Player Matchup

Zhong Kui
Zhong Kui
Silver IV
 
Zhong Kui
Silver IV
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Bennylive11
Kuzenbo
Silver I
Level 54
God Stats
1W - 6L
1,280 SR
Queue Stats
22W - 25L
1,293 MMR
Party 2
Hachiman
Hachiman
Silver II
Imaziik
Hachiman
Silver II
Level 100
God Stats
6W - 10L
1,466 SR
Queue Stats
101W - 120L
1,232 MMR
Party 3
Pele
Pele
Gold III
Lolo Bendo
Pele
Gold III
Level 153
God Stats
11W - 11L
1,707 SR
Queue Stats
177W - 184L
1,504 MMR
Party 3
Kukulkan
Kukulkan
Gold III
ProdigyDDK
Kukulkan
Gold III
Level 131
God Stats
33W - 34L
1,645 SR
Queue Stats
320W - 315L
1,563 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,520 SR
1,419 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,486 SR
1,401 MMR
Janus
Janus
Gold IV
Hunter9A
Janus
Gold IV
Level 120
God Stats
12W - 10L
1,610 SR
Queue Stats
191W - 194L
1,396 MMR
Solo
Jing Wei
Jing Wei
Gold IV
iamDBami
Jing Wei
Gold IV
Level 64
God Stats
4W - 2L
1,190 SR
Queue Stats
121W - 120L
1,212 MMR
Party 1
Aphrodite
Aphrodite
Gold III
juulien2106
Aphrodite
Gold III
Level 123
God Stats
22W - 20L
1,550 SR
Queue Stats
61W - 74L
1,343 MMR
Solo
Kali
Kali
Silver I
rppino16
Kali
Silver I
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 53L
1,372 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
vCalxmity
Cu Chulainn
Gold II
Level 182
God Stats
9W - 10L
1,581 SR
Queue Stats
211W - 184L
1,681 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
1 / 9 / 1
9,190
438
9,259
23,727
17,301
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
Bennylive11
Kuzenbo
11
0 / 4 / 1
7,989
380
6,208
20,487
23,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Imaziik
Hachiman
17
0 / 2 / 0
9,608
458
3,630
11,246
4,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
1 / 2 / 1
9,902
472
10,140
19,851
10,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
ProdigyDDK
Kukulkan
16
1 / 4 / 0
9,760
465
16,445
11,278
4,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Ao KuangArachneAchillesAres

VS

Bans
AthenaAnhurBake KujiraMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hunter9A
Janus
18
2 / 0 / 8
11,243
535
12,423
11,517
5,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
iamDBami
Jing Wei
19
3 / 0 / 5
12,403
591
12,805
15,986
7,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
juulien2106
Aphrodite
17
2 / 1 / 9
11,246
536
7,196
19,971
19,503
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
18
6 / 0 / 7
11,541
550
7,529
22,036
12,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
vCalxmity
Cu Chulainn
19
8 / 2 / 9
13,361
636
24,455
28,667
25,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
59
3
Kills
21
21
Deaths
3
3
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
9
1
0.17
L
Kuzenbo
Bennylive11
Kuzenbo
0
4
1
0.13
W
Janus
Hunter9A
Janus
2
0
8
6
L
Hachiman
Imaziik
Hachiman
0
2
0
0
L
1
2
1
0.75
L
Kukulkan
ProdigyDDK
Kukulkan
1
4
0
0.25
W
Jing Wei
iamDBami
Jing Wei
3
0
5
5.5
W
Aphrodite
juulien2106
Aphrodite
2
1
9
6.5
W
Kali
6
0
7
9.5
W
Cu Chulainn
vCalxmity
Cu Chulainn
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,682
Damage
64,408
86,589
Taken
98,177
60,401
Mitigated
70,540
22,850
Healing
50,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,259
437
0
8,810
23,727
17,301
0
2,467
21,180
53,155
0
L
Kuzenbo
Bennylive11
Kuzenbo
6,208
1,768
0
4,043
20,487
23,270
0
8,036
12,032
14,352
897
W
Janus
Hunter9A
Janus
12,423
212
231
5,138
11,517
5,336
1,595
4,881
6,396
102,050
1,757
L
Hachiman
Imaziik
Hachiman
3,630
1,628
0
3,024
11,246
4,536
0
291
10,955
0
75,407
L
10,140
1,834
0
6,113
19,851
10,306
0
3,972
15,645
0
100,506
L
Kukulkan
ProdigyDDK
Kukulkan
16,445
243
0
860
11,278
4,988
0
5,904
5,104
104,795
1,039
W
Jing Wei
iamDBami
Jing Wei
12,805
9,276
0
11,350
15,986
7,804
3,873
3,087
12,874
0
136,503
W
Aphrodite
juulien2106
Aphrodite
7,196
425
7,082
12,417
19,971
19,503
307
10,045
9,410
44,898
0
W
Kali
7,529
3,997
0
8,680
22,036
12,070
1,269
7,372
14,242
0
110,731
W
Cu Chulainn
vCalxmity
Cu Chulainn
24,455
4,888
0
6,001
28,667
25,827
414
9,851
18,613
9,596
101,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,449
Gold Earned
59,794
571
Minions Killed
670
0
Camps Cleared
0
2,006,035
Distance Traveled
2,177,592
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,190
438
92
4
0
318,780
0
L
Kuzenbo
7,989
380
10
0
0
403,598
4
W
Janus
11,243
535
170
8
0
451,029
6
L
Hachiman
9,608
458
123
6
0
381,649
4
L
Pele
9,902
472
137
7
0
502,461
8
L
Kukulkan
9,760
465
209
10
0
399,547
1
W
Jing Wei
12,403
591
163
8
0
368,496
3
W
Aphrodite
11,246
536
59
3
0
410,653
4
W
Kali
11,541
550
131
6
0
510,763
0
W
Cu Chulainn
13,361
636
147
7
0
436,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role