Player Matchup

Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
LittleLuc16
Baba Yaga
Level 128
God Stats
1W - 2L
1,392 SR
Queue Stats
21W - 50L
1,146 Elo+
Party 1
Shiva
Shiva
SOFARFROMCW6
Shiva
Level 78
God Stats
9W - 11L
1,504 SR
Queue Stats
29W - 49L
1,356 Elo+
Party 1
Jormungandr
Jormungandr
Shadow12345iz8
Jormungandr
Level 112
God Stats
2W - 1L
1,390 SR
Queue Stats
21W - 38L
1,381 Elo+
Party 1
Anubis
Anubis
WorldlyDevotee6
Anubis
Level 157
God Stats
7W - 8L
1,763 SR
Queue Stats
37W - 61L
1,323 Elo+
Party 1
Team Averages
Level 127
1,510 SR
1,341 Elo+

VS

Team Averages
Level 118
1,527 SR
1,515 Elo+
Horus
Horus
DubCepticon
Horus
Level 163
God Stats
15W - 12L
1,641 SR
Queue Stats
90W - 93L
1,536 Elo+
Party 3
Apollo
Apollo
FdeFontes
Apollo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 53L
1,564 Elo+
Party 2
Loki
Loki
MCDC24142399
Loki
Level 49
God Stats
1W - 1L
1,755 SR
Queue Stats
49W - 49L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
Quinceanera
Cthulhu
Level 146
God Stats
1W - 3L
1,237 SR
Queue Stats
70W - 58L
1,549 Elo+
Party 3
Scylla
Scylla
rapni
Scylla
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 60L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 0 / 0
6,632
603
2,702
7,875
2,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baba Yaga
LittleLuc16
Baba Yaga
11
2 / 1 / 1
6,842
622
5,210
4,792
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 1 / 5
6,408
583
3,619
6,451
3,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
Shadow12345iz8
Jormungandr
11
1 / 1 / 2
6,921
629
5,032
6,622
5,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 0 / 4
6,370
579
6,672
4,683
1,982
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,970
452
1,800
9,554
6,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
FdeFontes
Apollo
9
1 / 2 / 0
5,201
473
3,185
6,575
1,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 2 / 0
5,033
458
2,771
8,890
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cthulhu
Quinceanera
Cthulhu
11
1 / 2 / 0
5,739
522
2,957
8,316
6,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
rapni
Scylla
9
1 / 2 / 0
5,078
462
1,558
6,024
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
3
3
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
0
4
L
0
4
1
0.13
L
Apollo
FdeFontes
Apollo
1
2
0
0.5
W
Baba Yaga
LittleLuc16
Baba Yaga
2
1
1
2.5
L
0
2
0
0
L
Cthulhu
Quinceanera
Cthulhu
1
2
0
0.5
W
2
1
5
4.5
W
Jormungandr
Shadow12345iz8
Jormungandr
1
1
2
2
W
3
0
4
5
L
Scylla
rapni
Scylla
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,235
Damage
12,271
30,423
Taken
39,359
15,108
Mitigated
18,997
8,548
Healing
11,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,702
396
0
1,910
7,875
2,746
0
388
7,487
0
53,381
L
1,800
1,086
1,054
3,334
9,554
6,402
0
3,511
6,015
0
14,217
L
Apollo
FdeFontes
Apollo
3,185
2,581
0
1,547
6,575
1,848
0
2,464
4,111
0
34,754
W
Baba Yaga
LittleLuc16
Baba Yaga
5,210
190
0
915
4,792
2,196
538
1,101
3,691
41,800
2,093
L
2,771
590
0
3,800
8,890
2,827
0
1,993
6,657
0
34,547
L
Cthulhu
Quinceanera
Cthulhu
2,957
400
0
1,720
8,316
6,161
0
3,826
3,833
38,644
0
W
3,619
667
321
2,199
6,451
3,163
0
0
6,451
0
16,482
W
Jormungandr
Shadow12345iz8
Jormungandr
5,032
1,284
0
875
6,622
5,021
390
2,957
3,665
39,156
2,407
W
6,672
231
0
2,328
4,683
1,982
0
0
4,683
50,368
855
L
Scylla
rapni
Scylla
1,558
182
0
400
6,024
1,759
0
3,393
2,237
25,496
653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,173
Gold Earned
26,021
364
Minions Killed
248
0
Camps Cleared
0
1,068,402
Distance Traveled
1,011,375
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,632
603
82
7
0
206,418
0
L
Horus
4,970
452
10
1
0
190,023
2
L
Apollo
5,201
473
62
6
0
179,145
3
W
Baba Yaga
6,842
622
89
8
0
202,776
0
L
Loki
5,033
458
65
6
0
242,153
0
L
Cthulhu
5,739
522
69
6
0
198,880
0
W
Shiva
6,408
583
24
2
0
248,893
0
W
Jormungandr
6,921
629
87
8
0
201,799
4
W
Anubis
6,370
579
82
7
0
208,516
0
L
Scylla
5,078
462
42
4
0
201,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role