Player Matchup

Ares
Ares
BezerksExDee
Ares
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,612 Elo+
Party 2
Thor
Thor
Landofgilf
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,612 Elo+
Party 2
Agni
Agni
freeATTILA
Agni
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,612 Elo+
Party 2
Team Averages
Level 20
1,500 SR
1,612 Elo+

VS

Team Averages
Level 27
1,500 SR
943 Elo+
Cthulhu
Cthulhu
SaltySpitoon6_9
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 20L
811 Elo+
Party 1
Izanami
Izanami
andrepontgamer04
Izanami
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
60W - 81L
1,009 Elo+
Party 1
Chronos
Chronos
murderbrawl2205
Chronos
Level 46
God Stats
18W - 10L
1,500 SR
Queue Stats
255W - 261L
1,009 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 11
10,700
764
11,536
15,747
19,064
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 6 / 9
12,054
861
11,913
13,542
6,526
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
8 / 2 / 10
12,896
921
14,015
8,913
4,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 8
9,029
645
6,241
14,831
12,092
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 6 / 4
9,848
703
6,817
11,816
4,053
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 8 / 5
11,099
793
15,148
17,393
6,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
19
Kills
12
12
Deaths
19
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
4
11
2.38
W
7
6
9
1.92
L
1
5
8
1
L
4
6
4
1
W
8
2
10
6.5
L
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,464
Damage
28,206
38,202
Taken
44,040
30,072
Mitigated
22,489
4,066
Healing
2,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,536
1,749
0
1,492
15,747
19,064
374
9,125
6,558
19,458
0
W
11,913
3,694
0
1,696
13,542
6,526
193
8,381
5,129
0
48,183
L
6,241
838
0
463
14,831
12,092
381
8,157
6,674
16,800
0
L
6,817
4,496
0
362
11,816
4,053
496
7,340
4,476
0
24,761
W
14,015
2,163
0
878
8,913
4,482
1,534
3,868
5,045
64,348
369
L
15,148
5,135
62
1,198
17,393
6,344
0
10,100
7,293
48,464
996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,650
Gold Earned
29,976
165
Minions Killed
120
0
Camps Cleared
0
712,371
Distance Traveled
628,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,700
764
21
2
0
234,459
0
W
Thor
12,054
861
47
3
0
237,609
0
L
Cthulhu
9,029
645
30
2
0
231,894
0
L
Izanami
9,848
703
32
2
0
194,352
0
W
Agni
12,896
921
97
7
0
240,303
0
L
Chronos
11,099
793
58
4
0
202,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role