Player Matchup

Surtr
Surtr
FatherlessChild
Surtr
Level 147
God Stats
1W - 1L
1,745 SR
Queue Stats
36W - 28L
1,590 Elo+
Party 2
Danzaburou
Danzaburou
Hard and Steady
Danzaburou
Level 150
God Stats
4W - 4L
1,693 SR
Queue Stats
34W - 21L
1,720 Elo+
Party 2
Kuzenbo
Kuzenbo
Stiffyy UHH
Kuzenbo
Level 138
God Stats
0W - 1L
1,555 SR
Queue Stats
11W - 9L
1,537 Elo+
Party 2
Team Averages
Level 145
1,665 SR
1,616 Elo+

VS

Team Averages
Level 115
1,586 SR
1,562 Elo+
Surtr
Surtr
 
Surtr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Rs GinningGod G
Gilgamesh
Level 89
God Stats
57W - 37L
1,609 SR
Queue Stats
466W - 463L
1,565 Elo+
Party 1
Vulcan
Vulcan
l00tdaddy
Vulcan
Level 107
God Stats
35W - 14L
1,649 SR
Queue Stats
67W - 47L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,932
693
8,253
11,690
6,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Hard and Steady
Danzaburou
11
1 / 6 / 3
6,787
679
6,467
12,747
4,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Stiffyy UHH
Kuzenbo
12
2 / 0 / 2
7,040
704
7,561
10,314
9,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
3 / 2 / 5
7,579
758
7,656
12,603
10,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Rs GinningGod G
Gilgamesh
13
6 / 2 / 4
8,121
812
8,403
11,218
9,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
l00tdaddy
Vulcan
14
1 / 0 / 9
8,242
824
14,133
3,797
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
4
Kills
10
10
Deaths
4
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
2
5
2.75
L
1
4
3
0.63
L
Danzaburou
Hard and Steady
Danzaburou
1
6
3
0.42
W
Gilgamesh
Rs GinningGod G
Gilgamesh
6
2
4
4
L
Kuzenbo
Stiffyy UHH
Kuzenbo
2
0
2
3
W
Vulcan
l00tdaddy
Vulcan
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,281
Damage
30,192
34,751
Taken
27,618
20,864
Mitigated
23,120
8,238
Healing
3,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,656
1,733
0
2,121
12,603
10,733
67
2,283
9,463
602
21,244
L
8,253
3,025
0
4,395
11,690
6,596
0
4,716
5,898
685
30,203
L
Danzaburou
Hard and Steady
Danzaburou
6,467
3,091
0
3,268
12,747
4,667
0
3,964
7,781
0
23,448
W
Gilgamesh
Rs GinningGod G
Gilgamesh
8,403
1,329
0
512
11,218
9,389
260
3,762
6,752
0
18,181
L
Kuzenbo
Stiffyy UHH
Kuzenbo
7,561
2,449
0
575
10,314
9,601
0
4,033
5,423
17,979
459
W
Vulcan
l00tdaddy
Vulcan
14,133
5,740
0
507
3,797
2,998
116
664
2,811
43,642
1,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,759
Gold Earned
23,942
115
Minions Killed
146
0
Camps Cleared
0
577,973
Distance Traveled
626,573
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,579
758
29
3
0
207,447
0
L
Surtr
6,932
693
47
5
0
195,710
2
L
Danzaburou
6,787
679
38
4
0
168,646
0
W
Gilgamesh
8,121
812
33
3
0
203,016
0
L
Kuzenbo
7,040
704
30
3
0
213,617
0
W
Vulcan
8,242
824
84
8
0
216,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role