Player Matchup

Zeus
Zeus
Efo365
Zeus
Level 12
God Stats
1W - 6L
1,171 SR
Queue Stats
2W - 13L
1,088 Elo+
Party 1
Izanami
Izanami
P7 SN1PPT
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,017 Elo+
Party 1
Jormungandr
Jormungandr
beroabii
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,347 Elo+
Party 1
Baron Samedi
Baron Samedi
carlitosway_57
Baron Samedi
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,085 Elo+
Party 1
Vamana
Vamana
tck-57
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,220 Elo+
Party 1
Team Averages
Level 16
1,434 SR
1,151 Elo+

VS

Team Averages
Level 49
1,498 SR
1,346 Elo+
Raijin
Raijin
JayxKensh1n
Raijin
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 9L
1,218 Elo+
Party 2
Camazotz
Camazotz
Mere720
Camazotz
Level 24
God Stats
16W - 9L
1,279 SR
Queue Stats
16W - 9L
1,218 Elo+
Party 2
Nemesis
Nemesis
Xpert Allood
Nemesis
Level 40
God Stats
8W - 8L
1,489 SR
Queue Stats
23W - 26L
1,386 Elo+
Party 3
Charybdis
Charybdis
xGrim Shotta
Charybdis
Level 80
God Stats
70W - 67L
1,722 SR
Queue Stats
396W - 416L
1,519 Elo+
Party 3
Pele
Pele
xRodLegacyx
Pele
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 110L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Efo365
Zeus
17
3 / 14 / 6
11,590
1,054
8,348
26,540
9,512
Izanami
P7 SN1PPT
Izanami
17
3 / 11 / 6
11,705
1,064
12,874
25,129
11,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
beroabii
Jormungandr
17
0 / 6 / 9
10,830
985
7,625
21,769
25,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
carlitosway_57
Baron Samedi
18
5 / 7 / 5
12,845
1,168
18,379
24,177
13,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
tck-57
Vamana
16
0 / 9 / 4
10,044
913
3,287
16,926
15,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
6 / 0 / 19
12,908
1,173
19,550
9,230
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
Mere720
Camazotz
20
7 / 0 / 22
13,188
1,199
12,103
11,245
5,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Xpert Allood
Nemesis
20
10 / 4 / 23
14,303
1,300
23,556
16,100
9,433
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
xGrim Shotta
Charybdis
20
19 / 0 / 15
15,589
1,417
37,975
8,991
4,025
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 7 / 17
12,454
1,132
16,635
14,996
7,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
143
11
Kills
47
47
Deaths
11
30
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Zeus
Efo365
Zeus
3
14
6
0.43
W
Raijin
6
0
19
15.5
W
Camazotz
Mere720
Camazotz
7
0
22
18
L
Izanami
P7 SN1PPT
Izanami
3
11
6
0.55
W
Nemesis
Xpert Allood
Nemesis
10
4
23
5.38
L
Jormungandr
beroabii
Jormungandr
0
6
9
0.75
L
Baron Samedi
carlitosway_57
Baron Samedi
5
7
5
1.07
L
Vamana
tck-57
Vamana
0
9
4
0.22
W
Charybdis
xGrim Shotta
Charybdis
19
0
15
26.5
W
5
7
17
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,513
Damage
109,819
114,541
Taken
60,562
75,253
Mitigated
29,612
8,486
Healing
10,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Efo365
Zeus
8,348
2,042
0
413
26,540
9,512
0
4,632
21,908
20,459
0
W
Raijin
19,550
2,197
0
200
9,230
3,620
0
6,446
2,494
32,279
0
W
Camazotz
Mere720
Camazotz
12,103
3,910
0
3,755
11,245
5,237
0
6,428
4,537
0
17,783
L
Izanami
P7 SN1PPT
Izanami
12,874
10,529
0
1,570
25,129
11,070
0
2,667
22,462
0
39,192
W
Nemesis
Xpert Allood
Nemesis
23,556
16,603
0
4,122
16,100
9,433
0
8,819
7,053
0
33,026
L
Jormungandr
beroabii
Jormungandr
7,625
1,698
0
1,448
21,769
25,267
0
2,594
19,175
14,982
506
L
Baron Samedi
carlitosway_57
Baron Samedi
18,379
4,010
1,313
3,050
24,177
13,579
0
5,528
18,649
51,368
0
L
Vamana
tck-57
Vamana
3,287
1,254
0
692
16,926
15,825
0
4,129
12,797
0
7,996
W
Charybdis
xGrim Shotta
Charybdis
37,975
24,248
0
0
8,991
4,025
0
4,369
4,387
0
73,960
W
16,635
4,665
0
2,249
14,996
7,297
0
6,832
7,765
0
39,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,014
Gold Earned
68,442
187
Minions Killed
196
3
Camps Cleared
8
868,692
Distance Traveled
1,083,065
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,590
1,054
25
2
0
173,003
0
W
Raijin
12,908
1,173
30
3
2
216,635
0
W
Camazotz
13,188
1,199
14
1
1
257,131
0
L
Izanami
11,705
1,064
67
6
1
188,198
0
W
Nemesis
14,303
1,300
10
1
2
227,297
0
L
Jormungandr
10,830
985
14
1
0
178,802
0
L
Baron Samedi
12,845
1,168
75
7
1
186,256
0
L
Vamana
10,044
913
6
1
1
142,433
0
W
Charybdis
15,589
1,417
95
9
1
221,708
0
W
Pele
12,454
1,132
47
4
2
160,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role