Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Fr0st4771
Ares
Level 109
God Stats
3W - 1L
1,715 SR
Queue Stats
41W - 32L
1,626 Elo+
Party 1
Hou Yi
Hou Yi
Hit4ndrun
Hou Yi
Level 126
God Stats
1W - 3L
1,370 SR
Queue Stats
61W - 56L
1,576 Elo+
Party 1
King Arthur
King Arthur
Hσσky
King Arthur
Level 121
God Stats
2W - 1L
1,725 SR
Queue Stats
5W - 6L
1,685 Elo+
Party 1
Thanatos
Thanatos
bloodfloods
Thanatos
Level 146
God Stats
2W - 4L
1,500 SR
Queue Stats
41W - 41L
1,798 Elo+
Solo
Team Averages
Level 124
1,562 SR
1,637 Elo+

VS

Team Averages
Level 133
1,670 SR
1,507 Elo+
Nut
Nut
GothToes
Nut
Level 149
God Stats
5W - 6L
1,475 SR
Queue Stats
169W - 133L
1,556 Elo+
Party 2
Amaterasu
Amaterasu
Icer23onjongotti
Amaterasu
Level 109
God Stats
5W - 1L
1,787 SR
Queue Stats
12W - 11L
1,446 Elo+
Party 2
Cabrakan
Cabrakan
Nikoglados
Cabrakan
Level 121
God Stats
4W - 4L
1,748 SR
Queue Stats
58W - 66L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
Psychonide
Baron Samedi
Level 129
God Stats
4W - 1L
1,773 SR
Queue Stats
74W - 64L
1,527 Elo+
Solo
Scylla
Scylla
smokinthekush420
Scylla
Level 158
God Stats
41W - 38L
1,570 SR
Queue Stats
519W - 501L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 4 / 2
6,930
495
4,507
8,158
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
10
1 / 3 / 2
6,226
445
3,959
12,693
9,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
Hit4ndrun
Hou Yi
12
0 / 3 / 0
6,451
461
3,713
8,085
2,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Hσσky
King Arthur
11
0 / 4 / 3
6,809
486
9,817
13,768
10,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
bloodfloods
Thanatos
10
3 / 5 / 2
6,486
463
5,400
13,607
4,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 2
8,851
632
12,369
8,035
3,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
14
6 / 1 / 2
8,154
582
5,089
11,761
9,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
Nikoglados
Cabrakan
11
0 / 2 / 8
7,267
519
4,744
11,850
13,394
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Psychonide
Baron Samedi
14
4 / 0 / 4
8,404
600
7,128
6,284
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 5
7,353
525
7,191
10,270
3,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
5
Kills
19
19
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
2
0.5
L
Ares
1
3
2
0.67
W
7
0
2
8
L
Hou Yi
Hit4ndrun
Hou Yi
0
3
0
0
L
King Arthur
Hσσky
King Arthur
0
4
3
0.38
W
Amaterasu
6
1
2
7
W
Cabrakan
Nikoglados
Cabrakan
0
2
8
2
W
Baron Samedi
Psychonide
Baron Samedi
4
0
4
6
L
Thanatos
bloodfloods
Thanatos
3
5
2
0.8
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,396
Damage
36,521
56,311
Taken
48,200
30,872
Mitigated
33,742
14,397
Healing
21,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,507
125
0
625
8,158
3,503
0
4,719
3,279
62,818
0
L
Ares
3,959
161
0
2,070
12,693
9,243
0
3,972
8,538
19,665
0
W
12,369
8,545
0
5,858
8,035
3,518
442
1,628
6,407
0
91,473
L
Hou Yi
Hit4ndrun
Hou Yi
3,713
1,984
0
2,449
8,085
2,781
0
769
7,316
0
50,747
L
King Arthur
Hσσky
King Arthur
9,817
1,315
0
570
13,768
10,369
0
5,396
8,184
600
50,486
W
Amaterasu
5,089
2,297
0
6,036
11,761
9,899
262
858
10,903
0
50,023
W
Cabrakan
Nikoglados
Cabrakan
4,744
1,116
0
2,969
11,850
13,394
108
2,326
9,524
18,867
1,450
W
Baron Samedi
Psychonide
Baron Samedi
7,128
773
233
1,873
6,284
3,318
114
2,500
3,784
51,488
1,319
L
Thanatos
bloodfloods
Thanatos
5,400
1,055
0
8,683
13,607
4,976
0
3,325
10,083
0
35,210
W
7,191
1,290
0
4,054
10,270
3,613
463
1,667
8,603
51,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,902
Gold Earned
40,029
339
Minions Killed
436
0
Camps Cleared
0
1,347,285
Distance Traveled
1,359,756
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,930
495
102
7
0
265,341
0
L
Ares
6,226
445
17
1
0
276,635
0
W
Nut
8,851
632
139
10
0
261,142
4
L
Hou Yi
6,451
461
82
6
0
242,973
0
L
King Arthur
6,809
486
87
6
0
272,662
2
W
Amaterasu
8,154
582
91
7
0
324,741
6
W
Cabrakan
7,267
519
19
1
0
258,780
1
W
Baron Samedi
8,404
600
102
7
0
256,802
0
L
Thanatos
6,486
463
51
4
0
289,674
1
W
Scylla
7,353
525
85
6
0
258,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role