Player Matchup

Kukulkan
Kukulkan
ANGRYy_APE
Kukulkan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,438 Elo+
Party 2
Aphrodite
Aphrodite
GirthTitan
Aphrodite
Level 90
God Stats
0W - 2L
1,233 SR
Queue Stats
50W - 49L
1,456 Elo+
Party 2
Nox
Nox
Hanzsaw172023
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,206 Elo+
Solo
Cthulhu
Cthulhu
VeryHydrated
Cthulhu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 55L
1,467 Elo+
Party 2
Ganesha
Ganesha
Yadiel_AAA
Ganesha
Level 29
God Stats
3W - 1L
1,883 SR
Queue Stats
26W - 29L
1,438 Elo+
Party 2
Team Averages
Level 67
1,523 SR
1,401 Elo+

VS

Team Averages
Level 117
1,496 SR
1,490 Elo+
Persephone
Persephone
 
Persephone
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
FlokiWartooth
Aphrodite
Level 125
God Stats
3W - 2L
1,483 SR
Queue Stats
249W - 270L
1,426 Elo+
Solo
Medusa
Medusa
Lyndles666
Medusa
Level 139
God Stats
3W - 2L
1,499 SR
Queue Stats
245W - 238L
1,451 Elo+
Solo
Xing Tian
Xing Tian
Stewie53
Xing Tian
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
352W - 363L
1,502 Elo+
Solo
Jormungandr
Jormungandr
VnlaGorilla4443
Jormungandr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ANGRYy_APE
Kukulkan
17
4 / 5 / 3
10,249
683
15,984
13,019
8,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
GirthTitan
Aphrodite
16
3 / 6 / 2
9,915
661
11,487
20,027
16,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 9 / 4
9,373
625
8,216
15,508
9,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
VeryHydrated
Cthulhu
18
3 / 6 / 6
10,653
710
24,385
27,250
39,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Yadiel_AAA
Ganesha
17
1 / 6 / 8
10,579
705
11,010
21,117
31,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
10 / 2 / 16
12,296
820
17,734
11,082
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
FlokiWartooth
Aphrodite
18
4 / 2 / 17
10,976
732
10,577
21,060
14,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Medusa
Lyndles666
Medusa
19
7 / 2 / 15
11,986
799
20,594
13,877
14,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
Stewie53
Xing Tian
18
3 / 5 / 24
11,665
778
9,887
32,384
41,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
VnlaGorilla4443
Jormungandr
19
8 / 2 / 22
12,331
822
29,593
21,887
27,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
126
13
Kills
32
32
Deaths
13
23
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
10
2
16
9
L
Kukulkan
ANGRYy_APE
Kukulkan
4
5
3
1.1
W
Aphrodite
FlokiWartooth
Aphrodite
4
2
17
6.25
L
Aphrodite
GirthTitan
Aphrodite
3
6
2
0.67
L
2
9
4
0.44
W
Medusa
Lyndles666
Medusa
7
2
15
7.25
W
Xing Tian
Stewie53
Xing Tian
3
5
24
3
L
Cthulhu
VeryHydrated
Cthulhu
3
6
6
1
W
Jormungandr
VnlaGorilla4443
Jormungandr
8
2
22
9.5
L
Ganesha
Yadiel_AAA
Ganesha
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,082
Damage
88,385
96,921
Taken
100,290
106,760
Mitigated
104,231
32,207
Healing
52,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
17,734
1,309
1,150
2,891
11,082
5,780
2,281
9,245
1,686
31,816
0
L
Kukulkan
ANGRYy_APE
Kukulkan
15,984
512
1,405
1,096
13,019
8,478
384
8,953
4,066
28,487
166
W
Aphrodite
FlokiWartooth
Aphrodite
10,577
1,364
16,681
14,532
21,060
14,605
986
17,493
3,333
23,903
917
L
Aphrodite
GirthTitan
Aphrodite
11,487
1,197
12,797
10,294
20,027
16,878
107
15,461
4,566
22,266
0
L
8,216
923
559
692
15,508
9,706
0
11,889
3,619
11,835
0
W
Medusa
Lyndles666
Medusa
20,594
7,350
1,428
1,948
13,877
14,671
1,606
9,082
4,269
0
45,230
W
Xing Tian
Stewie53
Xing Tian
9,887
1,041
4,342
4,970
32,384
41,531
505
19,110
12,968
14,393
437
L
Cthulhu
VeryHydrated
Cthulhu
24,385
500
1,034
2,898
27,250
39,903
92
15,773
11,477
48,425
0
W
Jormungandr
VnlaGorilla4443
Jormungandr
29,593
6,328
1,866
2,282
21,887
27,644
1,304
14,138
6,967
50,175
4,308
L
Ganesha
Yadiel_AAA
Ganesha
11,010
498
370
1,062
21,117
31,795
0
12,528
8,589
15,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,769
Gold Earned
59,254
132
Minions Killed
167
0
Camps Cleared
0
1,192,918
Distance Traveled
1,443,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,296
820
21
1
0
291,218
0
L
Kukulkan
10,249
683
23
2
0
212,057
0
W
Aphrodite
10,976
732
30
2
0
282,930
0
L
Aphrodite
9,915
661
37
2
0
253,266
0
L
Nox
9,373
625
21
1
0
212,877
0
W
Medusa
11,986
799
52
3
0
293,478
0
W
Xing Tian
11,665
778
2
0
0
278,222
0
L
Cthulhu
10,653
710
49
3
0
258,906
0
W
Jormungandr
12,331
822
62
4
0
297,763
0
L
Ganesha
10,579
705
2
0
0
255,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role