Player Matchup

Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
CoolPoc
Nu Wa
Level 172
God Stats
5W - 3L
1,633 SR
Queue Stats
204W - 200L
1,497 Elo+
Party 1
Chernobog
Chernobog
Turners
Chernobog
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Lancelot
Lancelot
UnseenCrow
Lancelot
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 27L
1,613 Elo+
Solo
Merlin
Merlin
claratyne
Merlin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,749 Elo+
Party 3
Team Averages
Level 117
1,527 SR
1,572 Elo+

VS

Team Averages
Level 102
1,563 SR
1,599 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
CBuitrago06
Anubis
Level 108
God Stats
5W - 1L
1,500 SR
Queue Stats
24W - 15L
1,575 Elo+
Party 2
Ullr
Ullr
Caonex
Ullr
Level 81
God Stats
2W - 1L
1,862 SR
Queue Stats
17W - 11L
1,685 Elo+
Party 2
Cthulhu
Cthulhu
Dracolich77
Cthulhu
Level 129
God Stats
162W - 163L
1,451 SR
Queue Stats
272W - 282L
1,536 Elo+
Solo
Bellona
Bellona
LaLozano
Bellona
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 3 / 0
6,429
536
7,449
13,711
12,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
CoolPoc
Nu Wa
11
0 / 4 / 1
5,817
485
5,952
6,359
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Turners
Chernobog
6
0 / 1 / 0
4,587
382
648
1,671
402
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Lancelot
UnseenCrow
Lancelot
9
1 / 2 / 0
5,654
471
4,892
9,370
3,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Merlin
claratyne
Merlin
10
0 / 2 / 2
5,608
467
3,729
6,862
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 1 / 0
6,618
552
4,618
12,290
6,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
14
7 / 0 / 1
8,622
719
7,368
6,484
3,200
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
Caonex
Ullr
11
0 / 0 / 3
6,386
532
2,044
4,808
1,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cthulhu
Dracolich77
Cthulhu
10
2 / 1 / 3
6,275
523
5,216
7,851
5,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
LaLozano
Bellona
11
1 / 1 / 3
6,699
558
6,914
12,413
17,266
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
12
12
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
3
0
0.33
W
Ne Zha
 
Ne Zha
2
1
0
2
W
Anubis
7
0
1
7.5
W
Ullr
Caonex
Ullr
0
0
3
1.5
L
Nu Wa
CoolPoc
Nu Wa
0
4
1
0.13
W
Cthulhu
Dracolich77
Cthulhu
2
1
3
3.5
W
Bellona
LaLozano
Bellona
1
1
3
2.5
L
Chernobog
Turners
Chernobog
0
1
0
0
L
Lancelot
UnseenCrow
Lancelot
1
2
0
0.5
L
Merlin
claratyne
Merlin
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,670
Damage
26,160
37,973
Taken
43,846
20,215
Mitigated
33,804
7,679
Healing
15,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,449
3,566
0
4,225
13,711
12,708
44
2,030
10,730
0
45,696
W
Ne Zha
 
Ne Zha
4,618
937
0
6,079
12,290
6,455
0
1,948
10,194
0
55,316
W
Anubis
7,368
320
0
4,014
6,484
3,200
313
3,177
3,267
67,798
937
W
Ullr
Caonex
Ullr
2,044
1,055
0
1,821
4,808
1,842
556
1,187
3,443
0
37,046
L
Nu Wa
CoolPoc
Nu Wa
5,952
2,142
0
638
6,359
1,609
0
4,625
1,734
39,450
0
W
Cthulhu
Dracolich77
Cthulhu
5,216
493
243
1,718
7,851
5,041
120
2,388
5,263
35,642
0
W
Bellona
LaLozano
Bellona
6,914
2,654
0
1,851
12,413
17,266
69
339
12,074
901
33,974
L
Chernobog
Turners
Chernobog
648
370
0
158
1,671
402
0
339
1,332
0
8,352
L
Lancelot
UnseenCrow
Lancelot
4,892
1,991
0
500
9,370
3,262
0
3,394
5,934
0
26,366
L
Merlin
claratyne
Merlin
3,729
0
0
2,158
6,862
2,234
0
2,542
4,320
31,008
1,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,095
Gold Earned
34,600
245
Minions Killed
390
0
Camps Cleared
0
989,289
Distance Traveled
1,132,463
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,429
536
75
6
0
219,482
1
W
Ne Zha
6,618
552
94
8
0
256,862
0
W
Anubis
8,622
719
120
10
0
213,329
2
W
Ullr
6,386
532
73
6
0
207,694
0
L
Nu Wa
5,817
485
60
5
0
216,220
2
W
Cthulhu
6,275
523
42
4
0
229,346
0
W
Bellona
6,699
558
61
5
0
225,232
0
L
Chernobog
4,587
382
16
1
0
78,608
0
L
Lancelot
5,654
471
42
4
0
256,758
2
L
Merlin
5,608
467
52
4
0
218,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role