Player Matchup

Sylvanus
Sylvanus
Riluk_Y-lime
Sylvanus
Level 143
God Stats
8W - 9L
1,253 SR
Queue Stats
129W - 183L
1,418 Elo+
Party 1
Anubis
Anubis
SEBASTIANJSC
Anubis
Level 119
God Stats
15W - 25L
1,482 SR
Queue Stats
140W - 177L
1,411 Elo+
Party 1
Thanatos
Thanatos
diafragma_09
Thanatos
Level 19
God Stats
9W - 8L
1,509 SR
Queue Stats
9W - 10L
1,534 Elo+
Party 1
Artemis
Artemis
koshmar28
Artemis
Level 111
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 163L
1,405 Elo+
Party 1
Vamana
Vamana
renatasadgamer
Vamana
Level 69
God Stats
5W - 4L
1,808 SR
Queue Stats
58W - 41L
1,637 Elo+
Solo
Team Averages
Level 92
1,510 SR
1,481 Elo+

VS

Team Averages
Level 120
1,430 SR
1,493 Elo+
Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
JGUIMARAESJR
Guan Yu
Level 100
God Stats
3W - 2L
1,154 SR
Queue Stats
77W - 62L
1,466 Elo+
Solo
Anhur
Anhur
Vallanzas
Anhur
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,509 Elo+
Solo
Atlas
Atlas
legendsdazoeira
Atlas
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,528 Elo+
Solo
Scylla
Scylla
silifer
Scylla
Level 144
God Stats
5W - 6L
1,495 SR
Queue Stats
129W - 136L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Riluk_Y-lime
Sylvanus
10
2 / 0 / 1
6,321
527
4,403
9,785
5,671
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
11
0 / 4 / 1
5,804
484
2,569
9,361
4,513
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Thanatos
diafragma_09
Thanatos
8
0 / 3 / 0
4,842
404
1,786
8,989
3,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
koshmar28
Artemis
12
4 / 2 / 1
6,967
581
7,715
7,608
2,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

12
0 / 1 / 0
6,747
562
5,338
8,980
8,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
7 / 0 / 2
7,438
620
8,489
9,627
3,744
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Guan Yu
JGUIMARAESJR
Guan Yu
12
1 / 1 / 1
6,716
560
4,454
10,031
6,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anhur
Vallanzas
Anhur
11
0 / 3 / 2
5,946
496
4,687
7,637
2,432
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 2
6,295
525
4,468
10,176
6,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
silifer
Scylla
12
1 / 1 / 6
6,491
541
4,639
4,223
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
6
Kills
10
10
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
0
2
8
W
Guan Yu
JGUIMARAESJR
Guan Yu
1
1
1
1.5
L
Sylvanus
Riluk_Y-lime
Sylvanus
2
0
1
2.5
L
Anubis
0
4
1
0.13
W
Anhur
Vallanzas
Anhur
0
3
2
0.33
L
Thanatos
diafragma_09
Thanatos
0
3
0
0
L
Artemis
koshmar28
Artemis
4
2
1
2.25
W
1
1
2
2
L
0
1
0
0
W
Scylla
silifer
Scylla
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,811
Damage
26,737
44,723
Taken
41,694
24,024
Mitigated
20,234
17,488
Healing
14,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,489
2,025
0
4,761
9,627
3,744
0
1,100
8,393
0
63,258
W
Guan Yu
JGUIMARAESJR
Guan Yu
4,454
1,166
102
2,838
10,031
6,466
0
0
9,548
0
51,367
L
Sylvanus
Riluk_Y-lime
Sylvanus
4,403
1,657
2,317
3,629
9,785
5,671
0
2,545
7,240
19,964
0
L
Anubis
2,569
157
0
3,058
9,361
4,513
0
4,178
5,183
47,930
2,343
W
Anhur
Vallanzas
Anhur
4,687
2,956
0
2,448
7,637
2,432
286
928
6,709
0
40,977
L
Thanatos
diafragma_09
Thanatos
1,786
649
0
3,873
8,989
3,317
0
422
8,567
0
26,527
L
Artemis
koshmar28
Artemis
7,715
3,962
0
1,518
7,608
2,317
0
1,498
6,110
0
46,929
W
4,468
1,955
0
3,366
10,176
6,364
0
2,149
8,027
22,345
2,806
L
5,338
2,627
0
3,093
8,980
8,206
0
0
8,980
0
59,615
W
Scylla
silifer
Scylla
4,639
358
0
1,190
4,223
1,228
0
2,583
1,640
44,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,681
Gold Earned
32,886
335
Minions Killed
379
0
Camps Cleared
0
1,087,569
Distance Traveled
1,205,737
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,438
620
98
8
0
292,083
0
W
Guan Yu
6,716
560
88
7
0
237,966
0
L
Sylvanus
6,321
527
24
2
0
240,591
0
L
Anubis
5,804
484
77
6
0
185,355
0
W
Anhur
5,946
496
90
8
0
205,762
2
L
Thanatos
4,842
404
42
4
0
223,606
0
L
Artemis
6,967
581
92
8
0
224,898
3
W
Atlas
6,295
525
17
1
0
227,298
0
L
Vamana
6,747
562
100
8
0
213,119
2
W
Scylla
6,491
541
86
7
0
242,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role