Player Matchup

Loki
Loki
ASRENZO237
Loki
Level 105
God Stats
55W - 67L
1,434 SR
Queue Stats
412W - 412L
1,446 Elo+
Solo
Ares
Ares
MistaSavage7838
Ares
Level 61
God Stats
21W - 7L
1,694 SR
Queue Stats
59W - 42L
1,539 Elo+
Party 1
Ah Puch
Ah Puch
RoosterNmyFake
Ah Puch
Level 40
God Stats
2W - 2L
1,493 SR
Queue Stats
22W - 39L
1,292 Elo+
Solo
Lancelot
Lancelot
beanscott37
Lancelot
Level 141
God Stats
2W - 1L
1,618 SR
Queue Stats
104W - 96L
1,549 Elo+
Party 1
Chernobog
Chernobog
mxgerrta
Chernobog
Level 108
God Stats
3W - 2L
1,773 SR
Queue Stats
101W - 101L
1,564 Elo+
Solo
Team Averages
Level 91
1,602 SR
1,478 Elo+

VS

Team Averages
Level 106
1,453 SR
1,501 Elo+
The Morrigan
The Morrigan
GoingBuzzard457
The Morrigan
Level 138
God Stats
2W - 4L
1,481 SR
Queue Stats
315W - 351L
1,440 Elo+
Solo
Olorun
Olorun
RCHammerTime
Olorun
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,565 Elo+
Solo
Neith
Neith
SlySneakyBear
Neith
Level 111
God Stats
55W - 41L
1,584 SR
Queue Stats
324W - 310L
1,468 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheQuantumMenace
Tsukuyomi
Level 107
God Stats
0W - 2L
1,213 SR
Queue Stats
38W - 34L
1,516 Elo+
Party 2
Sylvanus
Sylvanus
ViciGrim
Sylvanus
Level 88
God Stats
1W - 4L
1,485 SR
Queue Stats
37W - 37L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
5,777
578
5,296
6,440
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 3 / 1
4,862
486
2,542
10,341
6,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 0
5,875
588
1,019
3,508
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lancelot
beanscott37
Lancelot
12
7 / 1 / 2
7,475
748
7,092
8,107
5,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chernobog
mxgerrta
Chernobog
9
1 / 2 / 2
5,419
542
6,157
7,861
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GoingBuzzard457
The Morrigan
8
1 / 4 / 0
4,784
478
2,039
5,047
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Olorun
9
0 / 1 / 0
5,330
533
3,570
4,827
1,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
3 / 1 / 1
5,566
557
8,493
7,731
3,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
10
1 / 3 / 1
5,383
538
2,202
8,712
3,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
ViciGrim
Sylvanus
9
1 / 1 / 3
5,582
558
4,789
8,416
5,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
10
Kills
6
6
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
The Morrigan
GoingBuzzard457
The Morrigan
1
4
0
0.25
W
0
3
1
0.17
L
Olorun
0
1
0
0
W
0
0
0
0
L
3
1
1
3.5
L
Tsukuyomi
1
3
1
0.5
L
Sylvanus
ViciGrim
Sylvanus
1
1
3
2.5
W
Lancelot
beanscott37
Lancelot
7
1
2
8
W
Chernobog
mxgerrta
Chernobog
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,106
Damage
21,093
36,257
Taken
34,733
18,411
Mitigated
16,129
11,202
Healing
10,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,296
1,252
0
4,212
6,440
2,245
0
1,155
5,213
0
40,041
L
The Morrigan
GoingBuzzard457
The Morrigan
2,039
393
0
534
5,047
1,678
0
0
5,047
15,864
0
W
2,542
41
0
2,659
10,341
6,177
359
2,632
7,709
10,340
0
L
Olorun
3,570
1,566
0
1,505
4,827
1,912
0
1,039
3,788
32,912
2,220
W
1,019
0
0
1,486
3,508
1,249
0
1,378
2,130
36,219
1,686
L
8,493
2,968
0
1,920
7,731
3,258
0
1,107
6,624
0
46,499
L
Tsukuyomi
2,202
486
0
1,538
8,712
3,638
0
0
8,712
0
47,282
L
Sylvanus
ViciGrim
Sylvanus
4,789
2,296
1,820
3,147
8,416
5,643
21
1,444
6,972
21,491
0
W
Lancelot
beanscott37
Lancelot
7,092
1,107
0
1,371
8,107
5,887
684
1,992
5,820
29
43,407
W
Chernobog
mxgerrta
Chernobog
6,157
3,320
0
1,474
7,861
2,853
206
2,853
5,008
0
41,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,408
Gold Earned
26,645
283
Minions Killed
307
0
Camps Cleared
0
1,056,735
Distance Traveled
909,441
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,777
578
63
6
0
232,468
0
L
The Morrigan
4,784
478
39
4
0
129,374
0
W
Ares
4,862
486
10
1
0
204,996
0
L
Olorun
5,330
533
85
9
0
196,676
2
W
Ah Puch
5,875
588
76
8
0
200,540
0
L
Neith
5,566
557
72
7
0
182,005
2
L
Tsukuyomi
5,383
538
79
8
0
233,446
0
L
Sylvanus
5,582
558
32
3
0
167,940
0
W
Lancelot
7,475
748
64
6
0
217,328
0
W
Chernobog
5,419
542
70
7
0
201,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role