Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Initbrev
Lancelot
Level 63
God Stats
2W - 2L
1,631 SR
Queue Stats
51W - 47L
1,521 Elo+
Party 2
Ymir
Ymir
Stevis
Ymir
Level 124
God Stats
2W - 3L
1,740 SR
Queue Stats
153W - 128L
1,556 Elo+
Party 2
Izanami
Izanami
Vantalim
Izanami
Level 3
God Stats
1W - 3L
1,305 SR
Queue Stats
8W - 9L
1,240 Elo+
Party 2
Chaac
Chaac
Varaxo
Chaac
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,240 Elo+
Party 2
Team Averages
Level 68
1,535 SR
1,411 Elo+

VS

Team Averages
Level 105
1,571 SR
1,512 Elo+
Chronos
Chronos
CrimsonOtachi
Chronos
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 123L
1,511 Elo+
Party 1
Ao Kuang
Ao Kuang
KingCobra8
Ao Kuang
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,553 Elo+
Party 1
Osiris
Osiris
Vanduul
Osiris
Level 87
God Stats
2W - 5L
1,534 SR
Queue Stats
184W - 163L
1,516 Elo+
Solo
Martichoras
Martichoras
contra92
Martichoras
Level 121
God Stats
5W - 2L
1,546 SR
Queue Stats
108W - 96L
1,511 Elo+
Party 3
Geb
Geb
kalssas
Geb
Level 88
God Stats
12W - 4L
1,774 SR
Queue Stats
155W - 137L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
0 / 2 / 1
4,601
418
843
3,265
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lancelot
Initbrev
Lancelot
13
1 / 1 / 1
6,106
555
5,959
9,204
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Stevis
Ymir
10
1 / 2 / 0
5,598
509
1,778
9,334
5,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Vantalim
Izanami
10
0 / 1 / 1
5,424
493
3,009
5,369
1,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
Varaxo
Chaac
10
0 / 2 / 0
5,754
523
3,844
7,593
4,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
12
0 / 1 / 0
6,535
594
3,191
4,240
1,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ao Kuang
KingCobra8
Ao Kuang
11
2 / 1 / 0
5,963
542
3,537
8,847
2,949
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
Vanduul
Osiris
13
2 / 0 / 0
7,506
682
3,990
9,162
8,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
contra92
Martichoras
13
4 / 0 / 0
7,672
697
7,750
3,836
1,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Geb
10
0 / 0 / 3
5,866
533
2,179
7,554
4,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
8
8
Deaths
2
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
1
0.25
W
Chronos
0
1
0
0
L
Lancelot
Initbrev
Lancelot
1
1
1
1.5
W
Ao Kuang
KingCobra8
Ao Kuang
2
1
0
2
L
Ymir
Stevis
Ymir
1
2
0
0.5
W
Osiris
Vanduul
Osiris
2
0
0
2
L
Izanami
Vantalim
Izanami
0
1
1
0.5
L
Chaac
Varaxo
Chaac
0
2
0
0
W
Martichoras
contra92
Martichoras
4
0
0
4
W
Geb
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,433
Damage
20,647
34,765
Taken
33,639
16,542
Mitigated
19,524
10,395
Healing
14,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
843
138
81
1,198
3,265
802
0
99
3,166
16,908
695
W
Chronos
3,191
1,801
0
1,358
4,240
1,456
1,012
328
3,912
53,257
3,479
L
Lancelot
Initbrev
Lancelot
5,959
946
0
4,670
9,204
4,238
0
3,063
6,141
0
55,222
W
Ao Kuang
KingCobra8
Ao Kuang
3,537
1,236
0
4,299
8,847
2,949
0
90
8,757
36,801
0
L
Ymir
Stevis
Ymir
1,778
700
750
1,346
9,334
5,425
0
1,948
7,386
23,801
1,450
W
Osiris
Vanduul
Osiris
3,990
1,234
0
4,551
9,162
8,480
0
0
9,162
0
54,697
L
Izanami
Vantalim
Izanami
3,009
1,842
0
622
5,369
1,951
0
3,606
1,763
0
38,174
L
Chaac
Varaxo
Chaac
3,844
971
0
1,728
7,593
4,126
0
0
7,593
0
40,584
W
Martichoras
contra92
Martichoras
7,750
3,317
0
1,325
3,836
1,658
505
1,553
2,283
0
64,296
W
Geb
2,179
355
0
2,489
7,554
4,981
0
451
7,103
12,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,483
Gold Earned
33,542
331
Minions Killed
389
0
Camps Cleared
0
990,893
Distance Traveled
1,100,042
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,601
418
33
3
0
107,485
0
W
Chronos
6,535
594
121
11
0
218,235
0
L
Lancelot
6,106
555
97
9
0
274,090
1
W
Ao Kuang
5,963
542
62
6
0
239,132
0
L
Ymir
5,598
509
52
5
0
201,887
3
W
Osiris
7,506
682
82
7
0
207,792
0
L
Izanami
5,424
493
68
6
0
209,189
0
L
Chaac
5,754
523
81
7
0
198,242
0
W
Martichoras
7,672
697
114
10
0
199,746
0
W
Geb
5,866
533
10
1
0
235,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role