Player Matchup

Heimdallr
Heimdallr
CitifiedOx
Heimdallr
Level 88
God Stats
0W - 3L
1,388 SR
Queue Stats
18W - 32L
1,395 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Danilo louven
Morgan Le Fay
Level 147
God Stats
7W - 17L
1,431 SR
Queue Stats
73W - 108L
1,335 Elo+
Party 2
Freya
Freya
LionX315
Freya
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 160L
1,514 Elo+
Party 3
Vamana
Vamana
alexxiiiii1
Vamana
Level 108
God Stats
11W - 9L
1,833 SR
Queue Stats
309W - 290L
1,518 Elo+
Party 3
Ravana
Ravana
gigantekkfox192
Ravana
Level 157
God Stats
10W - 6L
1,832 SR
Queue Stats
168W - 276L
1,304 Elo+
Party 2
Team Averages
Level 132
1,597 SR
1,413 Elo+

VS

Team Averages
Level 130
1,548 SR
1,482 Elo+
Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
DroPz WizZard
Surtr
Level 88
God Stats
4W - 2L
1,666 SR
Queue Stats
33W - 37L
1,469 Elo+
Solo
Nut
Nut
MaouSamma
Nut
Level 112
God Stats
4W - 3L
1,500 SR
Queue Stats
27W - 24L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
eagcba
Cthulhu
Level 162
God Stats
4W - 3L
1,784 SR
Queue Stats
412W - 428L
1,535 Elo+
Solo
Hera
Hera
xPlayHarDx
Hera
Level 129
God Stats
1W - 1L
1,288 SR
Queue Stats
81W - 77L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CitifiedOx
Heimdallr
15
0 / 4 / 2
8,563
535
8,263
14,147
6,865
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Danilo louven
Morgan Le Fay
13
1 / 7 / 0
7,821
489
5,210
12,414
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
LionX315
Freya
15
3 / 4 / 0
8,142
509
6,299
15,888
6,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
9
0 / 1 / 0
5,946
372
6,044
9,213
6,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 1 / 0
8,893
556
10,345
7,859
7,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
13 / 1 / 2
10,122
633
15,596
18,177
8,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
1 / 0 / 0
8,355
522
5,120
17,230
13,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 2 / 2
8,882
555
8,336
13,178
5,816
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
eagcba
Cthulhu
12
0 / 0 / 3
7,307
457
4,261
10,851
8,466
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 1 / 6
9,008
563
6,203
7,379
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
17
17
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
13
1
2
14
L
Heimdallr
CitifiedOx
Heimdallr
0
4
2
0.25
L
Morgan Le Fay
Danilo louven
Morgan Le Fay
1
7
0
0.14
W
1
0
0
1
L
Freya
LionX315
Freya
3
4
0
0.75
W
2
2
2
1.5
L
Vamana
0
1
0
0
W
Cthulhu
eagcba
Cthulhu
0
0
3
1.5
L
0
1
0
0
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,161
Damage
39,516
59,521
Taken
66,815
31,129
Mitigated
38,275
18,420
Healing
37,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
15,596
4,036
0
19,661
18,177
8,203
0
4,283
13,735
0
78,131
L
Heimdallr
CitifiedOx
Heimdallr
8,263
4,679
0
4,143
14,147
6,865
0
928
13,219
0
70,678
L
Morgan Le Fay
Danilo louven
Morgan Le Fay
5,210
628
0
1,031
12,414
4,089
0
5,603
6,811
45,015
1,058
W
5,120
2,703
0
5,512
17,230
13,010
0
983
15,330
856
55,781
L
Freya
LionX315
Freya
6,299
1,943
0
7,083
15,888
6,037
0
1,646
14,195
57,244
13,674
W
8,336
6,659
0
5,606
13,178
5,816
904
1,081
11,958
0
76,293
L
Vamana
6,044
1,950
0
1,798
9,213
6,184
0
1,928
7,285
0
35,371
W
Cthulhu
eagcba
Cthulhu
4,261
75
132
3,354
10,851
8,466
0
1,954
8,485
31,015
0
L
10,345
2,047
0
4,365
7,859
7,954
0
649
6,985
945
73,536
W
6,203
1,039
0
3,529
7,379
2,780
59
3,736
3,481
72,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,365
Gold Earned
43,674
489
Minions Killed
448
0
Camps Cleared
0
1,389,436
Distance Traveled
1,659,736
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,122
633
98
6
0
405,965
0
L
Heimdallr
8,563
535
102
6
0
262,213
0
L
Morgan Le Fay
7,821
489
83
5
0
302,208
0
W
Surtr
8,355
522
87
5
0
314,010
7
L
Freya
8,142
509
115
7
0
318,112
0
W
Nut
8,882
555
118
7
0
311,078
2
L
Vamana
5,946
372
38
2
0
234,952
2
W
Cthulhu
7,307
457
32
2
0
298,249
2
L
Ravana
8,893
556
151
9
0
271,951
0
W
Hera
9,008
563
113
7
0
330,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role