Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
RangerKraken
Vulcan
Level 154
God Stats
1W - 5L
1,195 SR
Queue Stats
162W - 162L
1,546 Elo+
Party 1
Sun Wukong
Sun Wukong
Wierd12342
Sun Wukong
Level 152
God Stats
8W - 5L
1,517 SR
Queue Stats
778W - 779L
1,507 Elo+
Party 1
Scylla
Scylla
darckempiries
Scylla
Level 189
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
llAngell
Chang'e
Level 175
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 35L
1,720 Elo+
Party 2
Team Averages
Level 161
1,442 SR
1,555 Elo+

VS

Team Averages
Level 114
1,468 SR
1,519 Elo+
Danzaburou
Danzaburou
GigsGilgamesh
Danzaburou
Level 137
God Stats
2W - 3L
1,534 SR
Queue Stats
71W - 71L
1,537 Elo+
Solo
Sylvanus
Sylvanus
GoatBalakay
Sylvanus
Level 136
God Stats
9W - 4L
1,613 SR
Queue Stats
313W - 310L
1,506 Elo+
Solo
Cu Chulainn
Cu Chulainn
RakshasasPalm
Cu Chulainn
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,420 Elo+
Solo
Medusa
Medusa
chillself
Medusa
Level 133
God Stats
1W - 3L
1,192 SR
Queue Stats
176W - 163L
1,566 Elo+
Solo
Pele
Pele
monkeymonk1st
Pele
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 0 / 4
6,234
891
6,738
11,395
13,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
11
0 / 1 / 5
6,110
873
6,721
6,597
5,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Wierd12342
Sun Wukong
12
3 / 0 / 3
6,691
956
5,918
10,356
9,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 0 / 5
6,489
927
4,765
5,796
2,748
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
llAngell
Chang'e
12
0 / 0 / 6
6,195
885
5,744
11,211
5,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GigsGilgamesh
Danzaburou
10
0 / 3 / 1
5,719
817
8,227
7,268
4,076
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
GoatBalakay
Sylvanus
12
1 / 0 / 0
6,652
950
6,647
7,013
7,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
RakshasasPalm
Cu Chulainn
10
0 / 1 / 1
5,663
809
6,972
7,814
8,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
chillself
Medusa
12
0 / 0 / 1
6,083
869
10,309
5,256
3,057
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

9
0 / 2 / 1
5,460
780
4,378
4,771
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
6
Kills
1
1
Deaths
6
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
4
4
L
Danzaburou
GigsGilgamesh
Danzaburou
0
3
1
0.17
L
Sylvanus
GoatBalakay
Sylvanus
1
0
0
1
L
Cu Chulainn
RakshasasPalm
Cu Chulainn
0
1
1
0.5
W
Vulcan
0
1
5
2.5
W
Sun Wukong
Wierd12342
Sun Wukong
3
0
3
4.5
L
Medusa
chillself
Medusa
0
0
1
0.5
W
1
0
5
3.5
W
Chang'e
llAngell
Chang'e
0
0
6
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,886
Damage
36,533
45,355
Taken
32,122
37,349
Mitigated
25,802
23,255
Healing
17,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,738
1,262
752
1,541
11,395
13,648
0
1,839
9,384
0
10,264
L
Danzaburou
GigsGilgamesh
Danzaburou
8,227
3,075
671
728
7,268
4,076
0
3,210
3,637
0
18,004
L
Sylvanus
GoatBalakay
Sylvanus
6,647
1,429
6,456
4,878
7,013
7,172
0
3,786
2,841
8,534
0
L
Cu Chulainn
RakshasasPalm
Cu Chulainn
6,972
231
493
2,175
7,814
8,284
0
3,429
3,953
0
10,646
W
Vulcan
6,721
3,191
1,140
339
6,597
5,691
99
824
5,523
14,053
1,387
W
Sun Wukong
Wierd12342
Sun Wukong
5,918
356
2,083
2,440
10,356
9,659
0
1,990
8,366
0
12,280
L
Medusa
chillself
Medusa
10,309
3,869
408
912
5,256
3,057
0
2,758
2,427
0
31,576
W
4,765
287
1,158
462
5,796
2,748
197
292
5,380
11,863
71
W
Chang'e
llAngell
Chang'e
5,744
798
7,324
6,016
11,211
5,603
104
1,702
9,464
11,211
846
L
4,378
655
133
605
4,771
3,213
0
2,268
2,465
0
7,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,719
Gold Earned
29,577
101
Minions Killed
83
0
Camps Cleared
0
836,751
Distance Traveled
679,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,234
891
13
2
0
176,624
0
L
Danzaburou
5,719
817
21
3
0
146,907
0
L
Sylvanus
6,652
950
6
1
0
153,801
0
L
Cu Chulainn
5,663
809
12
2
0
136,838
0
W
Vulcan
6,110
873
30
4
0
147,480
0
W
Sun Wukong
6,691
956
15
2
0
178,626
0
L
Medusa
6,083
869
36
5
0
135,367
0
W
Scylla
6,489
927
33
5
0
162,967
0
W
Chang'e
6,195
885
10
1
0
171,054
0
L
Pele
5,460
780
8
1
0
106,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role