Player Matchup

Sol
Sol
BaldNotsack
Sol
Level 86
God Stats
1W - 2L
1,671 SR
Queue Stats
29W - 36L
1,417 Elo+
Party 1
Ishtar
Ishtar
CRISTO_1991
Ishtar
Level 157
God Stats
9W - 11L
1,521 SR
Queue Stats
185W - 191L
1,551 Elo+
Solo
Amaterasu
Amaterasu
FlamboyantFish6
Amaterasu
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,374 Elo+
Party 1
Team Averages
Level 113
1,564 SR
1,447 Elo+

VS

Team Averages
Level 159
1,529 SR
1,465 Elo+
Neith
Neith
TheSheWolf21
Neith
Level 157
God Stats
40W - 45L
1,510 SR
Queue Stats
208W - 219L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
Wartera
Sun Wukong
Level 140
God Stats
8W - 7L
1,599 SR
Queue Stats
84W - 74L
1,483 Elo+
Solo
Vulcan
Vulcan
alecupim
Vulcan
Level 181
God Stats
387W - 383L
1,479 SR
Queue Stats
424W - 443L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 0
9,389
626
5,247
14,194
4,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
16
0 / 4 / 0
9,583
639
9,134
13,533
5,869
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
FlamboyantFish6
Amaterasu
13
0 / 3 / 0
8,568
571
7,161
20,272
18,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 10
11,063
738
14,756
11,815
6,597
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Wartera
Sun Wukong
17
9 / 1 / 6
11,850
790
11,338
16,665
20,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Vulcan
alecupim
Vulcan
16
2 / 0 / 11
10,593
706
15,337
3,746
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
42
1
Kills
15
15
Deaths
1
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
Ishtar
0
4
0
0
L
Amaterasu
FlamboyantFish6
Amaterasu
0
3
0
0
W
4
0
10
9
W
Sun Wukong
Wartera
Sun Wukong
9
1
6
12
W
Vulcan
alecupim
Vulcan
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,542
Damage
41,431
47,999
Taken
32,226
28,686
Mitigated
29,361
9,602
Healing
12,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,247
1,141
171
2,891
14,194
4,673
157
5,386
8,586
34,966
0
L
Ishtar
9,134
6,410
0
2,085
13,533
5,869
631
3,310
9,686
0
59,593
L
Amaterasu
FlamboyantFish6
Amaterasu
7,161
1,727
415
4,040
20,272
18,144
156
6,632
12,991
0
21,240
W
14,756
4,449
0
4,616
11,815
6,597
1,815
2,340
9,094
0
51,829
W
Sun Wukong
Wartera
Sun Wukong
11,338
562
461
6,379
16,665
20,787
331
2,173
13,949
0
40,367
W
Vulcan
alecupim
Vulcan
15,337
9,249
542
204
3,746
1,977
716
753
2,897
47,797
457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,540
Gold Earned
33,506
181
Minions Killed
200
0
Camps Cleared
0
705,371
Distance Traveled
846,930
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,389
626
55
4
0
205,920
2
L
Ishtar
9,583
639
108
7
0
222,496
0
L
Amaterasu
8,568
571
18
1
0
276,955
4
W
Neith
11,063
738
87
6
0
252,462
0
W
Sun Wukong
11,850
790
49
3
0
315,315
2
W
Vulcan
10,593
706
64
4
0
279,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role