Player Matchup

Awilix
Awilix
AnguiShedGrub03
Awilix
Level 145
God Stats
1W - 0L
1,510 SR
Queue Stats
7W - 5L
1,718 Elo+
Party 2
Bellona
Bellona
KieranRo
Bellona
Level 129
God Stats
28W - 15L
1,743 SR
Queue Stats
52W - 34L
1,646 Elo+
Party 2
Terra
Terra
RompeQlos3000
Terra
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
TetraMono
Raijin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,578 Elo+
Solo
Nut
Nut
juansosky
Nut
Level 155
God Stats
3W - 4L
1,658 SR
Queue Stats
21W - 23L
1,464 Elo+
Party 2
Team Averages
Level 124
1,582 SR
1,581 Elo+

VS

Team Averages
Level 143
1,471 SR
1,540 Elo+
Zeus
Zeus
ESCAY3
Zeus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 24L
1,608 Elo+
Party 3
Bacchus
Bacchus
Kingzknight
Bacchus
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 88L
1,552 Elo+
Party 3
Hachiman
Hachiman
MarRover
Hachiman
Level 89
God Stats
8W - 3L
1,500 SR
Queue Stats
98W - 87L
1,509 Elo+
Party 1
Mercury
Mercury
cwright9978
Mercury
Level 145
God Stats
0W - 3L
1,248 SR
Queue Stats
91W - 89L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
erkiturkey
Gilgamesh
Level 197
God Stats
15W - 9L
1,609 SR
Queue Stats
315W - 278L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 5
9,084
568
7,614
14,673
6,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
KieranRo
Bellona
17
3 / 0 / 0
10,353
647
6,918
12,035
12,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 2 / 5
8,071
504
3,770
11,655
9,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
TetraMono
Raijin
16
4 / 2 / 3
9,116
570
5,111
8,350
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 2 / 4
8,967
560
9,196
10,731
4,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ESCAY3
Zeus
15
0 / 4 / 2
8,383
524
9,854
9,533
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Kingzknight
Bacchus
12
3 / 1 / 2
7,462
466
6,195
10,196
11,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
MarRover
Hachiman
14
1 / 6 / 2
7,749
484
4,307
12,998
5,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
cwright9978
Mercury
14
3 / 4 / 3
8,048
503
5,488
12,643
5,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
erkiturkey
Gilgamesh
5
0 / 1 / 0
5,508
344
1,866
4,110
2,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
16
Kills
7
7
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
Zeus
ESCAY3
Zeus
0
4
2
0.25
W
Bellona
KieranRo
Bellona
3
0
0
3
L
Bacchus
Kingzknight
Bacchus
3
1
2
4
L
Hachiman
MarRover
Hachiman
1
6
2
0.33
W
1
2
5
1.75
W
Raijin
TetraMono
Raijin
4
2
3
2.75
L
Mercury
cwright9978
Mercury
3
4
3
1.13
L
Gilgamesh
erkiturkey
Gilgamesh
0
1
0
0
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,609
Damage
27,710
57,444
Taken
49,480
36,480
Mitigated
28,357
21,591
Healing
10,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,614
3,385
0
8,569
14,673
6,383
0
4,767
9,710
0
74,594
L
Zeus
ESCAY3
Zeus
9,854
1,829
0
1,365
9,533
3,784
16
3,402
6,131
70,521
1,258
W
Bellona
KieranRo
Bellona
6,918
3,417
0
6,480
12,035
12,397
1,480
991
10,660
0
88,925
L
Bacchus
Kingzknight
Bacchus
6,195
863
0
1,814
10,196
11,633
0
538
9,658
23,196
0
L
Hachiman
MarRover
Hachiman
4,307
2,004
0
3,988
12,998
5,145
0
1,874
11,124
0
53,055
W
3,770
846
49
1,283
11,655
9,518
90
2,924
8,579
22,583
1,082
W
Raijin
TetraMono
Raijin
5,111
307
0
1,277
8,350
3,458
1,948
3,999
3,909
62,758
521
L
Mercury
cwright9978
Mercury
5,488
2,795
0
1,834
12,643
5,471
0
2,742
9,901
0
56,629
L
Gilgamesh
erkiturkey
Gilgamesh
1,866
421
0
1,512
4,110
2,324
0
0
4,110
0
14,031
W
9,196
5,403
0
3,933
10,731
4,724
1,034
2,564
8,117
0
67,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,591
Gold Earned
37,150
513
Minions Killed
386
0
Camps Cleared
0
1,586,963
Distance Traveled
1,305,968
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,084
568
103
6
0
376,610
2
L
Zeus
8,383
524
148
9
0
268,665
0
W
Bellona
10,353
647
152
10
0
327,013
1
L
Bacchus
7,462
466
31
2
0
324,813
0
L
Hachiman
7,749
484
97
6
0
299,480
3
W
Terra
8,071
504
34
2
0
309,280
2
W
Raijin
9,116
570
117
7
0
291,532
2
L
Mercury
8,048
503
78
5
0
333,186
0
L
Gilgamesh
5,508
344
32
2
0
79,824
0
W
Nut
8,967
560
107
7
0
282,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role