Player Matchup

Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Dr0sky
Sylvanus
Level 108
God Stats
1W - 4L
1,102 SR
Queue Stats
102W - 93L
1,489 Elo+
Solo
Eset
Eset
Gambit1776
Eset
Level 129
God Stats
10W - 8L
1,611 SR
Queue Stats
122W - 116L
1,516 Elo+
Party 2
Mulan
Mulan
SLEHtrys
Mulan
Level 122
God Stats
3W - 4L
1,146 SR
Queue Stats
154W - 141L
1,531 Elo+
Party 2
Team Averages
Level 123
1,372 SR
1,507 Elo+

VS

Team Averages
Level 90
1,465 SR
1,345 Elo+
Surtr
Surtr
EliteGod_20
Surtr
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,169 Elo+
Solo
Jormungandr
Jormungandr
GumboP
Jormungandr
Level 144
God Stats
2W - 4L
1,172 SR
Queue Stats
19W - 21L
1,118 Elo+
Party 1
Aphrodite
Aphrodite
LilKhaos923
Aphrodite
Level 17
God Stats
5W - 4L
1,652 SR
Queue Stats
6W - 7L
1,545 Elo+
Party 1
Mercury
Mercury
NohsWerdna
Mercury
Level 107
God Stats
5W - 4L
1,473 SR
Queue Stats
69W - 54L
1,487 Elo+
Party 1
Ishtar
Ishtar
Ryuzakiii03
Ishtar
Level 129
God Stats
1W - 3L
1,527 SR
Queue Stats
8W - 12L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
3 / 0 / 4
10,109
532
10,205
13,147
7,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
 
Artemis
14
4 / 3 / 3
9,439
497
17,530
11,236
5,735
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Dr0sky
Sylvanus
14
1 / 1 / 9
9,640
507
5,738
18,894
22,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 0 / 4
9,888
520
15,597
9,479
4,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
SLEHtrys
Mulan
16
3 / 1 / 3
11,141
586
11,168
19,819
22,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,142
376
3,859
15,815
18,190
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
GumboP
Jormungandr
13
0 / 1 / 2
8,748
460
9,963
21,880
24,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
LilKhaos923
Aphrodite
15
0 / 2 / 0
8,888
468
9,723
15,553
9,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Mercury
NohsWerdna
Mercury
17
3 / 1 / 0
9,464
498
5,471
18,193
8,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
13
2 / 4 / 1
8,198
431
7,923
13,826
5,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
12
Kills
5
5
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
4
5
W
Artemis
 
Artemis
4
3
3
1.83
W
Sylvanus
Dr0sky
Sylvanus
1
1
9
5.5
L
0
4
0
0
W
1
0
4
3
L
Jormungandr
GumboP
Jormungandr
0
1
2
1
L
Aphrodite
LilKhaos923
Aphrodite
0
2
0
0
L
Mercury
NohsWerdna
Mercury
3
1
0
3
L
Ishtar
2
4
1
0.63
W
Mulan
SLEHtrys
Mulan
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,238
Damage
36,939
72,575
Taken
85,267
62,957
Mitigated
66,824
30,425
Healing
27,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,205
1,806
0
5,540
13,147
7,651
51
3,389
9,758
0
93,283
W
Artemis
 
Artemis
17,530
8,445
0
3,429
11,236
5,735
1,324
1,972
9,264
0
68,006
W
Sylvanus
Dr0sky
Sylvanus
5,738
2,002
4,915
6,245
18,894
22,576
310
7,225
11,669
26,274
0
L
3,859
1,518
0
1,056
15,815
18,190
0
1,442
13,931
584
25,002
W
15,597
1,830
1,020
1,407
9,479
4,896
428
5,730
3,749
92,138
816
L
Jormungandr
GumboP
Jormungandr
9,963
1,607
0
4,352
21,880
24,578
0
8,680
13,052
48,994
0
L
Aphrodite
LilKhaos923
Aphrodite
9,723
1,418
7,627
10,252
15,553
9,640
49
6,253
9,138
77,555
2,165
L
Mercury
NohsWerdna
Mercury
5,471
800
0
1,110
18,193
8,980
0
2,856
15,289
0
108,536
L
Ishtar
7,923
5,464
0
3,487
13,826
5,436
545
1,953
11,723
0
46,086
W
Mulan
SLEHtrys
Mulan
11,168
1,067
0
7,869
19,819
22,099
270
1,865
17,954
0
87,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,217
Gold Earned
42,440
559
Minions Killed
500
0
Camps Cleared
0
1,906,494
Distance Traveled
1,782,523
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,109
532
130
7
0
445,295
1
W
Artemis
9,439
497
95
5
0
348,516
5
W
Sylvanus
9,640
507
30
2
0
344,014
0
L
Surtr
7,142
376
37
2
0
304,210
0
W
Eset
9,888
520
155
8
0
390,860
1
L
Jormungandr
8,748
460
76
4
0
382,793
0
L
Aphrodite
8,888
468
146
8
0
335,001
0
L
Mercury
9,464
498
159
8
0
438,495
0
L
Ishtar
8,198
431
82
4
0
322,024
2
W
Mulan
11,141
586
149
8
0
377,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role