Player Matchup

Fenrir
Fenrir
Bronze III
 
Fenrir
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bake Kujira
Bake Kujira
Silver IV
 
Bake Kujira
Silver IV
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver V
Hellish God9482
Skadi
Silver V
Level 109
God Stats
2W - 4L
1,539 SR
Queue Stats
20W - 45L
842 MMR
Solo
Merlin
Merlin
Silver II
T-O-O-M-B-Z
Merlin
Silver II
Level 142
God Stats
15W - 15L
1,459 SR
Queue Stats
95W - 104L
1,100 MMR
Solo
Sylvanus
Sylvanus
Silver III
TY2ST0N3D
Sylvanus
Silver III
Level 156
God Stats
130W - 141L
1,435 SR
Queue Stats
219W - 229L
853 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,487 SR
1,159 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,622 SR
904 MMR
Yemoja
Yemoja
Silver IV
Masmerator
Yemoja
Silver IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 103L
835 MMR
Solo
Pele
Pele
Bronze I
Slayer4ever8
Pele
Bronze I
Level 82
God Stats
1W - 2L
1,741 SR
Queue Stats
17W - 37L
718 MMR
Solo
Anhur
Anhur
Silver I
TBM_ENVY562
Anhur
Silver I
Level 153
God Stats
5W - 9L
1,456 SR
Queue Stats
151W - 154L
1,177 MMR
Solo
Discordia
Discordia
Silver II
titoalvey972
Discordia
Silver II
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,178 MMR
Solo
Erlang Shen
Erlang Shen
Silver V
zenmasterpenguin
Erlang Shen
Silver V
Level 97
God Stats
11W - 6L
1,915 SR
Queue Stats
106W - 125L
610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
3 / 0 / 1
5,152
736
2,469
3,697
1,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bake Kujira
 
Bake Kujira
8
2 / 1 / 1
5,033
719
3,607
4,591
4,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 0 / 0
3,897
557
2,623
1,951
689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Merlin
8
1 / 0 / 1
4,737
677
1,025
2,138
699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
TY2ST0N3D
Sylvanus
8
0 / 0 / 0
4,238
605
936
3,141
1,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThanatosBacchusAthena

VS

Bans
Cu ChulainnKukulkanAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Masmerator
Yemoja
7
0 / 0 / 0
4,029
576
1,310
4,154
1,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

5
0 / 3 / 1
3,535
505
1,378
5,752
1,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
0 / 0 / 0
3,925
561
990
3,026
860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
titoalvey972
Discordia
8
0 / 1 / 0
4,052
579
1,220
2,960
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Erlang Shen
zenmasterpenguin
Erlang Shen
8
1 / 2 / 0
4,019
574
2,281
7,519
4,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
6
Kills
1
1
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
1
3.5
W
Bake Kujira
 
Bake Kujira
2
1
1
2.5
W
0
0
0
0
L
Yemoja
Masmerator
Yemoja
0
0
0
0
L
0
3
1
0.17
W
Merlin
1
0
1
1.5
L
0
0
0
0
W
Sylvanus
TY2ST0N3D
Sylvanus
0
0
0
0
L
Discordia
titoalvey972
Discordia
0
1
0
0
L
Erlang Shen
zenmasterpenguin
Erlang Shen
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,660
Damage
7,179
15,518
Taken
23,411
9,150
Mitigated
9,248
5,415
Healing
8,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,469
629
0
1,267
3,697
1,784
0
208
3,489
0
31,312
W
Bake Kujira
 
Bake Kujira
3,607
1,800
0
1,346
4,591
4,401
0
0
4,591
34,972
1,213
W
2,623
839
0
623
1,951
689
0
686
1,265
0
25,534
L
Yemoja
Masmerator
Yemoja
1,310
574
953
1,445
4,154
1,539
0
494
3,660
11,556
1,043
L
1,378
640
0
1,507
5,752
1,896
0
798
4,874
0
17,058
W
Merlin
1,025
80
0
179
2,138
699
0
911
1,227
23,857
0
L
990
542
0
1,203
3,026
860
0
348
2,678
0
32,959
W
Sylvanus
TY2ST0N3D
Sylvanus
936
664
456
1,544
3,141
1,577
0
645
2,496
14,713
2,889
L
Discordia
titoalvey972
Discordia
1,220
0
0
400
2,960
651
0
507
2,195
26,257
559
L
Erlang Shen
zenmasterpenguin
Erlang Shen
2,281
1,584
0
2,883
7,519
4,302
0
2,593
4,649
0
23,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,057
Gold Earned
19,560
246
Minions Killed
196
0
Camps Cleared
0
716,006
Distance Traveled
616,580
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,152
736
62
9
0
166,117
0
W
Bake Kujira
5,033
719
62
9
0
126,203
0
W
Skadi
3,897
557
42
6
0
156,312
0
L
Yemoja
4,029
576
23
3
0
121,680
3
L
Pele
3,535
505
31
4
0
106,344
0
W
Merlin
4,737
677
41
6
0
123,261
0
L
Anhur
3,925
561
60
9
0
127,046
1
W
Sylvanus
4,238
605
39
6
0
144,113
3
L
Discordia
4,052
579
45
6
0
131,585
0
L
Erlang Shen
4,019
574
37
5
0
129,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role