Player Matchup

Eset
Eset
 
Eset
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
SADJG
Ymir
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 4L
1,601 Elo+
Party 1
Hun Batz
Hun Batz
juananthony
Hun Batz
Level 128
God Stats
2W - 0L
1,681 SR
Queue Stats
50W - 49L
1,596 Elo+
Party 1
Team Averages
Level 95
1,560 SR
1,566 Elo+

VS

Team Averages
Level 51
1,376 SR
1,370 Elo+
Da Ji
Da Ji
PanFistaco2
Da Ji
Level 44
God Stats
0W - 3L
1,184 SR
Queue Stats
25W - 26L
1,320 Elo+
Party 2
Chaac
Chaac
Pervical
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 70L
1,363 Elo+
Party 2
Kukulkan
Kukulkan
The_opnipotente
Kukulkan
Level 88
God Stats
18W - 19L
1,444 SR
Queue Stats
262W - 267L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
3 / 0 / 6
8,042
804
9,165
5,795
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
SADJG
Ymir
11
0 / 1 / 6
6,676
668
2,728
6,133
6,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
juananthony
Hun Batz
14
6 / 0 / 3
8,585
859
9,902
7,213
3,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,783
578
4,872
8,502
3,894
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
Pervical
Chaac
10
0 / 2 / 1
5,749
575
3,736
11,106
9,313
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
12
1 / 2 / 0
6,903
690
3,681
5,781
1,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
0
6
6
L
0
5
1
0.1
L
Chaac
Pervical
Chaac
0
2
1
0.25
W
Ymir
SADJG
Ymir
0
1
6
3
L
Kukulkan
1
2
0
0.5
W
Hun Batz
juananthony
Hun Batz
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,795
Damage
12,289
19,141
Taken
25,389
12,482
Mitigated
15,179
1,996
Healing
2,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
9,165
666
116
1,008
5,795
2,483
660
1,100
4,695
34,970
1,802
L
4,872
862
0
138
8,502
3,894
0
3,746
4,395
0
9,634
L
Chaac
Pervical
Chaac
3,736
388
0
1,640
11,106
9,313
0
4,256
6,115
0
12,313
W
Ymir
SADJG
Ymir
2,728
736
0
452
6,133
6,002
56
1,185
4,948
5,703
57
L
Kukulkan
3,681
162
0
443
5,781
1,972
0
2,042
3,455
30,329
0
W
Hun Batz
juananthony
Hun Batz
9,902
2,849
0
420
7,213
3,997
583
1,430
5,783
0
41,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,303
Gold Earned
18,435
154
Minions Killed
89
0
Camps Cleared
0
557,085
Distance Traveled
474,308
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,042
804
62
6
0
191,786
0
L
Da Ji
5,783
578
14
1
0
160,688
0
L
Chaac
5,749
575
2
0
0
142,004
0
W
Ymir
6,676
668
14
1
0
161,010
0
L
Kukulkan
6,903
690
73
7
0
171,616
3
W
Hun Batz
8,585
859
78
8
0
204,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role