Player Matchup

Sylvanus
Sylvanus
Gold III
A Rizzo 44
Sylvanus
Gold III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,728 MMR
Solo
Xbalanque
Xbalanque
Gold III
Adameau
Xbalanque
Gold III
Level 85
God Stats
2W - 2L
1,480 SR
Queue Stats
14W - 9L
1,731 MMR
Solo
Nike
Nike
Platinum IV
Lavinge34
Nike
Platinum IV
Level 125
God Stats
34W - 19L
1,695 SR
Queue Stats
111W - 96L
1,743 MMR
Solo
Scylla
Scylla
Platinum V
Ventrëss
Scylla
Platinum V
Level 174
God Stats
52W - 62L
1,630 SR
Queue Stats
234W - 240L
1,753 MMR
Solo
Bastet
Bastet
Gold III
astraless
Bastet
Gold III
Level 66
God Stats
31W - 29L
1,658 SR
Queue Stats
177W - 164L
1,728 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 115
1,592 SR
1,737 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,644 SR
1,737 MMR
Izanami
Izanami
Gold III
DontNameMeImNova
Izanami
Gold III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 41L
1,598 MMR
Party 1
Xing Tian
Xing Tian
Platinum IV
DrGollic
Xing Tian
Platinum IV
Level 175
God Stats
37W - 23L
1,643 SR
Queue Stats
357W - 337L
1,746 MMR
Solo
Thoth
Thoth
Platinum III
Joel5911
Thoth
Platinum III
Level 196
God Stats
17W - 16L
1,770 SR
Queue Stats
131W - 113L
1,849 MMR
Party 1
Atlas
Atlas
Platinum V
TriIIe
Atlas
Platinum V
Level 152
God Stats
2W - 2L
1,541 SR
Queue Stats
88W - 90L
1,750 MMR
Solo
Ravana
Ravana
Platinum III
ŔomanxEmpir3
Ravana
Platinum III
Level 67
God Stats
2W - 2L
1,764 SR
Queue Stats
250W - 238L
1,743 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
A Rizzo 44
Sylvanus
13
2 / 0 / 6
8,035
574
3,507
13,656
12,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
Adameau
Xbalanque
17
9 / 0 / 3
10,186
728
12,904
9,965
4,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
14
0 / 0 / 7
9,209
658
7,523
7,867
5,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Ventrëss
Scylla
14
4 / 0 / 3
8,575
613
4,171
4,655
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
astraless
Bastet
14
5 / 0 / 5
8,731
624
9,812
11,976
4,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThanatosAwilixAresAo Kuang

VS

Bans
AchillesBake KujiraSusanoVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 0
6,476
463
6,748
15,818
4,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Xing Tian
DrGollic
Xing Tian
8
0 / 2 / 0
6,055
433
2,829
7,944
4,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
Joel5911
Thoth
13
0 / 2 / 0
7,243
517
4,916
4,754
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
TriIIe
Atlas
12
0 / 4 / 0
6,716
480
4,854
14,314
6,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
0 / 2 / 0
7,113
508
3,864
8,299
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
20
Kills
0
0
Deaths
20
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
A Rizzo 44
Sylvanus
2
0
6
5
W
Xbalanque
Adameau
Xbalanque
9
0
3
10.5
L
0
10
0
0
L
Xing Tian
DrGollic
Xing Tian
0
2
0
0
L
Thoth
Joel5911
Thoth
0
2
0
0
W
Nike
0
0
7
3.5
L
Atlas
TriIIe
Atlas
0
4
0
0
W
Scylla
Ventrëss
Scylla
4
0
3
5.5
W
Bastet
astraless
Bastet
5
0
5
7.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,917
Damage
23,211
48,119
Taken
51,129
27,784
Mitigated
19,940
24,325
Healing
10,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
A Rizzo 44
Sylvanus
3,507
536
2,458
7,714
13,656
12,097
0
4,733
8,719
21,835
936
W
Xbalanque
Adameau
Xbalanque
12,904
7,940
0
5,131
9,965
4,337
4,023
752
9,173
0
99,240
L
6,748
4,453
0
1,405
15,818
4,402
0
916
14,902
0
49,165
L
Xing Tian
DrGollic
Xing Tian
2,829
152
0
1,648
7,944
4,758
0
1,996
5,948
11,777
0
L
Thoth
Joel5911
Thoth
4,916
75
0
465
4,754
1,773
29
2,234
2,520
68,395
931
W
Nike
7,523
1,178
0
2,688
7,867
5,057
209
2,248
5,164
0
71,104
L
Atlas
TriIIe
Atlas
4,854
770
0
3,824
14,314
6,256
0
1,243
12,474
42,091
0
W
Scylla
Ventrëss
Scylla
4,171
356
0
748
4,655
1,653
297
2,530
2,049
68,710
0
W
Bastet
astraless
Bastet
9,812
2,881
0
5,586
11,976
4,640
481
2,030
9,770
0
64,572
L
3,864
802
0
3,215
8,299
2,751
0
1,288
6,926
0
73,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,736
Gold Earned
33,603
511
Minions Killed
463
0
Camps Cleared
0
1,500,863
Distance Traveled
1,307,876
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,035
574
22
2
0
296,510
3
W
Xbalanque
10,186
728
152
11
0
263,257
1
L
Izanami
6,476
463
89
6
0
217,524
0
L
Xing Tian
6,055
433
18
1
0
212,045
2
L
Thoth
7,243
517
147
11
0
282,216
2
W
Nike
9,209
658
123
9
0
299,123
4
L
Atlas
6,716
480
81
6
0
254,150
1
W
Scylla
8,575
613
109
8
0
308,122
2
W
Bastet
8,731
624
105
8
0
333,851
0
L
Ravana
7,113
508
128
9
0
341,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role