Player Matchup

Bacchus
Bacchus
LazyEYE420
Bacchus
Level 64
God Stats
7W - 4L
1,688 SR
Queue Stats
253W - 244L
1,525 Elo+
Party 2
Nut
Nut
QUEEN RAPT0R
Nut
Level 148
God Stats
2W - 0L
1,486 SR
Queue Stats
45W - 34L
1,554 Elo+
Party 3
Sobek
Sobek
The Player05
Sobek
Level 148
God Stats
1W - 1L
1,150 SR
Queue Stats
37W - 34L
1,554 Elo+
Solo
Jormungandr
Jormungandr
fader112499
Jormungandr
Level 29
God Stats
1W - 2L
1,293 SR
Queue Stats
56W - 48L
1,584 Elo+
Party 2
Zhong Kui
Zhong Kui
o0Wooke0oo
Zhong Kui
Level 155
God Stats
4W - 1L
1,491 SR
Queue Stats
190W - 162L
1,552 Elo+
Party 3
Team Averages
Level 109
1,421 SR
1,554 Elo+

VS

Team Averages
Level 109
1,603 SR
1,522 Elo+
Kukulkan
Kukulkan
Gaurdian007
Kukulkan
Level 143
God Stats
7W - 4L
1,903 SR
Queue Stats
235W - 247L
1,568 Elo+
Party 1
Bastet
Bastet
IxAMxBOOTS
Bastet
Level 89
God Stats
0W - 2L
1,264 SR
Queue Stats
197W - 204L
1,544 Elo+
Party 1
Mulan
Mulan
Max_Moon101
Mulan
Level 127
God Stats
5W - 4L
1,632 SR
Queue Stats
253W - 273L
1,480 Elo+
Party 4
Osiris
Osiris
PayThePiper
Osiris
Level 87
God Stats
1W - 1L
1,715 SR
Queue Stats
34W - 33L
1,512 Elo+
Solo
Jing Wei
Jing Wei
baron007von
Jing Wei
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 186L
1,509 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LazyEYE420
Bacchus
16
4 / 2 / 15
10,138
922
6,761
12,487
16,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
8 / 2 / 12
9,705
882
11,445
10,463
5,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

15
1 / 4 / 17
9,362
851
5,415
16,052
21,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
fader112499
Jormungandr
16
3 / 1 / 17
9,510
865
6,897
18,275
14,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
o0Wooke0oo
Zhong Kui
17
8 / 2 / 12
10,763
978
13,716
12,534
11,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gaurdian007
Kukulkan
18
6 / 3 / 5
9,971
906
17,320
8,848
4,252
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
IxAMxBOOTS
Bastet
14
2 / 4 / 7
8,291
754
8,827
9,747
4,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 8 / 6
8,814
801
7,279
16,116
10,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
1
0 / 1 / 0
2,708
246
0
772
217
Jing Wei
baron007von
Jing Wei
13
0 / 8 / 8
7,224
657
6,591
13,400
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
37
24
Kills
11
11
Deaths
24
73
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Gaurdian007
Kukulkan
6
3
5
2.83
L
Bastet
IxAMxBOOTS
Bastet
2
4
7
1.38
W
Bacchus
LazyEYE420
Bacchus
4
2
15
5.75
L
3
8
6
0.75
L
Osiris
0
1
0
0
W
8
2
12
7
W
1
4
17
2.38
L
Jing Wei
baron007von
Jing Wei
0
8
8
0.5
W
Jormungandr
fader112499
Jormungandr
3
1
17
11.5
W
Zhong Kui
o0Wooke0oo
Zhong Kui
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,234
Damage
40,017
69,811
Taken
48,883
69,573
Mitigated
24,528
29,407
Healing
5,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Gaurdian007
Kukulkan
17,320
1,754
468
1,186
8,848
4,252
58
6,199
2,279
43,427
0
L
Bastet
IxAMxBOOTS
Bastet
8,827
1,631
720
1,247
9,747
4,214
0
6,049
3,420
0
17,896
W
Bacchus
LazyEYE420
Bacchus
6,761
536
1,319
3,003
12,487
16,749
326
3,022
9,464
18,265
0
L
7,279
1,138
478
703
16,116
10,192
0
10,695
4,849
1,637
12,047
L
Osiris
0
0
0
0
772
217
0
236
496
0
0
W
11,445
5,717
1,089
1,742
10,463
5,143
4,033
3,143
7,320
0
19,752
W
5,415
143
1,309
4,202
16,052
21,954
508
4,429
11,623
11,544
667
L
Jing Wei
baron007von
Jing Wei
6,591
3,851
165
589
13,400
5,653
182
7,483
5,395
0
9,905
W
Jormungandr
fader112499
Jormungandr
6,897
2,241
1,873
8,052
18,275
14,451
1,277
4,823
13,452
18,545
0
W
Zhong Kui
o0Wooke0oo
Zhong Kui
13,716
1,260
1,361
5,457
12,534
11,276
2,364
3,002
9,532
32,402
484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,478
Gold Earned
37,008
144
Minions Killed
107
0
Camps Cleared
0
967,280
Distance Traveled
736,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,971
906
53
5
0
183,809
0
L
Bastet
8,291
754
31
3
0
213,483
0
W
Bacchus
10,138
922
20
2
0
218,768
0
L
Mulan
8,814
801
12
1
0
173,374
0
L
Osiris
2,708
246
0
0
0
0
0
W
Nut
9,705
882
20
2
0
177,522
0
W
Sobek
9,362
851
19
2
0
176,697
0
L
Jing Wei
7,224
657
11
1
0
165,808
0
W
Jormungandr
9,510
865
31
3
0
195,580
0
W
Zhong Kui
10,763
978
54
5
0
198,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role