Player Matchup

Maui
Maui
 
Maui
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
BlankSpace22202
Nut
Level 93
God Stats
7W - 7L
1,425 SR
Queue Stats
66W - 72L
1,473 Elo+
Solo
Aphrodite
Aphrodite
LilKhaos923
Aphrodite
Level 17
God Stats
5W - 4L
1,624 SR
Queue Stats
6W - 7L
1,482 Elo+
Party 2
Loki
Loki
NohsWerdna
Loki
Level 107
God Stats
6W - 2L
1,483 SR
Queue Stats
69W - 54L
1,477 Elo+
Party 2
Sun Wukong
Sun Wukong
OctupleFoil
Sun Wukong
Level 17
God Stats
8W - 5L
1,931 SR
Queue Stats
259W - 244L
1,389 Elo+
Party 1
Team Averages
Level 71
1,592 SR
1,464 Elo+

VS

Team Averages
Level 165
1,441 SR
1,475 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
COMMANDER OF N7
Ishtar
Level 160
God Stats
3W - 7L
1,073 SR
Queue Stats
396W - 374L
1,520 Elo+
Party 3
Yemoja
Yemoja
Shownu-girl
Yemoja
Level 235
God Stats
3W - 9L
1,634 SR
Queue Stats
36W - 48L
1,356 Elo+
Solo
Thor
Thor
XxELBOSSTExX
Thor
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 323L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
0 / 0 / 2
5,879
588
2,890
7,122
4,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 0 / 1
5,090
509
6,120
5,034
1,756
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
LilKhaos923
Aphrodite
11
0 / 0 / 0
5,759
576
2,011
4,946
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
3 / 0 / 2
6,315
632
5,132
9,355
4,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
OctupleFoil
Sun Wukong
11
2 / 0 / 0
6,016
602
4,704
7,656
4,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 0 / 0
6,135
614
1,591
2,943
1,141
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
 
Chaac
11
0 / 2 / 0
6,109
611
6,064
9,605
5,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
4,704
470
3,930
7,830
2,790
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
8
0 / 0 / 0
5,122
512
1,554
4,923
2,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

7
0 / 3 / 0
4,624
462
3,592
11,347
4,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
6
Kills
0
0
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
0
2
1
L
Kukulkan
 
Kukulkan
0
0
0
0
L
Chaac
 
Chaac
0
2
0
0
W
1
0
1
1.5
L
0
1
0
0
W
Aphrodite
LilKhaos923
Aphrodite
0
0
0
0
W
3
0
2
4
W
Sun Wukong
OctupleFoil
Sun Wukong
2
0
0
2
L
Yemoja
0
0
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,857
Damage
16,731
34,113
Taken
36,648
17,098
Mitigated
15,907
13,945
Healing
11,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,890
718
0
1,781
7,122
4,812
144
1,020
6,102
26,485
0
L
Kukulkan
 
Kukulkan
1,591
167
0
529
2,943
1,141
0
1,106
1,837
50,963
0
L
Chaac
 
Chaac
6,064
731
0
3,940
9,605
5,301
26
0
9,605
0
48,124
W
6,120
4,024
0
2,759
5,034
1,756
680
507
4,527
0
31,608
L
3,930
2,376
0
1,424
7,830
2,790
0
1,468
6,362
0
33,111
W
Aphrodite
LilKhaos923
Aphrodite
2,011
665
982
4,254
4,946
1,770
0
1,426
3,520
48,243
0
W
5,132
2,243
0
2,773
9,355
4,101
0
165
9,190
0
54,999
W
Sun Wukong
OctupleFoil
Sun Wukong
4,704
1,263
0
1,396
7,656
4,659
0
0
7,656
0
39,268
L
Yemoja
1,554
405
2,065
1,389
4,923
2,255
0
1,274
3,649
14,911
288
L
3,592
1,750
0
2,354
11,347
4,420
0
1,053
10,294
0
27,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,059
Gold Earned
26,694
320
Minions Killed
291
0
Camps Cleared
0
1,075,886
Distance Traveled
971,955
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,879
588
32
3
0
225,097
0
L
Kukulkan
6,135
614
107
11
0
218,487
3
L
Chaac
6,109
611
68
7
0
169,100
0
W
Nut
5,090
509
42
4
0
207,682
7
L
Ishtar
4,704
470
53
5
0
199,987
0
W
Aphrodite
5,759
576
84
8
0
195,175
0
W
Loki
6,315
632
86
9
0
249,820
0
W
Sun Wukong
6,016
602
76
8
0
198,112
0
L
Yemoja
5,122
512
21
2
0
172,033
2
L
Thor
4,624
462
42
4
0
212,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role