Player Matchup

Skadi
Skadi
KazumiMaru
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,500 Elo+
Party 2
Bacchus
Bacchus
KoMa92
Bacchus
Level 40
God Stats
1W - 6L
1,470 SR
Queue Stats
46W - 57L
1,357 Elo+
Party 2
Thor
Thor
ViolentVibez
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 27
1,490 SR
1,452 Elo+

VS

Team Averages
Level 39
1,496 SR
1,440 Elo+
Cthulhu
Cthulhu
HockeyLife_87
Cthulhu
Level 28
God Stats
3W - 1L
1,708 SR
Queue Stats
5W - 7L
1,404 Elo+
Party 1
Ra
Ra
KraftDinneur
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,511 Elo+
Party 1
Medusa
Medusa
LayersBlue
Medusa
Level 74
God Stats
1W - 1L
1,281 SR
Queue Stats
8W - 8L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
0 / 5 / 0
7,072
589
4,975
10,068
4,055
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
KoMa92
Bacchus
12
1 / 5 / 0
7,382
615
7,203
11,552
11,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 7 / 1
7,371
614
6,512
13,699
6,088
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
6 / 0 / 10
9,364
780
5,280
7,941
6,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 3 / 11
9,629
802
8,911
9,195
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
LayersBlue
Medusa
15
6 / 0 / 11
9,437
786
14,745
6,723
2,989
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
2
Kills
17
17
Deaths
3
1
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
6
0
10
11
L
Skadi
0
5
0
0
L
Bacchus
KoMa92
Bacchus
1
5
0
0.2
W
5
3
11
3.5
W
Medusa
LayersBlue
Medusa
6
0
11
11.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,690
Damage
28,936
35,319
Taken
23,859
21,834
Mitigated
14,501
2,092
Healing
6,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
5,280
660
247
1,168
7,941
6,966
77
1,785
5,850
25,062
0
L
Skadi
4,975
1,526
0
345
10,068
4,055
0
4,184
5,850
0
30,644
L
Bacchus
KoMa92
Bacchus
7,203
632
0
855
11,552
11,691
0
5,011
6,335
13,949
1,003
W
8,911
1,214
1,388
2,006
9,195
4,546
358
2,636
6,401
32,266
638
W
Medusa
LayersBlue
Medusa
14,745
8,122
0
1,869
6,723
2,989
2,063
1,956
4,583
0
35,342
L
6,512
1,158
0
892
13,699
6,088
0
4,730
8,811
0
19,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,825
Gold Earned
28,430
96
Minions Killed
139
0
Camps Cleared
0
555,538
Distance Traveled
640,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,364
780
38
3
0
220,428
0
L
Skadi
7,072
589
55
5
0
179,624
0
L
Bacchus
7,382
615
19
2
0
190,684
0
W
Ra
9,629
802
59
5
0
213,557
0
W
Medusa
9,437
786
42
4
0
206,288
0
L
Thor
7,371
614
22
2
0
185,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role