Player Matchup

Nut
Nut
AuntieSlayer663
Nut
Level 29
God Stats
101W - 101L
1,347 SR
Queue Stats
205W - 219L
1,314 Elo+
Party 3
Kukulkan
Kukulkan
BlondCreator716
Kukulkan
Level 46
God Stats
31W - 35L
1,351 SR
Queue Stats
292W - 303L
1,330 Elo+
Party 3
Arachne
Arachne
Cookiedude2020
Arachne
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 11L
1,347 Elo+
Solo
Vamana
Vamana
SanGashi
Vamana
Level 40
God Stats
20W - 8L
1,944 SR
Queue Stats
84W - 93L
1,381 Elo+
Solo
Bacchus
Bacchus
T4H LrgFarva
Bacchus
Level 67
God Stats
23W - 23L
1,752 SR
Queue Stats
297W - 293L
1,478 Elo+
Solo
Team Averages
Level 43
1,579 SR
1,370 Elo+

VS

Team Averages
Level 77
1,471 SR
1,470 Elo+
Atlas
Atlas
CrixperGamer
Atlas
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,661 Elo+
Party 1
Hera
Hera
PeachieMonie
Hera
Level 37
God Stats
2W - 1L
1,631 SR
Queue Stats
23W - 38L
1,355 Elo+
Party 2
Nike
Nike
RAMDIESEL87
Nike
Level 94
God Stats
1W - 1L
1,069 SR
Queue Stats
33W - 31L
1,429 Elo+
Solo
Arachne
Arachne
linkenjoyer
Arachne
Level 67
God Stats
17W - 12L
1,618 SR
Queue Stats
57W - 61L
1,452 Elo+
Party 2
Skadi
Skadi
thakillshadow
Skadi
Level 101
God Stats
3W - 4L
1,540 SR
Queue Stats
32W - 20L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
5,381
448
5,192
10,311
3,761
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kukulkan
11
3 / 3 / 0
6,760
563
4,562
5,962
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 5 / 0
5,394
450
5,167
11,127
4,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Vamana
SanGashi
Vamana
11
0 / 2 / 1
6,263
522
5,414
10,807
8,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bacchus
T4H LrgFarva
Bacchus
8
1 / 3 / 0
5,724
477
4,647
11,281
11,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 10
6,628
552
3,382
8,725
5,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 2
6,617
551
2,694
6,525
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 1
6,877
573
6,541
9,033
6,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Arachne
linkenjoyer
Arachne
13
9 / 1 / 2
7,461
622
8,706
10,932
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
10 / 0 / 2
7,625
635
11,995
7,943
3,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
5
Kills
21
21
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Kukulkan
3
3
0
1
L
1
5
0
0.2
W
0
1
10
5
W
0
3
2
0.33
W
2
0
1
2.5
L
Vamana
SanGashi
Vamana
0
2
1
0.25
L
Bacchus
T4H LrgFarva
Bacchus
1
3
0
0.33
W
Arachne
linkenjoyer
Arachne
9
1
2
10
W
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,982
Damage
33,318
49,488
Taken
43,158
31,133
Mitigated
22,535
8,901
Healing
11,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,192
3,643
0
630
10,311
3,761
0
1,089
9,222
0
26,783
L
Kukulkan
4,562
490
0
386
5,962
2,627
0
2,787
3,175
40,712
598
L
5,167
3,714
0
2,035
11,127
4,813
477
335
10,679
0
31,143
W
3,382
1,517
0
730
8,725
5,962
45
2,757
5,968
19,528
0
W
2,694
1,047
0
1,446
6,525
2,377
0
4,066
2,459
39,092
1,770
W
6,541
895
0
2,516
9,033
6,608
0
0
8,215
0
44,550
L
Vamana
SanGashi
Vamana
5,414
2,839
0
3,386
10,807
8,806
0
0
9,954
0
44,470
L
Bacchus
T4H LrgFarva
Bacchus
4,647
1,116
0
2,464
11,281
11,126
0
1,859
9,422
23,703
2,263
W
Arachne
linkenjoyer
Arachne
8,706
7,475
0
5,611
10,932
4,534
12
643
10,251
0
47,406
W
11,995
5,030
0
1,109
7,943
3,054
614
1,501
6,442
0
51,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,522
Gold Earned
35,208
257
Minions Killed
327
0
Camps Cleared
0
1,113,118
Distance Traveled
1,192,855
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,381
448
39
3
0
203,065
0
L
Kukulkan
6,760
563
68
6
0
215,870
7
L
Arachne
5,394
450
45
4
0
240,917
0
W
Atlas
6,628
552
19
2
0
249,487
0
W
Hera
6,617
551
73
6
0
173,549
0
W
Nike
6,877
573
76
6
0
219,699
0
L
Vamana
6,263
522
70
6
0
221,147
5
L
Bacchus
5,724
477
35
3
0
232,119
2
W
Arachne
7,461
622
72
6
0
294,816
0
W
Skadi
7,625
635
87
7
0
255,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role