Player Matchup

Artio
Artio
DSM Nexus IIV
Artio
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,564 Elo+
Party 1
Zeus
Zeus
Dsm Mugetsu
Zeus
Level 126
God Stats
1W - 2L
1,482 SR
Queue Stats
25W - 17L
1,577 Elo+
Party 1
Thoth
Thoth
FamineSliver
Thoth
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,577 Elo+
Party 1
Sun Wukong
Sun Wukong
Torfindel
Sun Wukong
Level 151
God Stats
1W - 3L
1,280 SR
Queue Stats
96W - 103L
1,413 Elo+
Solo
Nut
Nut
noglovenolove
Nut
Level 168
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 148L
1,476 Elo+
Solo
Team Averages
Level 138
1,452 SR
1,521 Elo+

VS

Team Averages
Level 145
1,500 SR
1,502 Elo+
Baron Samedi
Baron Samedi
DogmaticBee4253
Baron Samedi
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 94L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
EL SITH LORD
Sun Wukong
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,571 Elo+
Solo
Xbalanque
Xbalanque
I2yockey
Xbalanque
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 2
Apollo
Apollo
MSU grizzbear
Apollo
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 21L
1,500 Elo+
Party 2
Cerberus
Cerberus
Ängel1
Cerberus
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
201W - 185L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 5
7,659
766
5,400
13,775
16,420
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 6 / 3
8,152
815
8,862
8,791
4,002
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 6 / 4
9,134
913
11,905
10,475
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Sun Wukong
Torfindel
Sun Wukong
15
3 / 5 / 3
8,535
854
7,153
12,826
13,207
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 5 / 4
8,279
828
8,620
9,900
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DogmaticBee4253
Baron Samedi
14
6 / 4 / 18
9,227
923
10,636
10,863
5,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
EL SITH LORD
Sun Wukong
17
9 / 1 / 14
10,868
1,087
10,475
16,861
16,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
I2yockey
Xbalanque
15
1 / 3 / 19
8,875
888
8,800
10,696
5,208
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
8 / 2 / 16
10,146
1,015
12,029
9,516
5,629
Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Cerberus
Ängel1
Cerberus
16
4 / 2 / 20
10,147
1,015
9,220
18,010
20,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
115
11
Kills
28
28
Deaths
12
19
Assists
87
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
W
Baron Samedi
DogmaticBee4253
Baron Samedi
6
4
18
3.75
L
2
6
3
0.58
W
Sun Wukong
EL SITH LORD
Sun Wukong
9
1
14
16
L
4
6
4
1
W
Xbalanque
I2yockey
Xbalanque
1
3
19
3.5
W
8
2
16
8
L
Sun Wukong
Torfindel
Sun Wukong
3
5
3
0.9
L
2
5
4
0.8
W
Cerberus
Ängel1
Cerberus
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,940
Damage
51,160
55,767
Taken
65,946
43,192
Mitigated
53,509
8,326
Healing
35,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,400
355
1,622
1,176
13,775
16,420
0
4,149
9,626
11,004
0
W
Baron Samedi
DogmaticBee4253
Baron Samedi
10,636
357
5,324
3,530
10,863
5,758
1,364
4,279
6,584
14,262
0
L
8,862
774
694
657
8,791
4,002
296
4,235
4,556
14,845
97
W
Sun Wukong
EL SITH LORD
Sun Wukong
10,475
1,173
802
7,636
16,861
16,428
368
7,876
8,985
3,948
22,286
L
11,905
532
476
626
10,475
4,627
1,075
4,999
5,476
26,194
0
W
Xbalanque
I2yockey
Xbalanque
8,800
4,464
310
1,901
10,696
5,208
2,845
3,925
6,771
0
22,460
W
12,029
6,925
1,926
3,665
9,516
5,629
3,589
4,235
5,281
0
31,093
L
Sun Wukong
Torfindel
Sun Wukong
7,153
1,009
235
2,143
12,826
13,207
51
4,197
8,629
0
13,674
L
8,620
2,958
113
584
9,900
4,936
588
3,396
6,504
0
18,657
W
Cerberus
Ängel1
Cerberus
9,220
605
1,760
8,666
18,010
20,486
260
5,841
12,169
17,387
283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,759
Gold Earned
49,263
95
Minions Killed
137
0
Camps Cleared
0
828,316
Distance Traveled
1,007,964
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,659
766
8
1
0
165,260
0
W
Baron Samedi
9,227
923
3
0
0
188,275
0
L
Zeus
8,152
815
14
1
0
138,873
0
W
Sun Wukong
10,868
1,087
28
3
0
214,910
0
L
Thoth
9,134
913
38
4
0
168,809
0
W
Xbalanque
8,875
888
27
3
0
193,194
0
W
Apollo
10,146
1,015
44
4
0
193,475
0
L
Sun Wukong
8,535
854
13
1
0
205,652
1
L
Nut
8,279
828
22
2
0
149,722
0
W
Cerberus
10,147
1,015
35
4
0
218,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role