Player Matchup

Gilgamesh
Gilgamesh
Platinum IV
Blueprint CG
Gilgamesh
Platinum IV
Level 159
God Stats
6W - 6L
1,550 SR
Queue Stats
356W - 363L
1,809 MMR
Solo
Ares
Ares
Platinum V
FriedXx
Ares
Platinum V
Level 100
God Stats
1W - 4L
1,511 SR
Queue Stats
125W - 118L
1,804 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
PrinceDeku
Morgan Le Fay
Platinum III
Level 129
God Stats
11W - 8L
1,545 SR
Queue Stats
119W - 103L
1,808 MMR
Solo
Fenrir
Fenrir
Platinum IV
SakSZN
Fenrir
Platinum IV
Level 168
God Stats
3W - 4L
1,562 SR
Queue Stats
144W - 130L
1,742 MMR
Party 2
Hachiman
Hachiman
Platinum I
chedamac
Hachiman
Platinum I
Level 156
God Stats
12W - 7L
1,723 SR
Queue Stats
107W - 90L
1,860 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,578 SR
1,805 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,724 SR
1,805 MMR
Ganesha
Ganesha
Platinum III
DrFluffykinsPHD
Ganesha
Platinum III
Level 163
God Stats
15W - 10L
1,833 SR
Queue Stats
141W - 144L
1,708 MMR
Party 1
Neith
Neith
Platinum V
GuateJose
Neith
Platinum V
Level 128
God Stats
2W - 1L
1,536 SR
Queue Stats
23W - 18L
1,779 MMR
Solo
Surtr
Surtr
Gold III
NoerFB
Surtr
Gold III
Level 159
God Stats
1W - 0L
1,416 SR
Queue Stats
28W - 16L
1,816 MMR
Solo
Susano
Susano
Gold I
Solo diff
Susano
Gold I
Level 126
God Stats
14W - 1L
1,996 SR
Queue Stats
97W - 69L
1,904 MMR
Party 1
Nu Wa
Nu Wa
Platinum II
TippinOn44s
Nu Wa
Platinum II
Level 88
God Stats
6W - 5L
1,841 SR
Queue Stats
194W - 186L
1,818 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blueprint CG
Gilgamesh
14
5 / 7 / 0
8,972
498
12,682
24,755
23,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
FriedXx
Ares
14
2 / 9 / 4
8,445
469
6,382
19,774
16,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
PrinceDeku
Morgan Le Fay
14
2 / 4 / 2
8,566
476
9,352
10,683
4,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
SakSZN
Fenrir
15
1 / 5 / 4
8,684
482
7,452
17,842
8,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hachiman
chedamac
Hachiman
16
0 / 2 / 0
8,640
480
6,248
13,498
4,856
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
ThorSun WukongVamana

VS

Bans
AthenaChironBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 19
9,280
516
7,442
16,762
18,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
GuateJose
Neith
19
8 / 0 / 5
11,768
654
10,326
11,593
5,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
NoerFB
Surtr
16
8 / 3 / 10
10,563
587
16,105
18,534
14,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
Solo diff
Susano
18
9 / 2 / 7
10,665
593
14,426
15,421
8,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 3 / 17
10,057
559
15,078
12,915
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
85
10
Kills
27
27
Deaths
10
10
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Blueprint CG
Gilgamesh
5
7
0
0.71
W
0
2
19
4.75
L
Ares
FriedXx
Ares
2
9
4
0.44
W
Neith
GuateJose
Neith
8
0
5
10.5
W
Surtr
NoerFB
Surtr
8
3
10
4.33
L
Morgan Le Fay
PrinceDeku
Morgan Le Fay
2
4
2
0.75
L
Fenrir
SakSZN
Fenrir
1
5
4
0.6
W
Susano
Solo diff
Susano
9
2
7
6.25
W
2
3
17
3.5
L
Hachiman
chedamac
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,116
Damage
63,377
86,552
Taken
75,225
57,464
Mitigated
51,711
14,191
Healing
24,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Blueprint CG
Gilgamesh
12,682
2,651
0
1,700
24,755
23,152
0
5,871
18,055
15,165
55,713
W
7,442
1,301
0
2,297
16,762
18,096
0
5,993
10,503
29,250
3,297
L
Ares
FriedXx
Ares
6,382
355
0
853
19,774
16,850
0
6,903
12,671
20,312
0
W
Neith
GuateJose
Neith
10,326
3,894
0
6,356
11,593
5,950
1,463
1,648
9,883
0
122,677
W
Surtr
NoerFB
Surtr
16,105
4,790
0
6,512
18,534
14,438
384
4,493
13,899
3,436
61,275
L
Morgan Le Fay
PrinceDeku
Morgan Le Fay
9,352
321
0
720
10,683
4,421
0
4,645
5,990
72,665
0
L
Fenrir
SakSZN
Fenrir
7,452
2,779
0
6,652
17,842
8,185
0
5,518
12,144
0
76,859
W
Susano
Solo diff
Susano
14,426
4,880
0
6,983
15,421
8,013
190
2,946
12,323
0
96,857
W
15,078
3,022
0
2,186
12,915
5,214
358
4,310
8,269
95,550
0
L
Hachiman
chedamac
Hachiman
6,248
3,942
0
4,266
13,498
4,856
0
1,741
11,706
0
86,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,307
Gold Earned
52,333
547
Minions Killed
608
0
Camps Cleared
0
1,696,254
Distance Traveled
1,816,691
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,972
498
119
7
0
315,457
4
W
Ganesha
9,280
516
11
1
0
362,724
1
L
Ares
8,445
469
30
2
0
334,521
0
W
Neith
11,768
654
212
12
0
327,979
0
W
Surtr
10,563
587
105
6
0
368,619
6
L
Morgan Le Fay
8,566
476
140
8
0
328,177
4
L
Fenrir
8,684
482
116
6
0
365,505
0
W
Susano
10,665
593
136
8
0
410,282
3
W
Nu Wa
10,057
559
144
8
0
347,087
3
L
Hachiman
8,640
480
142
8
0
352,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role