Player Matchup

Loki
Loki
Adaptzz
Loki
Level 64
God Stats
14W - 17L
1,235 SR
Queue Stats
33W - 40L
1,353 Elo+
Party 2
Hachiman
Hachiman
AnDrunk
Hachiman
Level 25
God Stats
2W - 3L
1,451 SR
Queue Stats
5W - 14L
1,267 Elo+
Party 2
Bake Kujira
Bake Kujira
Cesarsaladsauce
Bake Kujira
Level 26
God Stats
3W - 4L
1,628 SR
Queue Stats
3W - 4L
1,421 Elo+
Party 2
Merlin
Merlin
GottaBeChill
Merlin
Level 101
God Stats
7W - 3L
1,839 SR
Queue Stats
40W - 41L
1,440 Elo+
Party 2
King Arthur
King Arthur
Scorched-Rice
King Arthur
Level 128
God Stats
1W - 4L
1,191 SR
Queue Stats
112W - 112L
1,497 Elo+
Party 2
Team Averages
Level 69
1,469 SR
1,396 Elo+

VS

Team Averages
Level 69
1,559 SR
1,404 Elo+
Janus
Janus
ClowNT0ku
Janus
Level 63
God Stats
18W - 22L
1,460 SR
Queue Stats
97W - 85L
1,532 Elo+
Solo
Ymir
Ymir
Ortingle
Ymir
Level 38
God Stats
1W - 2L
1,523 SR
Queue Stats
17W - 31L
1,325 Elo+
Party 3
Chaac
Chaac
SleepySealy
Chaac
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 22L
1,258 Elo+
Party 3
Thanatos
Thanatos
TitanSlayer153
Thanatos
Level 109
God Stats
28W - 26L
1,599 SR
Queue Stats
209W - 201L
1,410 Elo+
Party 1
Ishtar
Ishtar
spiIIed_miIk
Ishtar
Level 108
God Stats
9W - 10L
1,711 SR
Queue Stats
365W - 344L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Adaptzz
Loki
14
0 / 0 / 3
7,720
551
2,875
10,244
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Hachiman
AnDrunk
Hachiman
12
2 / 1 / 0
6,749
482
6,544
6,615
2,376
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
Cesarsaladsauce
Bake Kujira
12
0 / 1 / 2
6,809
486
3,941
6,839
5,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
15
4 / 1 / 0
8,707
622
5,436
5,402
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Scorched-Rice
King Arthur
14
2 / 0 / 2
8,787
628
7,632
11,745
11,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ClowNT0ku
Janus
14
1 / 3 / 0
7,555
540
4,889
7,675
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
12
0 / 0 / 2
6,990
499
3,373
7,323
6,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 1 / 0
7,099
507
5,524
11,697
13,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
13
2 / 2 / 1
6,836
488
3,058
10,020
4,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
12
0 / 2 / 2
6,413
458
3,783
7,141
2,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
8
Kills
3
3
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
Adaptzz
Loki
0
0
3
1.5
W
Hachiman
AnDrunk
Hachiman
2
1
0
2
W
Bake Kujira
Cesarsaladsauce
Bake Kujira
0
1
2
1
L
Janus
ClowNT0ku
Janus
1
3
0
0.33
W
Merlin
4
1
0
4
L
Ymir
0
0
2
1
W
King Arthur
Scorched-Rice
King Arthur
2
0
2
3
L
0
1
0
0
L
Thanatos
2
2
1
1.25
L
Ishtar
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,428
Damage
20,627
40,845
Taken
43,856
24,640
Mitigated
30,933
12,528
Healing
15,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Adaptzz
Loki
2,875
681
0
5,644
10,244
3,730
0
2,487
7,625
0
59,922
W
Hachiman
AnDrunk
Hachiman
6,544
4,646
0
2,437
6,615
2,376
392
1,891
4,724
0
43,283
W
Bake Kujira
Cesarsaladsauce
Bake Kujira
3,941
1,956
0
1,539
6,839
5,344
388
1,063
5,776
33,123
0
L
Janus
ClowNT0ku
Janus
4,889
151
0
1,125
7,675
2,970
0
3,824
3,220
57,213
0
W
Merlin
5,436
314
0
1,290
5,402
1,992
231
2,409
2,713
53,399
1,247
L
Ymir
3,373
909
0
2,105
7,323
6,103
109
1,944
5,379
23,140
0
W
King Arthur
Scorched-Rice
King Arthur
7,632
1,365
0
1,618
11,745
11,198
62
0
11,745
0
64,208
L
5,524
1,047
0
2,605
11,697
13,908
0
559
11,030
0
59,746
L
Thanatos
3,058
1,190
0
7,497
10,020
4,973
0
90
9,900
0
60,013
L
Ishtar
3,783
1,872
0
1,775
7,141
2,979
497
1,997
5,144
0
54,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,772
Gold Earned
34,893
452
Minions Killed
423
0
Camps Cleared
0
1,383,271
Distance Traveled
1,378,830
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,720
551
107
8
0
333,505
0
W
Hachiman
6,749
482
61
4
0
263,260
0
W
Bake Kujira
6,809
486
49
4
0
273,077
0
L
Janus
7,555
540
111
8
0
284,351
0
W
Merlin
8,707
622
127
9
0
264,021
0
L
Ymir
6,990
499
22
2
0
274,864
3
W
King Arthur
8,787
628
108
8
0
249,408
0
L
Chaac
7,099
507
93
7
0
256,431
0
L
Thanatos
6,836
488
89
6
0
315,169
0
L
Ishtar
6,413
458
108
8
0
248,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role