Player Matchup

Sun Wukong
Sun Wukong
FdeFontes
Sun Wukong
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 84L
1,544 Elo+
Party 1
Yemoja
Yemoja
Gamersole99
Yemoja
Level 99
God Stats
0W - 1L
1,561 SR
Queue Stats
0W - 2L
1,095 Elo+
Party 2
Sol
Sol
GooeyArsYearning
Sol
Level 81
God Stats
0W - 1L
1,401 SR
Queue Stats
0W - 4L
1,183 Elo+
Party 2
Martichoras
Martichoras
MCDC24142399
Martichoras
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,422 Elo+
Party 1
Anubis
Anubis
rapni
Anubis
Level 123
God Stats
3W - 5L
1,646 SR
Queue Stats
98W - 93L
1,473 Elo+
Party 1
Team Averages
Level 92
1,522 SR
1,344 Elo+

VS

Team Averages
Level 75
1,540 SR
1,458 Elo+
Merlin
Merlin
BlizzyLuna
Merlin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,526 Elo+
Solo
Sylvanus
Sylvanus
GrauBoltica
Sylvanus
Level 35
God Stats
3W - 0L
1,728 SR
Queue Stats
17W - 22L
1,381 Elo+
Party 3
Thanatos
Thanatos
KLNGMACHINES
Thanatos
Level 44
God Stats
4W - 2L
1,678 SR
Queue Stats
19W - 27L
1,379 Elo+
Party 3
Chernobog
Chernobog
RaZor Illusion
Chernobog
Level 84
God Stats
2W - 0L
1,291 SR
Queue Stats
54W - 45L
1,486 Elo+
Solo
Nike
Nike
Soup sHOTz
Nike
Level 82
God Stats
5W - 7L
1,504 SR
Queue Stats
214W - 224L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FdeFontes
Sun Wukong
20
5 / 2 / 3
12,825
558
11,843
20,378
22,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
14
1 / 1 / 2
8,937
389
7,050
16,287
7,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

1
0 / 0 / 0
4,319
188
0
0
0
Martichoras
MCDC24142399
Martichoras
16
1 / 5 / 2
9,849
428
10,603
20,644
8,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Anubis
rapni
Anubis
20
11 / 5 / 4
13,073
568
28,380
20,456
9,448
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BlizzyLuna
Merlin
18
3 / 7 / 3
11,967
520
9,137
15,398
5,012
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
GrauBoltica
Sylvanus
17
0 / 2 / 7
11,074
481
11,676
21,374
22,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
KLNGMACHINES
Thanatos
20
4 / 4 / 3
12,838
558
9,108
22,039
8,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
RaZor Illusion
Chernobog
18
5 / 1 / 0
10,956
476
18,007
13,850
6,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 4 / 2
11,813
514
14,541
20,654
18,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
18
Kills
13
13
Deaths
18
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
BlizzyLuna
Merlin
3
7
3
0.64
L
Sun Wukong
FdeFontes
Sun Wukong
5
2
3
3.25
L
Yemoja
1
1
2
2
L
0
0
0
0
W
Sylvanus
GrauBoltica
Sylvanus
0
2
7
1.75
W
Thanatos
KLNGMACHINES
Thanatos
4
4
3
1.38
L
Martichoras
MCDC24142399
Martichoras
1
5
2
0.4
W
Chernobog
RaZor Illusion
Chernobog
5
1
0
5
W
1
4
2
0.5
L
Anubis
rapni
Anubis
11
5
4
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,876
Damage
62,469
77,765
Taken
93,315
47,990
Mitigated
61,950
27,413
Healing
42,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BlizzyLuna
Merlin
9,137
622
0
1,530
15,398
5,012
1,634
9,515
5,772
79,579
1,153
L
Sun Wukong
FdeFontes
Sun Wukong
11,843
2,356
0
5,539
20,378
22,677
9
3,073
15,403
2,159
104,973
L
Yemoja
7,050
816
5,202
3,631
16,287
7,764
0
5,799
10,488
34,641
732
L
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
GrauBoltica
Sylvanus
11,676
4,169
3,381
10,419
21,374
22,343
1,010
6,861
14,456
44,826
0
W
Thanatos
KLNGMACHINES
Thanatos
9,108
2,722
0
17,603
22,039
8,830
814
9,483
12,509
0
111,033
L
Martichoras
MCDC24142399
Martichoras
10,603
2,642
0
2,159
20,644
8,101
234
6,392
14,252
0
78,903
W
Chernobog
RaZor Illusion
Chernobog
18,007
11,128
0
4,809
13,850
6,799
2,952
5,045
8,805
0
101,134
W
14,541
2,487
0
5,029
20,654
18,966
247
5,438
13,936
15,719
80,238
L
Anubis
rapni
Anubis
28,380
579
0
10,882
20,456
9,448
396
8,219
12,133
118,466
3,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,003
Gold Earned
58,648
495
Minions Killed
595
0
Camps Cleared
0
1,479,537
Distance Traveled
1,961,069
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,967
520
120
5
0
378,550
0
L
Sun Wukong
12,825
558
168
7
0
378,769
7
L
Yemoja
8,937
389
44
2
0
383,301
0
L
Sol
4,319
188
1
0
0
0
0
W
Sylvanus
11,074
481
47
2
0
384,268
7
W
Thanatos
12,838
558
147
6
0
459,991
0
L
Martichoras
9,849
428
137
6
0
356,717
0
W
Chernobog
10,956
476
136
6
0
376,361
0
W
Nike
11,813
514
145
6
0
361,899
0
L
Anubis
13,073
568
145
6
0
360,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role