Player Matchup

Ao Kuang
Ao Kuang
ANGRYy_APE
Ao Kuang
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,441 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ghost_Of_Qui-Gon
Ah Muzen Cab
Level 56
God Stats
0W - 5L
1,500 SR
Queue Stats
148W - 171L
1,469 Elo+
Solo
Bakasura
Bakasura
GirthTitan
Bakasura
Level 90
God Stats
1W - 3L
1,401 SR
Queue Stats
50W - 49L
1,457 Elo+
Party 1
Hel
Hel
VeryHydrated
Hel
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 55L
1,468 Elo+
Party 1
Cerberus
Cerberus
Yadiel_AAA
Cerberus
Level 29
God Stats
0W - 2L
1,292 SR
Queue Stats
26W - 29L
1,441 Elo+
Party 1
Team Averages
Level 75
1,439 SR
1,455 Elo+

VS

Team Averages
Level 91
1,516 SR
1,541 Elo+
Odin
Odin
FantasmaRojo
Odin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,692 Elo+
Solo
Yemoja
Yemoja
God Nub Raj
Yemoja
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 182L
1,501 Elo+
Solo
Anubis
Anubis
Levi-Ackerman740
Anubis
Level 65
God Stats
3W - 1L
1,368 SR
Queue Stats
127W - 140L
1,518 Elo+
Party 2
Surtr
Surtr
MC_Beefcake
Surtr
Level 64
God Stats
2W - 0L
1,710 SR
Queue Stats
47W - 60L
1,436 Elo+
Solo
Hades
Hades
VisitorFromPluto
Hades
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 120L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ANGRYy_APE
Ao Kuang
7
1 / 2 / 0
5,365
671
1,491
3,755
2,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Ghost_Of_Qui-Gon
Ah Muzen Cab
13
2 / 3 / 2
6,780
848
8,578
7,929
3,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
GirthTitan
Bakasura
11
0 / 4 / 3
5,830
729
4,567
8,216
7,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 6 / 5
6,191
774
6,223
8,088
3,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cerberus
Yadiel_AAA
Cerberus
14
2 / 2 / 2
7,177
897
6,813
12,215
12,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 12
7,140
893
4,626
7,121
6,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yemoja
12
1 / 0 / 12
7,205
901
3,084
2,978
1,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
3 / 2 / 9
7,456
932
8,651
6,440
2,820
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
8 / 1 / 8
8,334
1,042
10,903
14,518
9,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 2 / 13
7,225
903
8,207
7,405
3,711
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
71
5
Kills
17
17
Deaths
5
12
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ANGRYy_APE
Ao Kuang
1
2
0
0.5
W
2
0
12
8
L
Ah Muzen Cab
Ghost_Of_Qui-Gon
Ah Muzen Cab
2
3
2
1
L
Bakasura
GirthTitan
Bakasura
0
4
3
0.38
W
Yemoja
1
0
12
7
W
3
2
9
3.75
W
8
1
8
12
L
0
6
5
0.42
W
3
2
13
4.75
L
Cerberus
Yadiel_AAA
Cerberus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,672
Damage
35,471
40,203
Taken
38,462
28,819
Mitigated
24,393
11,733
Healing
20,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ANGRYy_APE
Ao Kuang
1,491
327
109
384
3,755
2,869
0
2,207
1,548
1,390
76
W
4,626
1,733
1,272
1,157
7,121
6,236
547
2,001
4,927
308
8,761
L
Ah Muzen Cab
Ghost_Of_Qui-Gon
Ah Muzen Cab
8,578
3,034
0
1,029
7,929
3,063
0
3,592
4,337
0
22,206
L
Bakasura
GirthTitan
Bakasura
4,567
2,691
329
1,084
8,216
7,329
0
4,085
4,131
0
4,964
W
Yemoja
3,084
836
7,319
916
2,978
1,861
480
1,213
1,765
5,843
1,066
W
8,651
303
82
760
6,440
2,820
752
3,422
2,646
18,815
660
W
10,903
3,458
0
3,445
14,518
9,765
725
5,843
7,821
477
17,755
L
6,223
191
1,653
1,006
8,088
3,049
0
3,882
4,206
13,366
0
W
8,207
687
2,151
3,056
7,405
3,711
0
1,851
4,942
15,291
404
L
Cerberus
Yadiel_AAA
Cerberus
6,813
275
492
5,647
12,215
12,509
0
6,264
5,951
15,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,343
Gold Earned
37,360
93
Minions Killed
81
0
Camps Cleared
0
626,817
Distance Traveled
752,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,365
671
0
0
0
66,780
0
W
Odin
7,140
893
9
1
0
155,684
0
L
Ah Muzen Cab
6,780
848
39
5
0
146,282
0
L
Bakasura
5,830
729
18
2
0
129,857
0
W
Yemoja
7,205
901
13
2
0
130,521
0
W
Anubis
7,456
932
26
3
0
151,456
0
W
Surtr
8,334
1,042
17
2
0
170,996
0
L
Hel
6,191
774
17
2
0
137,496
0
W
Hades
7,225
903
16
2
0
143,556
0
L
Cerberus
7,177
897
19
2
0
146,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role