Player Matchup

Kukulkan
Kukulkan
DrakoHunter11
Kukulkan
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,230 Elo+
Party 1
Cerberus
Cerberus
Lowkey_Mango_69
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,175 Elo+
Party 1
Chaac
Chaac
MontiPayTom
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,187 Elo+
Party 1
Thanatos
Thanatos
PabloGV--
Thanatos
Level 79
God Stats
4W - 4L
1,360 SR
Queue Stats
19W - 25L
1,348 Elo+
Party 1
Heimdallr
Heimdallr
Sr Alfa 81
Heimdallr
Level 19
God Stats
5W - 9L
1,337 SR
Queue Stats
6W - 15L
1,224 Elo+
Party 1
Team Averages
Level 28
1,439 SR
1,233 Elo+

VS

Team Averages
Level 67
1,480 SR
1,463 Elo+
Sylvanus
Sylvanus
Aokiji2003
Sylvanus
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 118L
1,390 Elo+
Party 2
Erlang Shen
Erlang Shen
Emanu003_dr
Erlang Shen
Level 66
God Stats
10W - 6L
1,240 SR
Queue Stats
199W - 173L
1,356 Elo+
Party 2
Ne Zha
Ne Zha
GeorgeLuigi007
Ne Zha
Level 108
God Stats
6W - 7L
1,566 SR
Queue Stats
102W - 100L
1,426 Elo+
Solo
Nox
Nox
JrSerde
Nox
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,703 Elo+
Solo
Rama
Rama
MayanMaya
Rama
Level 69
God Stats
15W - 20L
1,595 SR
Queue Stats
186W - 177L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrakoHunter11
Kukulkan
12
2 / 2 / 2
7,315
563
4,872
5,531
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
7
0 / 8 / 0
4,776
367
5,061
15,020
13,130
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 1 / 1
5,706
439
5,884
11,127
9,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Thanatos
PabloGV--
Thanatos
10
3 / 3 / 0
6,512
501
6,073
9,473
4,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Sr Alfa 81
Heimdallr
8
0 / 11 / 0
5,219
401
3,692
13,463
4,937
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aokiji2003
Sylvanus
12
4 / 0 / 15
7,877
606
6,632
8,920
7,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Emanu003_dr
Erlang Shen
13
1 / 0 / 1
7,576
583
5,881
9,379
9,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 2 / 2
8,125
625
7,555
16,099
6,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
12
0 / 3 / 2
6,552
504
1,406
6,999
2,631
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
14
15 / 0 / 4
8,898
684
17,578
10,531
4,252
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
5
Kills
25
25
Deaths
5
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Aokiji2003
Sylvanus
4
0
15
11.5
L
Kukulkan
DrakoHunter11
Kukulkan
2
2
2
1.5
W
Erlang Shen
Emanu003_dr
Erlang Shen
1
0
1
1.5
W
5
2
2
3
W
Nox
0
3
2
0.33
L
Cerberus
0
8
0
0
W
Rama
15
0
4
17
L
0
1
1
0.5
L
Thanatos
PabloGV--
Thanatos
3
3
0
1
L
Heimdallr
Sr Alfa 81
Heimdallr
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,582
Damage
39,052
54,614
Taken
51,928
34,452
Mitigated
29,733
11,029
Healing
20,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Aokiji2003
Sylvanus
6,632
2,775
892
1,389
8,920
7,400
959
3,688
5,232
29,197
0
L
Kukulkan
DrakoHunter11
Kukulkan
4,872
572
0
194
5,531
2,371
0
1,314
4,217
45,648
1,320
W
Erlang Shen
Emanu003_dr
Erlang Shen
5,881
3,820
0
2,828
9,379
9,139
600
0
9,379
0
37,819
W
7,555
3,776
0
9,838
16,099
6,311
0
452
15,647
0
61,847
W
Nox
1,406
243
0
720
6,999
2,631
120
2,757
4,242
28,486
0
L
Cerberus
5,061
407
0
2,605
15,020
13,130
0
3,278
11,742
18,015
0
W
Rama
17,578
15,903
0
4,514
10,531
4,252
4,368
2,954
7,577
0
70,349
L
5,884
1,313
0
1,976
11,127
9,962
0
0
10,404
0
26,841
L
Thanatos
PabloGV--
Thanatos
6,073
1,354
0
5,838
9,473
4,052
0
791
8,638
0
42,658
L
Heimdallr
Sr Alfa 81
Heimdallr
3,692
2,488
0
416
13,463
4,937
0
2,655
10,808
0
24,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,528
Gold Earned
39,028
268
Minions Killed
350
0
Camps Cleared
0
1,278,141
Distance Traveled
1,255,126
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,877
606
44
3
0
261,404
0
L
Kukulkan
7,315
563
93
7
0
276,269
0
W
Erlang Shen
7,576
583
65
5
0
229,268
0
W
Ne Zha
8,125
625
103
8
0
285,899
0
W
Nox
6,552
504
42
3
0
238,466
1
L
Cerberus
4,776
367
41
3
0
240,495
0
W
Rama
8,898
684
96
7
0
240,089
0
L
Chaac
5,706
439
41
3
0
290,103
0
L
Thanatos
6,512
501
56
4
0
265,295
1
L
Heimdallr
5,219
401
37
3
0
205,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role