Player Matchup

Merlin
Merlin
BATBAKE
Merlin
Level 162
God Stats
0W - 4L
1,500 SR
Queue Stats
547W - 594L
1,506 Elo+
Solo
Thor
Thor
Poisyniv
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,300 Elo+
Party 2
Medusa
Medusa
TheVonZon
Medusa
Level 128
God Stats
1W - 4L
1,365 SR
Queue Stats
176W - 166L
1,501 Elo+
Solo
Ymir
Ymir
bigperkk-
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Hachiman
Hachiman
n1neinchtoenails
Hachiman
Level 154
God Stats
12W - 18L
1,114 SR
Queue Stats
517W - 543L
1,541 Elo+
Solo
Team Averages
Level 98
1,396 SR
1,469 Elo+

VS

Team Averages
Level 101
1,534 SR
1,447 Elo+
Surtr
Surtr
H3-CMS
Surtr
Level 139
God Stats
4W - 5L
1,493 SR
Queue Stats
617W - 646L
1,464 Elo+
Party 1
Bacchus
Bacchus
MAgicalghost
Bacchus
Level 44
God Stats
3W - 3L
1,500 SR
Queue Stats
226W - 236L
1,343 Elo+
Solo
Khepri
Khepri
Noogggz
Khepri
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 65L
1,468 Elo+
Solo
Danzaburou
Danzaburou
WisardBR
Danzaburou
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 61L
1,464 Elo+
Solo
Camazotz
Camazotz
ghoouul167
Camazotz
Level 68
God Stats
3W - 1L
1,677 SR
Queue Stats
49W - 52L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BATBAKE
Merlin
18
6 / 3 / 3
10,139
780
16,247
8,323
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
13
2 / 5 / 5
7,841
603
3,975
11,771
9,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
TheVonZon
Medusa
16
3 / 5 / 6
9,069
698
13,692
11,346
5,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
15
2 / 5 / 8
8,641
665
4,812
13,666
13,568
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
1 / 6 / 7
8,420
648
9,067
10,633
4,821
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
H3-CMS
Surtr
18
6 / 3 / 15
10,361
797
10,457
21,115
26,093
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
MAgicalghost
Bacchus
15
5 / 4 / 16
10,093
776
8,371
16,786
21,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Noogggz
Khepri
15
0 / 2 / 17
9,905
762
4,873
11,368
14,836
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
WisardBR
Danzaburou
18
8 / 2 / 12
11,685
899
13,072
11,521
6,908
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Camazotz
ghoouul167
Camazotz
16
5 / 4 / 15
10,299
792
11,921
15,608
10,075
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
99
14
Kills
24
24
Deaths
15
29
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Merlin
BATBAKE
Merlin
6
3
3
2.5
W
Surtr
H3-CMS
Surtr
6
3
15
4.5
W
Bacchus
MAgicalghost
Bacchus
5
4
16
3.25
W
Khepri
Noogggz
Khepri
0
2
17
4.25
L
Thor
2
5
5
0.9
L
Medusa
TheVonZon
Medusa
3
5
6
1.2
W
Danzaburou
WisardBR
Danzaburou
8
2
12
7
L
Ymir
2
5
8
1.2
W
Camazotz
ghoouul167
Camazotz
5
4
15
3.13
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,793
Damage
48,694
55,739
Taken
76,398
38,327
Mitigated
79,608
8,675
Healing
28,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BATBAKE
Merlin
16,247
575
391
1,896
8,323
4,456
0
2,592
5,598
41,637
0
W
Surtr
H3-CMS
Surtr
10,457
2,779
490
7,463
21,115
26,093
547
6,016
15,099
1,841
23,470
W
Bacchus
MAgicalghost
Bacchus
8,371
365
588
3,421
16,786
21,696
210
2,739
14,047
13,726
999
W
Khepri
Noogggz
Khepri
4,873
70
1,918
3,001
11,368
14,836
749
3,379
7,989
14,213
846
L
Thor
3,975
384
344
463
11,771
9,756
23
2,083
9,641
0
7,071
L
Medusa
TheVonZon
Medusa
13,692
4,181
1,181
1,263
11,346
5,726
0
3,545
7,571
0
24,541
W
Danzaburou
WisardBR
Danzaburou
13,072
4,308
352
4,776
11,521
6,908
5,149
5,147
6,374
0
37,660
L
Ymir
4,812
681
466
906
13,666
13,568
0
2,017
11,510
9,902
0
W
Camazotz
ghoouul167
Camazotz
11,921
1,559
1,139
5,236
15,608
10,075
1,433
3,778
11,830
0
22,580
L
9,067
2,754
891
874
10,633
4,821
0
2,374
8,015
0
21,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,110
Gold Earned
52,343
145
Minions Killed
134
0
Camps Cleared
0
1,020,593
Distance Traveled
1,159,584
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,139
780
72
6
0
214,188
0
W
Surtr
10,361
797
22
2
0
238,065
0
W
Bacchus
10,093
776
16
1
0
209,896
0
W
Khepri
9,905
762
16
1
0
253,267
0
L
Thor
7,841
603
5
0
0
215,253
0
L
Medusa
9,069
698
24
2
0
225,936
0
W
Danzaburou
11,685
899
52
4
0
208,440
0
L
Ymir
8,641
665
14
1
0
190,281
0
W
Camazotz
10,299
792
28
2
0
249,916
0
L
Hachiman
8,420
648
30
2
0
174,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role