Player Matchup

King Arthur
King Arthur
Jewish_45_Bear
King Arthur
Level 85
God Stats
4W - 3L
1,478 SR
Queue Stats
167W - 197L
1,401 Elo+
Solo
Danzaburou
Danzaburou
Quesioo
Danzaburou
Level 26
God Stats
3W - 3L
1,181 SR
Queue Stats
21W - 35L
1,315 Elo+
Party 2
Janus
Janus
gamerfreak603
Janus
Level 69
God Stats
2W - 4L
1,170 SR
Queue Stats
15W - 32L
1,269 Elo+
Party 2
Team Averages
Level 60
1,277 SR
1,328 Elo+

VS

Team Averages
Level 53
1,462 SR
1,260 Elo+
Hades
Hades
MAnTuEFLiE2
Hades
Level 49
God Stats
9W - 7L
1,778 SR
Queue Stats
267W - 275L
1,416 Elo+
Solo
Thanatos
Thanatos
Mirkboi
Thanatos
Level 3
God Stats
1W - 2L
1,108 SR
Queue Stats
3W - 12L
1,156 Elo+
Party 1
Cerberus
Cerberus
Reptilian 750
Cerberus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jewish_45_Bear
King Arthur
16
1 / 4 / 18
10,471
748
10,547
14,047
17,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Quesioo
Danzaburou
17
11 / 1 / 8
12,663
905
20,197
8,514
4,451
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
8 / 0 / 11
12,140
867
14,499
5,972
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 2
8,607
615
5,859
20,846
21,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Mirkboi
Thanatos
12
0 / 8 / 1
8,255
590
1,825
12,374
4,939
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Reptilian 750
Cerberus
14
3 / 4 / 1
8,991
642
6,742
22,389
14,644
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
20
Kills
4
5
Deaths
20
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Jewish_45_Bear
King Arthur
1
4
18
2.5
L
1
8
2
0.25
L
Thanatos
Mirkboi
Thanatos
0
8
1
0.06
W
Danzaburou
Quesioo
Danzaburou
11
1
8
15
L
Cerberus
Reptilian 750
Cerberus
3
4
1
0.88
W
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,243
Damage
14,426
28,533
Taken
55,609
24,782
Mitigated
41,303
2,116
Healing
9,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Jewish_45_Bear
King Arthur
10,547
2,192
0
468
14,047
17,267
251
5,577
8,470
0
20,720
L
5,859
712
237
2,371
20,846
21,720
81
6,452
14,394
26,615
0
L
Thanatos
Mirkboi
Thanatos
1,825
1,041
0
1,268
12,374
4,939
0
2,742
9,632
0
16,700
W
Danzaburou
Quesioo
Danzaburou
20,197
8,699
0
1,291
8,514
4,451
1,529
4,390
4,124
0
55,125
L
Cerberus
Reptilian 750
Cerberus
6,742
260
396
5,129
22,389
14,644
0
5,326
17,063
26,725
0
W
14,499
1,141
0
357
5,972
3,064
378
2,694
3,278
74,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,274
Gold Earned
25,853
203
Minions Killed
137
0
Camps Cleared
0
756,582
Distance Traveled
616,001
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,471
748
10
1
0
241,260
2
L
Hades
8,607
615
45
3
0
177,200
0
L
Thanatos
8,255
590
23
2
0
207,162
0
W
Danzaburou
12,663
905
75
5
0
230,909
0
L
Cerberus
8,991
642
69
5
0
231,639
0
W
Janus
12,140
867
118
8
0
284,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role