Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
AstroPunkz
Charon
Level 115
God Stats
5W - 2L
1,710 SR
Queue Stats
265W - 274L
1,508 Elo+
Party 2
Nu Wa
Nu Wa
Aurrora bby
Nu Wa
Level 145
God Stats
9W - 7L
1,639 SR
Queue Stats
301W - 323L
1,484 Elo+
Party 2
Heimdallr
Heimdallr
IsaihTheHamster
Heimdallr
Level 120
God Stats
2W - 3L
1,295 SR
Queue Stats
236W - 247L
1,529 Elo+
Party 2
Neith
Neith
xGamed__
Neith
Level 124
God Stats
19W - 12L
1,725 SR
Queue Stats
193W - 164L
1,544 Elo+
Party 1
Team Averages
Level 125
1,574 SR
1,513 Elo+

VS

Team Averages
Level 69
1,574 SR
1,505 Elo+
Tsukuyomi
Tsukuyomi
GiornoGiomama
Tsukuyomi
Level 24
God Stats
3W - 4L
1,708 SR
Queue Stats
24W - 19L
1,619 Elo+
Party 4
Erlang Shen
Erlang Shen
IRefuseToWipe
Erlang Shen
Level 108
God Stats
3W - 3L
1,693 SR
Queue Stats
96W - 92L
1,565 Elo+
Party 4
Poseidon
Poseidon
THE CRAZY RAMM
Poseidon
Level 114
God Stats
3W - 6L
1,432 SR
Queue Stats
63W - 79L
1,428 Elo+
Party 3
Kuzenbo
Kuzenbo
TxNups Angel
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,274 Elo+
Party 3
Anhur
Anhur
Tydur
Anhur
Level 80
God Stats
2W - 1L
1,537 SR
Queue Stats
32W - 16L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
9 / 1 / 1
9,541
596
14,150
12,714
6,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
AstroPunkz
Charon
15
1 / 5 / 3
9,202
575
8,162
13,880
9,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 1 / 6
10,293
643
13,430
7,406
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
IsaihTheHamster
Heimdallr
13
1 / 1 / 6
8,516
532
5,513
13,510
11,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
xGamed__
Neith
17
4 / 0 / 2
9,573
598
13,696
11,901
5,240
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GiornoGiomama
Tsukuyomi
13
3 / 5 / 2
7,702
481
7,181
15,108
5,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
IRefuseToWipe
Erlang Shen
14
3 / 1 / 2
8,514
532
10,594
18,967
15,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
13
0 / 5 / 0
6,946
434
5,164
12,958
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
TxNups Angel
Kuzenbo
11
0 / 3 / 1
7,158
447
3,637
14,450
17,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Anhur
Tydur
Anhur
12
2 / 3 / 0
7,145
447
9,707
13,951
4,583
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
17
Kills
8
8
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
9
1
1
9.5
W
Charon
AstroPunkz
Charon
1
5
3
0.5
W
2
1
6
5
L
Tsukuyomi
GiornoGiomama
Tsukuyomi
3
5
2
0.8
L
Erlang Shen
IRefuseToWipe
Erlang Shen
3
1
2
4
W
Heimdallr
IsaihTheHamster
Heimdallr
1
1
6
4
L
Poseidon
0
5
0
0
L
Kuzenbo
TxNups Angel
Kuzenbo
0
3
1
0.17
L
Anhur
Tydur
Anhur
2
3
0
0.67
W
Neith
xGamed__
Neith
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,951
Damage
36,283
59,411
Taken
75,434
35,496
Mitigated
46,605
13,305
Healing
20,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
14,150
4,581
0
787
12,714
6,317
0
1,363
11,194
0
70,994
W
Charon
AstroPunkz
Charon
8,162
2,675
0
4,205
13,880
9,433
127
0
12,911
50,096
18,884
W
13,430
3,355
0
250
7,406
2,825
4,706
3,429
3,926
83,237
321
L
Tsukuyomi
GiornoGiomama
Tsukuyomi
7,181
1,652
0
5,158
15,108
5,155
0
3,310
11,550
0
51,524
L
Erlang Shen
IRefuseToWipe
Erlang Shen
10,594
5,687
0
6,824
18,967
15,763
0
7,111
11,652
0
54,710
W
Heimdallr
IsaihTheHamster
Heimdallr
5,513
1,208
0
858
13,510
11,681
914
2,540
10,923
0
28,358
L
Poseidon
5,164
870
0
2,040
12,958
3,664
0
5,400
6,980
57,520
0
L
Kuzenbo
TxNups Angel
Kuzenbo
3,637
1,969
0
2,710
14,450
17,440
216
1,412
12,794
22,554
0
L
Anhur
Tydur
Anhur
9,707
4,657
0
3,735
13,951
4,583
841
1,457
12,264
0
53,301
W
Neith
xGamed__
Neith
13,696
8,737
0
7,205
11,901
5,240
751
1,469
10,432
0
97,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,125
Gold Earned
37,465
550
Minions Killed
351
0
Camps Cleared
0
1,595,375
Distance Traveled
1,659,637
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,541
596
104
7
0
392,498
0
W
Charon
9,202
575
104
7
0
243,434
2
W
Nu Wa
10,293
643
152
10
0
317,148
6
L
Tsukuyomi
7,702
481
70
4
0
387,416
0
L
Erlang Shen
8,514
532
85
5
0
358,041
2
W
Heimdallr
8,516
532
31
2
0
335,352
0
L
Poseidon
6,946
434
90
6
0
288,742
0
L
Kuzenbo
7,158
447
22
1
0
323,708
0
L
Anhur
7,145
447
84
5
0
301,730
0
W
Neith
9,573
598
159
10
0
306,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role