Player Matchup

Zhong Kui
Zhong Kui
Discorex10
Zhong Kui
Level 122
God Stats
2W - 3L
1,719 SR
Queue Stats
81W - 78L
1,529 Elo+
Party 1
Atlas
Atlas
Goose4209
Atlas
Level 28
God Stats
28W - 20L
1,580 SR
Queue Stats
68W - 68L
1,490 Elo+
Party 1
Neith
Neith
minemat020
Neith
Level 23
God Stats
4W - 8L
1,758 SR
Queue Stats
32W - 54L
1,235 Elo+
Party 1
Team Averages
Level 58
1,686 SR
1,418 Elo+

VS

Team Averages
Level 75
1,607 SR
1,471 Elo+
Danzaburou
Danzaburou
Teko95
Danzaburou
Level 34
God Stats
1W - 2L
1,820 SR
Queue Stats
7W - 7L
1,517 Elo+
Party 2
Shiva
Shiva
jack902
Shiva
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,537 Elo+
Party 2
Kuzenbo
Kuzenbo
xCatharsys
Kuzenbo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Discorex10
Zhong Kui
16
9 / 1 / 2
10,337
795
17,183
12,606
11,336
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
Goose4209
Atlas
14
1 / 0 / 9
8,689
668
12,090
15,523
15,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
15
1 / 0 / 10
9,030
695
7,834
5,632
2,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Teko95
Danzaburou
11
0 / 6 / 1
7,458
574
9,061
12,356
5,342
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Shiva
jack902
Shiva
13
0 / 2 / 1
7,413
570
8,950
15,747
15,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
xCatharsys
Kuzenbo
13
1 / 3 / 0
7,666
590
7,550
16,774
15,175
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
1
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Discorex10
Zhong Kui
9
1
2
10
W
Atlas
Goose4209
Atlas
1
0
9
5.5
L
Danzaburou
Teko95
Danzaburou
0
6
1
0.08
L
Shiva
jack902
Shiva
0
2
1
0.25
W
Neith
1
0
10
6
L
Kuzenbo
xCatharsys
Kuzenbo
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,107
Damage
25,561
33,761
Taken
44,877
29,496
Mitigated
35,575
14,622
Healing
3,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Discorex10
Zhong Kui
17,183
1,916
0
9,717
12,606
11,336
494
2,859
9,747
57,483
835
W
Atlas
Goose4209
Atlas
12,090
3,569
0
3,734
15,523
15,252
0
2,796
12,727
26,183
3,509
L
Danzaburou
Teko95
Danzaburou
9,061
4,592
0
940
12,356
5,342
0
7,677
4,437
0
24,148
L
Shiva
jack902
Shiva
8,950
1,295
624
1,986
15,747
15,058
0
9,007
6,037
0
26,214
W
Neith
7,834
2,989
0
1,171
5,632
2,908
704
1,742
3,890
0
32,316
L
Kuzenbo
xCatharsys
Kuzenbo
7,550
2,296
0
430
16,774
15,175
0
8,907
7,205
17,928
742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,056
Gold Earned
22,537
180
Minions Killed
86
0
Camps Cleared
0
661,209
Distance Traveled
675,424
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,337
795
93
7
0
231,063
0
W
Atlas
8,689
668
35
3
0
230,004
0
L
Danzaburou
7,458
574
35
3
0
196,048
0
L
Shiva
7,413
570
30
2
0
241,499
0
W
Neith
9,030
695
52
4
0
200,142
0
L
Kuzenbo
7,666
590
21
2
0
237,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role