Player Matchup

Bellona
Bellona
Mesoris
Bellona
Level 38
God Stats
0W - 2L
1,273 SR
Queue Stats
165W - 203L
1,150 Elo+
Party 2
Bacchus
Bacchus
ju-haknyeon
Bacchus
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 205L
1,150 Elo+
Party 2
Hel
Hel
khaleesin-
Hel
Level 10
God Stats
2W - 3L
1,344 SR
Queue Stats
63W - 105L
1,138 Elo+
Party 2
Team Averages
Level 22
1,372 SR
1,146 Elo+

VS

Team Averages
Level 54
1,470 SR
1,671 Elo+
Nike
Nike
CaveBonk
Nike
Level 122
God Stats
6W - 3L
1,410 SR
Queue Stats
43W - 41L
1,645 Elo+
Party 1
Geb
Geb
SecretSauce69
Geb
Level 23
God Stats
6W - 7L
1,500 SR
Queue Stats
81W - 85L
1,607 Elo+
Party 1
Agni
Agni
xCloud9x
Agni
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 50L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mesoris
Bellona
11
1 / 5 / 1
6,636
664
3,927
14,134
13,304
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ju-haknyeon
Bacchus
11
0 / 3 / 1
6,274
627
3,406
11,626
11,448
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 8 / 1
7,040
704
2,449
10,806
3,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
9 / 1 / 7
8,997
900
12,604
8,056
8,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 0 / 14
7,864
786
6,741
8,256
7,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
14
6 / 1 / 9
8,807
881
11,538
4,462
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
16
16
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nike
9
1
7
12.5
L
Bellona
Mesoris
Bellona
1
5
1
0.3
W
1
0
14
8
L
Bacchus
ju-haknyeon
Bacchus
0
3
1
0.17
L
1
8
1
0.19
W
Agni
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,782
Damage
30,883
36,566
Taken
20,774
28,481
Mitigated
18,124
4,113
Healing
2,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
12,604
1,037
0
1,373
8,056
8,384
713
1,937
6,119
0
30,336
L
Bellona
Mesoris
Bellona
3,927
1,147
0
939
14,134
13,304
0
6,947
6,267
0
16,178
W
6,741
553
0
1,162
8,256
7,742
269
2,736
5,520
16,991
1,345
L
Bacchus
ju-haknyeon
Bacchus
3,406
601
0
766
11,626
11,448
0
5,198
5,789
15,093
127
L
2,449
627
1,267
1,141
10,806
3,729
0
5,191
5,241
7,417
0
W
Agni
11,538
715
0
350
4,462
1,998
546
1,106
3,356
46,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,950
Gold Earned
25,668
61
Minions Killed
136
0
Camps Cleared
0
451,294
Distance Traveled
576,844
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,997
900
33
3
0
196,038
0
L
Bellona
6,636
664
24
2
0
153,531
0
W
Geb
7,864
786
23
2
0
191,425
2
L
Bacchus
6,274
627
20
2
0
163,415
0
L
Hel
7,040
704
17
2
0
134,348
0
W
Agni
8,807
881
80
8
0
189,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role