Player Matchup

Awilix
Awilix
ItisDirt
Awilix
Level 79
God Stats
7W - 4L
1,867 SR
Queue Stats
33W - 34L
1,433 Elo+
Party 1
Ah Puch
Ah Puch
Sl1Chill
Ah Puch
Level 141
God Stats
1W - 2L
1,235 SR
Queue Stats
43W - 32L
1,523 Elo+
Solo
Lancelot
Lancelot
TxrysedFelynie
Lancelot
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,443 Elo+
Party 1
Heimdallr
Heimdallr
UNCLExGRANDxPA
Heimdallr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,392 Elo+
Solo
Cthulhu
Cthulhu
murder_boy_yt
Cthulhu
Level 58
God Stats
6W - 5L
1,538 SR
Queue Stats
70W - 81L
1,417 Elo+
Party 1
Team Averages
Level 102
1,528 SR
1,442 Elo+

VS

Team Averages
Level 101
1,702 SR
1,446 Elo+
Zeus
Zeus
BasicKrane
Zeus
Level 142
God Stats
4W - 2L
1,784 SR
Queue Stats
41W - 37L
1,477 Elo+
Solo
Kali
Kali
KAKEIndustries
Kali
Level 69
God Stats
5W - 2L
1,731 SR
Queue Stats
112W - 92L
1,305 Elo+
Solo
Thor
Thor
LobCityJitt_
Thor
Level 116
God Stats
7W - 3L
1,835 SR
Queue Stats
141W - 163L
1,467 Elo+
Solo
Rama
Rama
RAGING_Barbarian
Rama
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 34L
1,495 Elo+
Party 2
Artio
Artio
TheHottestHotRyu
Artio
Level 98
God Stats
5W - 8L
1,662 SR
Queue Stats
119W - 129L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ItisDirt
Awilix
10
5 / 2 / 1
6,480
540
6,392
9,290
3,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Sl1Chill
Ah Puch
11
1 / 1 / 1
6,937
578
6,886
5,895
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
12
3 / 1 / 1
7,453
621
5,041
10,809
10,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
UNCLExGRANDxPA
Heimdallr
10
2 / 4 / 1
6,252
521
9,338
8,653
3,374
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
9
0 / 3 / 4
5,990
499
3,900
9,329
5,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
6,902
575
6,691
8,477
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 0
7,247
604
5,108
11,477
6,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 1
6,368
531
6,317
9,341
5,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 4 / 3
5,770
481
4,701
9,407
3,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
3 / 2 / 3
6,313
526
5,204
11,720
8,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
11
Kills
10
11
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
Awilix
ItisDirt
Awilix
5
2
1
2.75
L
2
0
0
2
L
1
4
1
0.38
L
1
4
3
0.63
W
Ah Puch
Sl1Chill
Ah Puch
1
1
1
1.5
L
3
2
3
2.25
W
Lancelot
3
1
1
3.5
W
Heimdallr
UNCLExGRANDxPA
Heimdallr
2
4
1
0.63
W
Cthulhu
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,557
Damage
28,021
43,976
Taken
50,422
24,816
Mitigated
26,911
9,115
Healing
12,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,691
511
0
1,395
8,477
3,248
0
4,746
3,731
58,283
0
W
Awilix
ItisDirt
Awilix
6,392
2,009
0
819
9,290
3,616
0
3,297
5,993
0
29,866
L
5,108
2,861
0
2,175
11,477
6,406
0
875
10,602
0
75,140
L
6,317
1,059
0
2,588
9,341
5,140
0
0
9,341
0
35,194
L
4,701
3,873
0
2,079
9,407
3,318
0
1,945
7,462
0
35,226
W
Ah Puch
Sl1Chill
Ah Puch
6,886
74
0
2,691
5,895
2,073
0
2,566
3,329
52,732
1,084
L
5,204
1,221
766
3,377
11,720
8,799
0
3,080
8,640
16,592
0
W
Lancelot
5,041
1,431
0
2,894
10,809
10,174
0
0
9,727
0
47,625
W
Heimdallr
UNCLExGRANDxPA
Heimdallr
9,338
5,008
0
1,287
8,653
3,374
900
2,880
5,773
0
39,819
W
Cthulhu
3,900
240
67
1,357
9,329
5,579
216
3,152
6,177
21,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,112
Gold Earned
32,600
301
Minions Killed
387
0
Camps Cleared
0
1,242,094
Distance Traveled
1,293,794
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,902
575
117
10
0
249,755
0
W
Awilix
6,480
540
37
3
0
304,273
2
L
Kali
7,247
604
125
10
0
326,664
2
L
Thor
6,368
531
69
6
0
216,956
0
L
Rama
5,770
481
55
5
0
229,101
0
W
Ah Puch
6,937
578
99
8
0
257,051
5
L
Artio
6,313
526
21
2
0
271,318
3
W
Lancelot
7,453
621
70
6
0
210,430
0
W
Heimdallr
6,252
521
70
6
0
221,724
0
W
Cthulhu
5,990
499
25
2
0
248,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role