Player Matchup

Jing Wei
Jing Wei
Platinum IV
 
Jing Wei
Platinum IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
NoNãme
Ah Muzen Cab
Platinum V
Level 59
God Stats
6W - 3L
1,500 SR
Queue Stats
74W - 74L
1,819 MMR
Solo
Artio
Artio
Platinum III
TGDTedesco
Artio
Platinum III
Level 153
God Stats
6W - 6L
1,440 SR
Queue Stats
180W - 150L
1,811 MMR
Solo
Thor
Thor
Platinum III
alfiezeroone
Thor
Platinum III
Level 157
God Stats
12W - 10L
1,697 SR
Queue Stats
287W - 269L
1,775 MMR
Party 1
Ymir
Ymir
Platinum III
cabani
Ymir
Platinum III
Level 123
God Stats
5W - 3L
1,500 SR
Queue Stats
235W - 198L
1,798 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 115
1,527 SR
1,741 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,515 SR
1,553 MMR
Kukulkan
Kukulkan
Platinum III
 
Kukulkan
Platinum III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold III
 
Cerberus
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum III
 
Danzaburou
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum III
 
Hun Batz
Platinum III
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold I
Lucitous
Chronos
Gold I
Level 100
God Stats
4W - 8L
1,577 SR
Queue Stats
44W - 42L
1,763 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
2 / 0 / 2
5,984
598
6,266
6,460
2,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
NoNãme
Ah Muzen Cab
12
0 / 0 / 0
6,282
628
1,264
2,611
1,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
10
3 / 1 / 0
6,217
622
7,222
8,030
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 0 / 2
5,638
564
3,309
6,934
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
cabani
Ymir
9
1 / 0 / 4
5,727
573
2,333
7,460
5,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
ThothKuzenbo

VS

Bans
SusanoAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 0 / 0
6,174
617
1,729
2,861
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
 
Cerberus
10
1 / 3 / 0
5,507
551
4,960
11,663
6,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
 
Danzaburou
9
0 / 3 / 0
5,202
520
3,784
8,431
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
 
Hun Batz
9
0 / 0 / 0
4,807
481
1,157
6,491
2,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Lucitous
Chronos
10
0 / 2 / 0
4,884
488
2,452
6,110
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
8
Kills
1
1
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
0
2
3
L
Kukulkan
 
Kukulkan
0
0
0
0
L
Cerberus
 
Cerberus
1
3
0
0.33
L
Danzaburou
 
Danzaburou
0
3
0
0
L
Hun Batz
 
Hun Batz
0
0
0
0
L
Chronos
Lucitous
Chronos
0
2
0
0
W
Ah Muzen Cab
NoNãme
Ah Muzen Cab
0
0
0
0
W
Artio
3
1
0
3
W
2
0
2
3
W
Ymir
cabani
Ymir
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,394
Damage
14,082
31,495
Taken
35,556
14,597
Mitigated
16,112
10,668
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,266
4,546
0
1,892
6,460
2,464
0
654
5,806
0
50,950
L
Kukulkan
 
Kukulkan
1,729
0
0
449
2,861
1,273
0
0
2,861
56,888
1,255
L
Cerberus
 
Cerberus
4,960
688
0
4,041
11,663
6,990
0
5,012
5,731
30,863
0
L
Danzaburou
 
Danzaburou
3,784
1,892
0
3,144
8,431
3,264
0
900
7,531
0
38,020
L
Hun Batz
 
Hun Batz
1,157
336
0
770
6,491
2,552
0
60
6,431
0
36,188
L
Chronos
Lucitous
Chronos
2,452
468
0
788
6,110
2,033
0
1,897
4,116
32,788
0
W
Ah Muzen Cab
NoNãme
Ah Muzen Cab
1,264
0
0
448
2,611
1,071
0
1,729
882
0
56,219
W
Artio
7,222
1,138
100
2,533
8,030
3,594
0
3,823
3,501
34,509
3,699
W
3,309
686
0
3,776
6,934
2,409
0
685
6,231
0
34,919
W
Ymir
cabani
Ymir
2,333
552
0
1,919
7,460
5,059
0
1,506
5,934
14,809
2,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,848
Gold Earned
26,574
377
Minions Killed
412
0
Camps Cleared
0
1,045,748
Distance Traveled
953,400
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,984
598
92
9
0
198,450
0
L
Kukulkan
6,174
617
109
11
0
188,345
2
L
Cerberus
5,507
551
102
10
0
168,349
0
L
Danzaburou
5,202
520
68
7
0
170,113
0
L
Hun Batz
4,807
481
70
7
0
228,656
1
L
Chronos
4,884
488
63
6
0
197,937
0
W
Ah Muzen Cab
6,282
628
119
12
0
219,195
4
W
Artio
6,217
622
79
8
0
199,050
1
W
Thor
5,638
564
63
6
0
219,882
0
W
Ymir
5,727
573
24
2
0
209,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role