9138
Ganesha
0
4
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,218
Damage
85,755
132,399
Taken
132,302
119,862
Mitigated
136,555
30,480
Healing
25,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Carad3kul0o
Ix Chel
19,917
1,793
1,815
3,445
17,996
10,877
0
6,682
11,230
116,080
625
W
Charybdis
LINO_FERNANDEZ
Charybdis
20,957
12,626
0
9,491
25,451
13,202
11,004
4,892
20,345
0
156,655
L
Thor
15,872
2,792
0
3,984
31,861
18,432
0
12,817
18,430
0
115,923
L
Kuzenbo
Montez 00
Kuzenbo
17,596
3,859
0
4,670
29,682
53,831
0
7,572
21,263
48,090
0
W
Bakasura
ONI Aether
Bakasura
20,486
13,012
0
5,285
24,659
15,909
1,813
9,259
15,024
0
165,427
W
Poseidon
ONI Revers
Poseidon
19,896
3,010
0
5,890
21,088
9,044
464
8,616
12,004
129,461
3,143
L
Nike
Pеachy
Nike
19,188
1,453
0
5,254
27,870
37,732
0
4,016
23,246
11,660
110,705
L
Danzaburou
RageFighter2
Danzaburou
13,182
6,389
0
6,195
24,893
15,683
0
3,761
20,462
0
119,180
W
29,817
6,735
0
5,558
33,904
45,171
783
6,848
23,655
7,129
122,593
W
Ganesha
Woodsy9138
Ganesha
12,062
542
682
3,574
27,297
36,536
386
9,158
17,261
46,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,056
Gold Earned
65,917
818
Minions Killed
755
0
Camps Cleared
0
2,680,368
Distance Traveled
2,652,832
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
12,663
452
185
7
0
495,926
1
W
Charybdis
16,748
598
263
9
0
440,532
4
L
Thor
12,952
463
131
5
0
515,839
11
L
Kuzenbo
12,556
448
55
2
0
601,484
12
W
Bakasura
16,163
577
194
7
0
681,385
2
W
Poseidon
14,843
530
198
7
0
557,333
2
L
Nike
13,854
495
190
7
0
530,006
0
L
Danzaburou
13,892
496
194
7
0
509,577
0
W
Surtr
16,209
579
157
6
0
495,378
0
W
Ganesha
14,093
503
6
0
0
505,740
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role